Druid: Difference between revisions
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{{Unit  | |||
|name=Druid  | |||
|image=Druid.jpg  | |||
|health=530  | |||
|mana=250  | |||
|armor=6  | |||
|armortype=Unarmored  | |||
|mspeed=Fast  | |||
|damage1=31-33  | |||
|type1=Magic  | |||
|range1=400  | |||
|aspeed1=Average  | |||
|damage2=31-33  | |||
|type2=Normal  | |||
|range2=400  | |||
|aspeed2=Average  | |||
}}  | |||
Druids can summon two '''Treants''' into battle.  | |||
Druids can cast the '''Starblast''' spell to damage single targets.  | |||
''  | |||
Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer.  | Druid automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], when a [[Druid Tower]] is present in that towns radius, and is controlled by the computer.  | ||
[[Category:Units]]  | [[Category:Units]]  | ||
Latest revision as of 08:35, 14 July 2009
| Druid | |||||
|---|---|---|---|---|---|
| Health | 530 | Damage | |||
| Mana | 250 | ||||
| Armor | Range | 400 | 400 | ||
| Speed | Fast | Speed | Average | Average | |
Druids can summon two Treants into battle.
Druids can cast the Starblast spell to damage single targets.
Druid automatically spawns at Town Hall, Keep, and Castle, when a Druid Tower is present in that towns radius, and is controlled by the computer.
