Search found 241 matches
- May 19th, 2009, 11:07 pm
- Forum: General Discussion
- Topic: Area Domination
- Replies: 43
- Views: 18919
Re: Area Domination
I think they are fine how they are now!
- May 19th, 2009, 6:40 pm
- Forum: General Discussion
- Topic: League of Legends and EotA
- Replies: 21
- Views: 10555
Re: League of Legends and EotA
Assembling the Team With exactly that goal in mind, Riot Games was formed in late 2006, with the intention to create League of Legends as its first product. Over the course of the past two years, the team has grown to include nearly 40 members spread across design, art, gameplay, engineering, platf...
- May 17th, 2009, 11:41 pm
- Forum: Bug Reports
- Topic: [FIXED] Defiler ult bugs on heroes with low STR
- Replies: 7
- Views: 3278
Re: Defiler ult bugs on heroes with low STR
There's not much to elaborate on.DarkNemesis wrote:Oh? Please elaborate.ToXiK wrote:FalseDarkNemesis wrote:Yes Ion, you were pretty pro ^_^
- May 16th, 2009, 10:49 pm
- Forum: Bug Reports
- Topic: [FIXED] Defiler ult bugs on heroes with low STR
- Replies: 7
- Views: 3278
Re: Defiler ult bugs on heroes with low STR
FalseDarkNemesis wrote:Yes Ion, you were pretty pro ^_^
- May 13th, 2009, 1:06 pm
- Forum: General Discussion
- Topic: EotA/DotA
- Replies: 15
- Views: 6019
Re: EotA/DotA
This is an extreme generalization, but... Success in DotA depends largely on skill, but success in EotA depends largely on knowledge. 1. DotA has a heavy emphasis on XP gaining and denial. XP is very important in the early game; the first 10 minutes of laning can often determine a game. 2. DotA has...
- May 10th, 2009, 6:40 pm
- Forum: General Discussion
- Topic: This game is overly complicated and puts new players off.
- Replies: 46
- Views: 17006
Re: This game is overly complicated and puts new players off.
This is the truth, DotA takes skill and EotA doesn't.Gonzo wrote:But it is obvious that there is a big difference between the two games.
- April 26th, 2009, 2:20 pm
- Forum: Bug Reports
- Topic: [FIXED] -balance strangeness
- Replies: 18
- Views: 7222
Re: -balance strangeness
I can tell your German, since you can't compose proper English. NO, IT'S MY GERMAN! Honestly, though, I found out, because, it says Location: Germany, underneath his, post count. creating a second countdown timer, we got massive lag BAM! There ya Dark, the problem of not finding the problem has bee...
- April 19th, 2009, 4:32 am
- Forum: Balance
- Topic: Early Deaths are imba!
- Replies: 12
- Views: 4306
Re: Early Deaths are imba!
This almost makes me wonder if any of you guys have ever played DotA, at least more than once.
- April 14th, 2009, 8:12 am
- Forum: General Discussion
- Topic: Ion's Challenge
- Replies: 55
- Views: 23129
Re: Ion's Challenge
I'm actually online quite often, don't see why this challenge was so hard.
- April 10th, 2009, 5:43 am
- Forum: General Discussion
- Topic: Ion's Challenge
- Replies: 55
- Views: 23129
Re: Ion's Challenge
Sweet, I've already completed this one.Warskull wrote:Here's your challenge then, find Warskull online. Yak's pulled it off at least 3 times already, mian pulled it off. The new blood seems to have pulled it off too.
- April 3rd, 2009, 11:20 am
- Forum: Off Topic
- Topic: Bunnies are awesome
- Replies: 7
- Views: 3211
Re: Bunnies are awesome
4) They're tasty. Lalangi Lalangi is a delicious recipe from the traditional Turkish Cypriot kitchen. This particular dish can be served either as a main course or as a hot. Now, by following the instructions you can learn how to win your loved on heads through their taste-buds. Ingredients: A quar...
- March 23rd, 2009, 11:04 am
- Forum: Bug Reports
- Topic: [FIXED] Kedge's Landing: Red creep path stuffed?
- Replies: 4
- Views: 2683
Re: Kedge's Landing: Red creep path stuffed?
