Version 1.16
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Version 1.16c6
Includes all changes since version 1.16
General
- Energy is now a team wide resource
- Maximum energy is now 150% of your average team hero level
- Generators
- Death of a generator will now make the energy it used unavailable for 5 minutes
- This does not apply to a generator killing itself
- Scrapping a generator now requires 10 seconds, up from 5
- Removed the Replenishment Generator
- New Generators: Mending, Mana
- Devastation Generator renamed to Attack Generator
- Attack type changed to Magic from Piercing
- Range increased to 800 from 500
- Armor increased to 10 from 0
- Armor type changed to Fortified from Medium
- Energy use increased to 10 from 7
- Execution Generator renamed to Shock Generator
- Damage bonus with mana removed
- Range reduced to 600 from 800
- Attack has been slowed down and increased in damage
- Lightning graphic effect added to the attack
- Energy use increased to 12 from 10
- Death of a generator will now make the energy it used unavailable for 5 minutes
- Ethereal status now increases magical effects by 25%, down from 67%
- Related spells have been adjusted upwards accordingly
- [Bugfix] Attunement perk now works within the first 60 seconds of gameplay
Commands
- New HCL option 'P' reverts energy to the previous personal energy system
Battlefields
Kedge's Landing
- Moontears
- Now displays how far along the process of charging is
- Can no longer be traded or dropped (except on death)
- Holding a moontear now increases damage taken, increasing over time
- Dying while holding a moontear awards no bounty or crystal and a quicker revive time
- Units picking up a moontear will be instantly killed
- A message is now displayed when one is completed
- [Bugfix] Tower cores gained scaling was incorrect
Verdant Falls
- After a shrine battle each team's tower cores gained is displayed
Heroes
- Heroes with secondary magic attacks have had their attacks changed to be identical to their primary attack
- Hero starting attributes and gains per level have been adjusted to be closer to even across all heroes.
Hero | Starting Strength | Strength per level | Starting Agility | Agility per level | Starting Intelligence | Intelligence per level |
---|---|---|---|---|---|---|
Arcane Archer | 15 | 1.6 | 17 | 1.35 | 21 | 2.5 |
Blazing Priest | 22 | 2.35 | 13 | 1.2 (+0.2) | 18 | 1.8 (+0.2) |
Time Cleric | 20 | 1.95 | 16 | 1.75 | 19 | 1.85 |
Arboreal Crusader | 15 (+1) | 1.55 | 17 | 1.9 (-0.1) | 20 (+2) | 2.1 (-0.1) |
Dread Shaman | 15 | 1.65 | 18 | 1.7 (+0.25) | 19 | 2 (+0.25) |
Scarab | 23 | 2.25 | 12 (-2) | 1.05 | 18 | 2 (+0.15) |
Soul Binder | 19 | 2.3 | 13 | 1.7 | 21 | 1.6 |
Glacial Tyrant | 25 | 2.8 | 12 (+3) | 0.9 | 15 | 1.5 (+0.15) |
Acid Reaver | 22 | 2.5 (-0.1) | 15 | 1.5 (-0.1) | 15 | 1.4 (-0.1) |
Divine Wizard | 18 | 1.35 | 12 (-2) | 1.3 (+0.2) | 23 (+4) | 2.7 (+0.5) |
Colossus | 26 (+1) | 2.7 | 10 | 1.1 (+0.2) | 16 (+2) | 1.4 (+0.4) |
Crest Witch | 15 | 1.5 (-0.1) | 19 | 1.8 | 20 (-1) | 2.15 |
Icespinner | 19 (+4) | 1.7 (+0.2) | 14 | 1.2 | 20 | 2.4 (+0.1) |
Ascendant | 20 (+1) | 2 | 16 (+1) | 1.35 | 17 | 1.45 |
Defiler | 15 | 1.55 | 17 | 1.5 | 21 (+2) | 2.35 (+0.35) |
Emberwraith | 20 | 2.55 | 15 | 1.2 | 18 | 1.8 |
Forlorn Martyr | 19 | 1.9 | 18 | 1.7 | 20 | 2.15 |
Blackguard | 22 | 2.3 | 14 | 1.45 | 17 | 1.6 (-0.25) |
Fire Knight | 18 | 2.35 | 20 (-3) | 1.95 | 16 | 1.3 |
Wretched Chef | 23 | 2.55 | 15 (+3) | 1.3 (+0.4) | 14 | 1.3 (+0.05) |
Aeromancess | 14 | 1.45 | 17 | 1.7 (+0.15) | 23 (+4) | 2.2 (+0.35) |
Mystic Swashbuckler | 21 | 1.85 | 23 | 2.15 | 14 | 1.5 |
Elder Treant | 22 | 2.55 | 13 | 1.1 | 17 | 1.6 |
Master of the Hunt | 19 (-1) | 2 | 20 (-2) | 2.1 | 14 | 1.2 |
Behemoth | 23 | 2.55 | 17 (+3) | 1.4 (+0.25) | 13 (+2) | 1.2 (+0.2) |
Incarnation | 18 | 2 (+0.3) | 10 | 0.8 | 24 | 2.4 (+0.1) |
Sorrow Liege | 23 | 2.5 | 15 | 1.4 (-0.1) | 15 | 1.5 |
High Oracle | 16 | 1.55 | 17 | 1.6 | 21 | 2.2 |
Stormweaver | 17 | 1.7 (+0.15) | 16 | 1.4 (+0.15) | 19 | 2.2 (+0.4) |
Rune Knight | 22 | 2.45 | 11 | 1.25 | 19 (+2) | 1.8 |
Infiltrator | 16 | 1.8 | 20 | 2.2 | 17 | 1.65 |
Tactician | 20 | 2 | 19 | 2.05 | 14 | 1.4 |
Arcane Mistress | 16 | 1.55 | 14 (-3) | 1.35 | 24 | 2.45 |
Grim Hag | 14 | 1.25 | 22 | 2.1 | 17 | 1.9 |
Putrid Eidolon | 18 (+2) | 1.65 | 14 | 1.4 | 22 (+3) | 2.3 (+0.3) |
Nephilim | 19 | 1.95 | 22 | 2.3 | 15 | 1.55 |
Scarlet Maiden | 18 | 1.9 (+0.2) | 19 | 2.1 (+0.1) | 16 | 1.5 |
Crimson Squall | 20 | 1.95 | 20 | 1.95 | 20 | 1.95 |
- Most damage dealing spells have been altered. The table below list the difference in their maximum damage potential without items. These numbers include damage changes resulting from the above attribute changes.
