Perks: Difference between revisions

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==List==
==List==
* Wealthy - Grants 600 gold and 35 gold/minute
* Wealthy - Grants 600 gold and 15 gold/minute
* Bounty Hunter - Hero kills gain 50% more gold
* Bounty Hunter - Hero kills gain an extra 200 gold per kill, and 100 if you are near the killed hero
* Insight - Experience gain increased by 15%
* Insight - Experience gain increased by 15%
* Gifted - Grants 30 crystal
* Gifted - Grants 30 crystal and 2 extra crystal per kill
* Swift - Increases movement speed
* Swift - Increases movement speed
* Almighty - Increases base stats by 9
* Almighty - Increases base stats by 9 and +1 stat every 5 levels
* Engineer - Increases energy by 8
* Engineer - Increases energy by 8
* Focus - Increases mana regeneration by 25%
* Focus - Increases mana regeneration by 25% and max mana by 300, regen 1% of max mana if out of combat
* Attunement - Teleporting is 40% faster and refunds the cost once per minute
* Attunement - Teleporting is 40% faster and refunds the cost once per minute
* Evoker - Increases evocation damage by 15%
* Evoker - Increases evocation damage by 15%

Latest revision as of 23:32, 15 August 2015

Perks are bonuses for heroes that can be chosen at the altar. They are granted at levels 1, 30, and 50.

List

  • Wealthy - Grants 600 gold and 15 gold/minute
  • Bounty Hunter - Hero kills gain an extra 200 gold per kill, and 100 if you are near the killed hero
  • Insight - Experience gain increased by 15%
  • Gifted - Grants 30 crystal and 2 extra crystal per kill
  • Swift - Increases movement speed
  • Almighty - Increases base stats by 9 and +1 stat every 5 levels
  • Engineer - Increases energy by 8
  • Focus - Increases mana regeneration by 25% and max mana by 300, regen 1% of max mana if out of combat
  • Attunement - Teleporting is 40% faster and refunds the cost once per minute
  • Evoker - Increases evocation damage by 15%