Version NY.2
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General
- Critical Strikes should never miss the target.
Perks
- Focus Perk's mana regeneration increased to 33%
- Gifted perk awards 2 extra crystal per team hero kill
- [Bugfix] Swift perk could get removed
Commands
- New "-ms" command, shows the movespeed of the unit currently selected
- "-o/-obelisks" now pings the Digmasters and Dig sites.
Battlefields
Stormwail Peak
- Removed trees around the Obelisk on Rock and Inn lane (prevent hiding the Obelisk tower behind trees on Rock's lane)
Heroes
Elven Battalion
Aeromancess
- Hold Person's range reduced to 600 (down from 800)
- Maelstrom's range is now kept constant at 300 across levels
Arcane Archer
- Familiar
- Abolish Magic removed; now has True Strike at Level 3 and Faerie Fire at Level 2.
- Feedback's mana drain has been increased against units to 15 (up from 10) and now deals more damage to summoned units (20)
- Starfall's cooldown reduced to 90 (down from 120)
- Ice Wall's cooldown now decreases with level by 20
Divine Wizard
- Displacement Field
- Now fails if the unit runs a certain distance from it, 1000/200 units.
- Cooldown reduction scaling increased to 4 seconds (up from 3)
- Vengeance
- [Bugfix] Base ability changed to allow targeting on full-health units
- Now bypasses spell immunity
Infiltrator
- Blitz
- Cooldown reduced to 30 seconds (down from 45)
- Duration reduced to 15 seconds (down from 180 seconds)
- Elusive Flair
- Critical strike chance changed to 15%/3% (from 5%/5%)
- Critical strike multiplier changed to 150%/20% (from constant 200%)
- Cloak of Shadows is only removed if it hasn't triggered in the last second
United Creeps
Acid Reaver
- Charge's stun duration scaling reduced to 0.25 (down from 0.5)
Arboreal Crusader
- Movespeed decreased to 330 (down from 340)
- Tangleweed's root duration reduced by 50%. Damage increased by 100%.
Arcane Mistress
- Mind Fog's movement set to Flying to remove pathing.
- Infernal Binding will no longer stun Undead heroes
Colossus
- Rockslide now hits fliers
- Smash's slow AoE has been reduced by 300.
Crest Witch
- Has forgotten how to swim
- Movespeed decreased to 300 (down from 330)
Dread Shaman
- Spiritwatcher Totem can now be cast at range
Elder Treant
- Eat Tree's healing now takes place over 20 seconds (up from 10)
- Grasping Tree's duration scaling reduced to 0.3 (down from 0.75)
- Forestlord
- Cooldown reduced to 7.5 seconds (down from 15)
- Mana Willow should spawn a missile if it restores 1% of the hero's max mana (down from 2%)
- [Bugfix] Ghoulroot lasts after Elder Treant is dead.
- Grove of Eternity
- Mana restored is now half of the percentage of health restored (instead of giving back full mana)
- Movement removed
- [Bugfix] Reincarnation's delay was 2 seconds instead of 3.
Icespinner
- Movespeed reduced to 300 (down from 320)
Master of the Hunt
- Stalkers
- Now considered summoned units
- Movespeed increased to 360 (up from 350)
- Can now attack fliers
- Benefits from hero weapon and armor upgrades
Grim Brigade
Behemoth
Anchor's stun on heroes reduced to 1 second (down from 2 seconds)
Defiler
- Pestilence
- Retains damage if it kills a unit (instead of a 93% reduction)
- Bounces are now calculated from the unit hit instead of the original target position
- Damage scaling from Intelligence increased to 0.1 (up from 0.05)
- Vile Infusion
- only removes injuries upon first cast
- Stops if the target is dead
- Exhaustion
- Duration changed to 30 seconds on heroes, 60 seconds on non-heroes
- Stun on heroes reduced to 2 seconds (down from 3 seconds)
- Attack speed reduction scaling increased to 4% (up from 3%)
- Movement speed reduction scaling increased to 3% (up from 2%)
Emberwraith
- [Bugfix] Brain Boil was not scaling with level
High Oracle
- Ki Blitz
- Now heals magic-immune units
- There is now a chance to heal units with full health
- Cooldown reduced to 20 seconds (down from 22)
Incarnation
- Movepeed increased to 270 (up from 260)
- Bonestorm
- Cooldown reduced to 180 (down from 240)
- Damage of skeletons increased by 3
Nephilim
- Added special effects to various spells
- Close Wounds only removes injuries upon first cast
- Life Tap now caps to the missing mana and takes away that much health accordingly
- [Bugfix] Changed targetting of physical spells to affect magic immune units.
- [Bugfix] Conflagrate would sometimes fail to create trees
- Pain mana cost scaling reduced to 10 (down from 15)
- [Bugfix] Ignis Salvos now fires on the target point instead of the hero's position
- Now has talents!
Putrid Eidolon
- Rotting Grove
- Armor increases by 3 with each level
- Cooldown reduced to 120 seconds (down from 150)
- Attack type changed to normal from Siege
- Attack damage now increases with level
- Now has Spell Resistance
- Explosion now deals 125% damage to heroes (instead of 75%)
Sorrow Liege
- Gushing Wound Talent crystal cost reduced by 5
- Aura of Fatality
- Now affects magic immune units
- Level scaling of damage increased to 0.03 (up from 0.02)
- Shadow Bastion
- Cooldown reduced to 120 seconds (down from 240)
- Defenses damage increased by 8
Fel Horde
Crimson Squall
- Shift Tactics healing reduced to 15% if highest stat changed or to 10% (down from 30% and 20% respectively)
- Crash (STR)
- Stun duration from Strength reduced to 0.01 (down from 0.02)
- Stun base duration scaling reduced to 0.25 (down from 0.35)
Glacial Tyrant
- Icy Barrier now deals indirect damage
Scarlet Maiden
- [Bugfix] Was not benefiting from the Focus perk
- Movespeed increased to 320 (up from 310)
- Pathing size changed to default 25.60 (up from 18)
- Now heals 5% from attacking stunned units.
- Sadist
- Increases the heal by 5% with each level (down from 10%)
- Crystal cost reduced by 5.
- Mesmerize
- Cooldown is now 25 seconds across all levels
- Affects units that aren't visible to her
- Range scaling reduced
- Base is 40 (down from 85)
- Strength modifier is 0.1 (down from 0.2)
- Duration on heroes reduced by 2 seconds
- Duration on non-heroes reduced by 1 second. Duration scaling reduced to 2 seconds (down from 3)
- Soulmate's attribute reduction duration scaling increased to 2 seconds (up from 1 second)
Mercenaries
Fire Knight
- Fire Brandy only removes injuries upon first cast
- Phoenix Strike's speed increased to 800 (up from 600)
- Mindburst
- Enemy heroes now suffer the full damage
- Allied heroes with unused mana will deal damage to those around them
Stormweaver
- Lightning Tether's range scaling reduced
- Base range to 50 (down from 100)
- Agi modifier down to 0.1 (down from 0.2)
- Healing Rain only removes injuries around the hero upon first cast
- Snowblast's freeze on heroes reduced to 2 seconds (down from 4 seconds)
Wretched Chef
- Nausea's chance to stun while moving reduced to 20% (down from 25%)
Items
Equipment
- Amulet of Detection
- Added a cooldown of 5 seconds
- Mana cost increased to 50 (up from 20)
- Area of effect reduced to 800 (down from 1000)
- Guiding Gloves allow the wielder to never miss
- [Bugfix] Wallcrackers should not toss structures.
- Menderstone only removes injuries upon first cast.