Version NY.6: Difference between revisions
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* Attack Generator | * Attack Generator | ||
** Increased sight radius to 800 (up from 600) | ** Increased sight radius to 800 (up from 600) | ||
* Units that are shelled (ex: Twister) will reappear after 0.5 seconds (up from 0.1) | |||
===Perks=== | ===Perks=== | ||
* Focus | * Focus | ||
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====[[Time Cleric]]==== | ====[[Time Cleric]]==== | ||
* Rapid Heal's heal over time is now part of the system heals | * Rapid Heal's heal over time is now part of the system heals | ||
* [Talent] Deadline Extension crystal cost increased by 8 | |||
===[[United Creeps]]=== | ===[[United Creeps]]=== |
Revision as of 15:33, 25 October 2015
General
- Shock Generator
- Attack range increased to 800
- Energy cost reduced to 10 (down from 12)
- Now has fortified armor
- Sight radius increased to 800 (up from 600)
- Attack Generator
- Increased sight radius to 800 (up from 600)
- Units that are shelled (ex: Twister) will reappear after 0.5 seconds (up from 0.1)
Perks
- Focus
- No longer gives bonus max mana
- Increased mana regeneration to 50% (up from 33%)
- no longer disrupted by workers
AI
Commands
Battlefields
Candleburg
Kedge's Landing
- Moved middle Cannon Tower closer to the south so that Blue's tower captains prioritizes the Sentry Tower
Gloomreap Mire
Stormwail Peak
Verdant Falls
Heroes
Elven Battalion
Aeromancess
Arcane Archer
- Familiar
- No longer gains damage from bonus Intelligence; instead it just gains 50% more Intelligence
- Level 2 roots no longer has a cooldown decrease of 10 seconds
Blazing Priest
- [Hotkey fix] Alluring Flame talent's hotkey was R instead of T
- Flame of the Devout
- Reduced cooldown to 30 seconds (down from 45)
- Reduced mana cost scaling to 12 (down from 17)
- Firestorm: now has Int scaling
Divine Wizard
Infiltrator
- [Talent] Stealth Strike crystal cost raised by 4
Mystic Swashbuckler
- Mockery cooldown increased to 90 seconds (up from 75)
Rune Knight
Soul Binder
- Decoy
- No longer has an inventory
- [AI] The AI will now perceive the Decoy as a threat
Tactician
- Blast Arrow will no longer hit ethereal units
Time Cleric
- Rapid Heal's heal over time is now part of the system heals
- [Talent] Deadline Extension crystal cost increased by 8
United Creeps
Acid Reaver
- Acid Sheath
- Level 1 cooldown reduced to 30 seconds (down from 45) and still scales to 15 by Level 6
- Damage reduction on melee attackers reduced to 50% (down from 85%)
- [Talent] Pool of Acid replaced with Acidic Corruption due to graphical lag
Arboreal Crusader
- Giant Growth
- The effect now bounces to units of the same type as the target
- 25% of the health granted will now stack on a unit with Giant Growth
- Mana cost increased to 45/18 (up from 30/4)
Arcane Mistress
- Necrotic Shot
- No longer hits ethereal units
- Mana cost increased by 10, scaling increased to 5 (up from 3)
- Agility scaling increased to 0.15 (up from 0.1)
- Wail now shakes the camera!
