Perks: Difference between revisions
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==List== | ==List== | ||
* Wealthy - Grants 600 gold and | * Wealthy - Grants 600 gold and 15 gold/minute | ||
* Bounty Hunter - Hero kills gain | * Bounty Hunter - Hero kills gain an extra 200 gold per kill, and 100 if you are near the killed hero | ||
* Insight - Experience gain increased by 15% | * Insight - Experience gain increased by 15% | ||
* Gifted - Grants 30 crystal | * Gifted - Grants 30 crystal and 2 extra crystal per kill | ||
* Swift - Increases movement speed | * Swift - Increases movement speed | ||
* Almighty - Increases base stats by 9 | * Almighty - Increases base stats by 9 and +1 stat every 5 levels | ||
* Engineer - Increases energy by 8 | * Engineer - Increases energy by 8 | ||
* Focus - Increases mana regeneration by 25% | * Focus - Increases mana regeneration by 25% and max mana by 300, regen 1% of max mana if out of combat | ||
* Attunement - Teleporting is 40% faster and refunds the cost once per minute | * Attunement - Teleporting is 40% faster and refunds the cost once per minute | ||
* Evoker - Increases evocation damage by 15% | * Evoker - Increases evocation damage by 15% |
Latest revision as of 23:32, 15 August 2015
Perks are bonuses for heroes that can be chosen at the altar. They are granted at levels 1, 30, and 50.
List
- Wealthy - Grants 600 gold and 15 gold/minute
- Bounty Hunter - Hero kills gain an extra 200 gold per kill, and 100 if you are near the killed hero
- Insight - Experience gain increased by 15%
- Gifted - Grants 30 crystal and 2 extra crystal per kill
- Swift - Increases movement speed
- Almighty - Increases base stats by 9 and +1 stat every 5 levels
- Engineer - Increases energy by 8
- Focus - Increases mana regeneration by 25% and max mana by 300, regen 1% of max mana if out of combat
- Attunement - Teleporting is 40% faster and refunds the cost once per minute
- Evoker - Increases evocation damage by 15%