Eve of the Apocalypse: Twilight

An Aeon of Strife map for Warcraft 3
It is currently October 23rd, 2018, 6:24 am

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 Post subject: Warcraft 3 1.30 ptr
PostPosted: July 6th, 2018, 8:54 am 
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Joined: August 15th, 2006, 8:57 am
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Location: Mallorca
https://www.hiveworkshop.com/threads/pa ... ve.306903/ <-- *C-3PO "here we go again"*


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 Post subject: Re: Warcraft 3 1.30 ptr
PostPosted: July 14th, 2018, 2:40 pm 
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Jelly Doughnut
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Joined: May 27th, 2006, 8:13 am
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Its cool that they bring out such large patches again, I just wish they would have done it many years earlier. :(

_________________
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer


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 Post subject: Re: Warcraft 3 1.30 ptr
PostPosted: July 15th, 2018, 11:22 am 
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My fear is that they will kill stuff made by the community: the bots, gproxy or modding stuff...
Reading the comments on the hive about this patch they are replacing the sound library with a new one, which will kill injection using .mix files, which the last iteration of gproxy uses.
Then again with third-party bnet servers we can always go back.


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 Post subject: Re: Warcraft 3 1.30 ptr
PostPosted: August 4th, 2018, 12:29 pm 
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New 1.30 ptr update
https://us.battle.net/forums/en/bnet/topic/20766756974
In the "Bugfixes": Multiboard minimize icon location is correctly located

With this, and if Blizzard doesn't introduce more bugs, EotA will be great again. Then again last weekend we managed to play Storm twice and AI pathing was a bit... let's say they danced back and forth on some lanes, many times without nothing going on... but let's wait for the patch, and then let's wait again for a chance to play Storm and confirm it.


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