Mire Hydra: Difference between revisions

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(New page: {{Unit |name=Mire Hydra |image=sorceress.jpg |health=860 |mana= |armor=11 |armortype=Medium |mspeed=Fast |damage1=23-25 |type1=Chaos |range1=350 |aspeed1=Fast }} ''Tripple Attack''<br> '...)
 
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''Tripple Attack''<br>
Mire Hydras have the ability to fire three projectiles at once.
 
Mire Hydras can swim across bodies of water.


''Swimming''<br>
<br>
<br>
Mire Hydra automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], [[Tree of Woe]], [[Tree of Corruption]], [[Tree of Desolation]], [[Necropolis]], [[Halls of the Dead]], [[Black Citadel]] when a [[Mire Hydra Hut]] is present in that town's radius, and is controlled by the computer.
Mire Hydra automatically spawns at [[Town Hall]], [[Keep]], and [[Castle]], [[Tree of Woe]], [[Tree of Corruption]], [[Tree of Desolation]], [[Necropolis]], [[Halls of the Dead]], [[Black Citadel]] when a [[Mire Hydra Hut]] is present in that town's radius, and is controlled by the computer.


[[Category:Units]]
[[Category:Units]]

Latest revision as of 08:32, 14 July 2009

Mire Hydra
Sorceress.jpg
Health 860 Damage Chaos Damage 23-25
Mana
Armor Medium Armor, 11 armor (18% reduction) 11 Range 350
Speed Fast Speed Fast

Mire Hydras have the ability to fire three projectiles at once.

Mire Hydras can swim across bodies of water.


Mire Hydra automatically spawns at Town Hall, Keep, and Castle, Tree of Woe, Tree of Corruption, Tree of Desolation, Necropolis, Halls of the Dead, Black Citadel when a Mire Hydra Hut is present in that town's radius, and is controlled by the computer.