Druid: Difference between revisions
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{{Unit | {{Unit | ||
|name=Druid | |name=Druid | ||
|image= | |image=Druid.jpg | ||
|health=530 | |health=530 | ||
|mana=250 | |mana=250 | ||
Line 17: | Line 17: | ||
}} | }} | ||
'' | Druids can summon two '''Treants''' into battle. | ||
Druids can cast the '''Starblast''' spell to damage single targets. | |||
Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer. | Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer. | ||
[[Category:Units]] | [[Category:Units]] |
Latest revision as of 08:35, 14 July 2009
Druid | |||||
---|---|---|---|---|---|
Health | 530 | Damage | ![]() |
![]() | |
Mana | 250 | ||||
Armor | ![]() |
Range | 400 | 400 | |
Speed | Fast | Speed | Average | Average |
Druids can summon two Treants into battle.
Druids can cast the Starblast spell to damage single targets.
Druid automatically spawns at Town Hall, Keep, and Castle, when a Druid Tower is present in that towns radius, and is controlled by the computer.