Priest: Difference between revisions
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'' | Priests can cast the '''Polymorph''' spell to turn single target enemies into harmless sheep for a time. | ||
Priest automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Priest Tower]] is present in that towns radius, and is controlled by the computer. | Priest automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Priest Tower]] is present in that towns radius, and is controlled by the computer. | ||
[[Category:Units]] | [[Category:Units]] | ||
Latest revision as of 08:40, 14 July 2009
| Priest | |||||
|---|---|---|---|---|---|
| Health | 570 | Damage | |||
| Mana | 400 | ||||
| Armor | Range | 400 | 600 | ||
| Speed | Fast | Speed | Slow | Slow | |
Priests can cast the Polymorph spell to turn single target enemies into harmless sheep for a time.
Priest automatically spawns at Town Hall, Keep, and Castle, when a Priest Tower is present in that towns radius, and is controlled by the computer.
