Wretched Chef: Difference between revisions
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|school= | |school= | ||
|effect=fear | |effect=Causes enemies to run away from stew in fear for 4 seconds. It will fear heroes, but only once. | ||
|mana= | |mana= | ||
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|range= | |range= | ||
|description=}} | |description=Late game talent will let it work on heroes more then once.}} | ||
{{Clear}} | {{Clear}} | ||
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|school= | |school= | ||
|effect=arc | |effect=Deals strength based damage in a arc around targeted location. | ||
|mana1= | |mana1= | ||
|mana2= | |mana2= | ||
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|effect6= | |effect6= | ||
|description=}} | |description=Kind of hard to explain the AoE, but easy to figure out once you see it.}} | ||
{{clear}} | {{clear}} | ||
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|school= | |school= | ||
|effect= | |effect=Places a meal at target location, it will automatically heal nearby spawns and heroes. | ||
|mana1= | |mana1= | ||
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|effect6= | |effect6= | ||
|description=}} | |description=Feast will last until destroyed or it runs out of charges. Number of charges is based on Strength. The amount healed is based only on spell level.}} | ||
{{clear}} | {{clear}} | ||
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|school= | |school= | ||
|effect= | |effect=Units in the cone are slowed and have a chance to be stunned when moving. | ||
|mana1= | |mana1= | ||
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|effect6= | |effect6= | ||
|description=}} | |description=Spell will wear off early if stun triggers twice.}} | ||
{{clear}} | {{clear}} | ||
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|school= | |school= | ||
|effect= | |effect=Summons a "pot" which will automatically launch enemy units into it. While inside "pot" they take damage until death. Whenever 500 damage is done by Potluck, it will create a new unit to attack with. | ||
|mana1= | |mana1= | ||
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|description=}} | |description=Potluck can trap even magic immune units. The summon it creates deals hero damage and can not attack buildings.}} | ||
{{-}} | {{-}} |
Latest revision as of 03:48, 13 January 2014
Summary
Strength | + | |
---|---|---|
Agility | + | |
Intelligence | + | |
Primary: | Strength |
High health hero with support skills.
He's a chef.
Skills
Horrifying Stew
Innate | ![]() |
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Causes enemies to run away from stew in fear for 4 seconds. It will fear heroes, but only once.
Late game talent will let it work on heroes more then once.
Slice
Deals strength based damage in a arc around targeted location.
Kind of hard to explain the AoE, but easy to figure out once you see it.
Feast
Places a meal at target location, it will automatically heal nearby spawns and heroes.
Feast will last until destroyed or it runs out of charges. Number of charges is based on Strength. The amount healed is based only on spell level.
Nausea
Units in the cone are slowed and have a chance to be stunned when moving.
Spell will wear off early if stun triggers twice.
Potluck
Summons a "pot" which will automatically launch enemy units into it. While inside "pot" they take damage until death. Whenever 500 damage is done by Potluck, it will create a new unit to attack with.
Potluck can trap even magic immune units. The summon it creates deals hero damage and can not attack buildings.