Colossus
- Reduced cast backswing to 0.8 (down from 2)
Crest Witch
- [Talent] Headwaves crystal cost scaling reduced to 1 (down from 2)
Dread Shaman
- Bouncing attack will carry 100% of the damage dealt to the target in addition to the bouncing damage
- [Bugfix] Fire Nova Totem was stunning regardless of having the innate active
- [Talent] Elemental Binding elementals are now considered summoned units
- [Talent] Never to be See Again... crystal cost reduced by 10
Elder Treant
- Eat Tree's heal is now part of the system heal
- [Bugfix] Grove of Eternity should no longer revive units with full health and mana if the tree dies before the units revive
Grim Hag
- Swoop now hurts fliers
Icespinner
Master of the Hunt
- Dream Run now fails upon cast if the hero is disabled
Scarab
- [Talent] Overwhelming Radiance
- Crystal cost reduced by 2 and scaling reduced to 12 (down from 18)
- Damage increased to 7.5%/7.5% (up from 5%/5%)
- Retribution
- [Bugfix] Will no longer get removed by silences
- Increased duration to 15 seconds (up from 12)
- Reduced cooldown to 90 seconds (down from 120)
Grim Brigade
Ascendant
- Sentinels no longer activates on ethereal units
- [Talent] Petrify's threshold for an instant kill has been doubled
- [Talent] Stoneskin crystal cost reduced by 4
- Ravenous Dive now works on fliers
Behemoth
- Anchor now fails on ethereal units (also gets removed if the unit becomes ethereal)
Defiler
Emberwraith
- Cinderfury should no longer collide with magic immune or invulnerable units
Forlorn Martyr
High Oracle
- Ki Blitz
- no longer heals full health units
- -s now reflects Ki Storm and the individual heal
- [Talent] New talent Ki Surge that converts any unused Ki Ball into a negative Ki Ball that hits for 50% of the heal; needs 3 levels of both Ki Strike and Ki Storm
- Zen Shot
- Now considered magical instead of physical
- Cooldown now reduces by 3 seconds per level
- Geyser now stuns units for 2 seconds when tossing them
Incarnation
- Reduced cast backswing to 0.8 (down from 1.1)
- Bonestorm's range to raise units reduced to 9999 (down from 99999)
Nephilim
Putrid Eidolon
Sorrow Liege
- Royal Guards' Vigilance area of detection increased to 300 (up from 150)
Fel Horde
Crimson Squall
- [Textfix] Updated Surge(Str)'s tooltip
Glacial Tyrant
Scarlet Maiden
Mercenaries
Blackguard
- Demonic Weapon cooldown reduced to 90 (down from 120)
Fire Knight
- Fire Brandy's heal reverted to old mechanic of healing 30% of missing health at time of cast
- Phoenix Strike no longer collides with invulnerable units
- Flashfire now stops if the hero gets stunned
Stormweaver
- Snowblast
- Base range has been reverted to 500/40 (previous was 800/200)
- No longer hits invulnerable or magic immune units
- Twister
- Now gains 20 health per level
- Mana cost scaling increased to 12 (up from 8)
- Twisters will now try to attack a random enemy unit and prioritize enemy heroes
- Now has a Chaos attack instead of Magic to reflect that the damage done is Physical
- Can now attack structures and air units (was already dealing damage to them anyway)
- Deals 20% of the damage to structures
- Combo with Flashfire
- [Bugfix] Was hitting heroes multiple times instead of just once
- Damage is now calculated as 0.5 x Duration of Twister x Damage per seconds (instead of just 2 x Damage per seconds)
- New talent, Squall which increases the damage radius of Twisters
Wretched Chef
- Potluck cooldown reduced to 180 (down from 240)
Units
Neutral
- Cargo Plane can now transfer all carried items to a hero with an ability
Elven Battalion
United Creeps
Grim Brigade
Fel Horde
Items
Consumables
Equipment
- Runebreaker
- Armor decrease duration increased to 8 seconds (up from 5)
- [Textfix] Changed the buff to reflect it being Runebreaker and not Berserk
- Menderstone will now force the caster to stop if the target is dead
- Dueling Bracer now increases attack damage
- Wallcrackers now work on magic immune buildings
- Bloodsoaked Gauntles
- Drain now scales by 10% with each temper level
- Now heals half of the drain on enemy heroes
- Initial cost lowered by 500 gold (overall cost of tempering remains the same)
- Zealot's Cowl also gives 5 mana upon attacking a non-hero enemy