Thank you for the information, but try and read the changelog before posting bugs.Next Version wrote:[Bugfix] Red units would get stuck before the last base on the beach lane
- March 21st, 2009, 11:29 am
- Forum: Balance
- Topic: Undead suck (Split from Zokam's topic)
- Replies: 26
- Views: 14245
Re: Undead suck (Split from Zokam's topic)
Saying I don't recognize them because of the balance would be quite the assumption.
- March 20th, 2009, 9:53 pm
- Forum: Balance
- Topic: Undead suck (Split from Zokam's topic)
- Replies: 26
- Views: 14245
Re: [Mercenary] - Zokam
I refuse to recognize UD as part of the game, which would make them an exception.DarkNemesis wrote:And why would UD be the exception?Tehw00tz wrote:I assume UD would be able to use them as well
- March 20th, 2009, 6:16 pm
- Forum: Suggestions
- Topic: [Mercenary] - Zokam
- Replies: 7
- Views: 3319
Re: [Mercenary] - Zokam
He is suppose to be a playable hero but not have any faction restrictions. This means that both United Creeps and High Elves would be able to pick him in a non-AP game. Still, if one side would select him he would no longer be available for the other team.
- March 20th, 2009, 4:19 pm
- Forum: Suggestions
- Topic: [Mercenary] - Zokam
- Replies: 7
- Views: 3319
Re: [Mercenary] - Zokam
Yar, I should probably clarify things, but I got lazy earlier so just posted it. Poltergust is suppose to dispel to dispel the area that you target, then next time you use it it will be a single target nuke dealing damage dependant upon how much you dispelled. I also suppose how 'exciting' a hero is...
- March 20th, 2009, 2:59 pm
- Forum: Off Topic
- Topic: Bnet gathering
- Replies: 84
- Views: 28385
Re: Bnet gathering
Open some random folder --> Organize --> Folder and Search Options --> View --> Uncheck "Hide extensions for known file types"
- March 20th, 2009, 2:33 pm
- Forum: Suggestions
- Topic: [Mercenary] - Zokam
- Replies: 7
- Views: 3319
[Mercenary] - Zokam
Just for clarification, by mercenary I mean any faction is able to choose him as a hero and not a tavern hero.
Anyways, Zokam
Anyways, Zokam
- March 19th, 2009, 10:52 pm
- Forum: Off Topic
- Topic: Bnet gathering
- Replies: 84
- Views: 28385
Re: Bnet gathering
In the meantime, feel free to connect to the IRC where I'll be lurking.
I'm rather curiosity on how you play the game.
I'm rather curiosity on how you play the game.
- March 19th, 2009, 7:58 pm
- Forum: Off Topic
- Topic: Bnet gathering
- Replies: 84
- Views: 28385
Re: Bnet gathering
I get off work at 4, my appearance is unlikely.DarnYak wrote:This Sunday, 1pm PST (4pm EST). Clan EotA, on East.
DarnYak
- March 19th, 2009, 6:38 pm
- Forum: Suggestions
- Topic: Skeletal Swordsmaster
- Replies: 31
- Views: 13255
Re: Skeletal Swordsmaster
To be fair, I highly doubt half of Clan EotA is better than him.
- March 19th, 2009, 6:34 pm
- Forum: Suggestions
- Topic: Design a Murloc
- Replies: 50
- Views: 29318
Re: Design a Murloc
Does it double as a soup bowl?Ion wrote:Toxtrap
high time he was given tribute
Perhaps they can be old, rusted, and mucky nets.
- March 12th, 2009, 8:36 am
- Forum: Balance
- Topic: Dryad sucks
- Replies: 34
- Views: 15886
Re: Dryad sucks
I really thought she needed a buff though, probably the worst hero in the game next to DW.DarnYak wrote:That was a sarcastic reply to tox posting, nothing more.Well considering Yak has noted she needs a buff, you should be. I'm done as well, as your arguments are erroneous and weak.
- March 11th, 2009, 7:47 pm
- Forum: Balance
- Topic: Dryad sucks
- Replies: 34
- Views: 15886
Re: Furture Heroes
I agree, buff the Arboreal Crusader.
- March 7th, 2009, 3:40 pm
- Forum: Recruitment
- Topic: I want in to Clan EotA!
- Replies: 7
- Views: 5591
Re: I want in to Clan EotA!
Clan CaT is for those who are both cool and trendy.