Formulas: Difference between revisions
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== '''[[Status Points]]''' == | == '''[[Status Points]]''' == | ||
;Strength (Str) | |||
;1 point gives | |||
*+x (20?) [[HP]] | |||
*+0.25 [[damage]] for Str [[heroes]] | |||
'''Agility (Agi)''' | '''Agility (Agi)''' | ||
Line 23: | Line 22: | ||
o Increased [[Mana]] regeneration | o Increased [[Mana]] regeneration | ||
o +0.25 [[damage]] for Int [[heroes]] | o +0.25 [[damage]] for Int [[heroes]] | ||
== '''Armor''' == | == '''Armor''' == | ||
3 Armor = 6% more effective [[Healthpoints]] = 1 Ladder [[Armor]] | 3 Armor = 6% more effective [[Healthpoints]] = 1 Ladder [[Armor]] |
Revision as of 09:07, 29 June 2007
Some useful formulas for EotA mathcraft. Explanations of the things listed here can be found on the respective site.
Status Points
- Strength (Str)
- 1 point gives
Agility (Agi)
* 1 point gives o +x% (1?) faster attack- and movespeed o +1% faster attack- and movespeed o +x increased armor o +0.25 damage for Agi heroes
Intelligence (Int)
* 1 point gives o +x MP o Increased Mana regeneration o +0.25 damage for Int heroes
Armor
3 Armor = 6% more effective Healthpoints = 1 Ladder Armor