Hero | Skill | At level 5 | At level 30 |
---|---|---|---|
Arboreal Crusader | Gale | +31% | +15% |
Soul Binder | Incinerate | 0% | -13% |
Glacial Tyrant | Arctic Cataclysm | -13% | -22% |
Acid Reaver | Caustic Breath | 0% | -8% |
Divine Wizard | Holy Strike | 13% | +48% |
Colossus | Rockslide | +38% | -4% |
Crest Witch | Rogue Wave | 5% | 1% |
Icespinner | Frost Spire | 0% | 2% |
Ascendant | Terra Smash | 2% | -21% |
Defiler | Pestilence | +17% | -24% |
Emberwraith | Pyroclasm | +46% | -9% |
Forlorn Martyr | Whirl | 0% | 0% |
Blackguard | Shadowclap | +42% | 9% |
Fire Knight | Inferno | +27% | 10% |
Fire Knight | Pheonix Strike | 10% | 2% |
Stormweaver | Lightning Tether | 2% | 8% |
Stormweaver | Snowblast | 2% | 6% |
Aeromancess | Tempest | 13% | 11% |
Rune Knight | Siphon Glyph | +18% | 5% |
Rune Knight | Hazard Slash | +32% | 10% |
Tactician | Blast Arrow | +25% | +34% |
Tactician | Neutralize | +81% | +54% |
Grim Hag | Blade Rain | 0% | 0% |
Putrid Eidolon | Wilting | +28% | +16% |
Wretched Chef | Slice | +55% | +18% |
Aeromancess | Hold Person | 5% | 13% |
Blazing Priest | Chasten | -17% | -15% |
Mystic Swashbuckler | Demoralizing Blow | +29% | +25% |
Soul Binder | Soulstrike | -17% | -32% |
Time Cleric | Echoing Strike | 0% | 9% |
Time Cleric | Degeneration | +16% | -23% |
Colossus | Smash | -41% | -28% |
Elder Treant | Grasping Tree | 4% | 5% |
Icespinner | Ice Lance | 0% | 2% |
Master of the Hunt | Lunge | -10% | -21% |
Scarab | Smite | 1% | -20% |
Behemoth | Maw of Death | -12% | -14% |
Emberwraith | Cinderfury | +21% | 4% |
Incarnation | Rend Soul | 0% | 1% |
Sorrow Liege | Mortal Strike | +27% | -16% |
Glacial Tyrant | Shatter | -32% | -26% |
Arcane Mistress | Necrotic Shot | +93% | +34% |
Arcane Mistress | Infernal Binding | +67% | +19% |
Putrid Eidolon | Entangling Seed | +41% | +29% |
Blackguard | Doom Hammer | +31% | 1% |
Elven Battalion
Aeromancess
- Tempest cooldown reduced to 15 seconds from 16
Divine Wizard
- Holy Strike's cooldown increase per level has been reduced
- [Bugfix] Empower's Blessing talent didn't function
Mystic Swashbuckler
- Demoralizing Blow
- Damage reduction increased
- Cooldown reduced to 10 seconds from 12
Soul Binder
- [Bugfix] Soulstrike when cast by the hero would only deal its base damage
Time Cleric
- Fork clones will no longer pick up the Moontear
United Creeps
Dread Shaman
- Mass Regeneration no longer uses standard buffs
- Talent Voodoo Vengeance removed
Icespinner
- Ice Lance cooldown reduced to 15 from 17
Grim Brigade
Defiler
- Pestilence
- Is now considered single target damage against heroes
- Cooldown now decreases with level
- Base cooldown increased to 10 seconds from 9
Emberwraith
- Pyroclasm
- Cooldown now decreases with level
- Base cooldown reduced to 20 seconds from 26
- Mana cost increased
- Cinderfury cooldown increased to 15 seconds from 14
Incarnation
- [Bugfix] Dark Altar will no longer provide healing when the hero is dead
- [Bugfix] Gravebind's Expose talent was functioning on units around the hero instead of the target
Putrid Eidolon
- Wilting cooldown reduced to 15 seconds from 19
- Entangling Seed cooldown reduced to 20 seconds from 22
Mercenaries
Wretched Chef
- Slice's cooldown now decreases with level
Units
United Creeps
- [Bugfix] Furblog's Growl upgrade no longer affects heroes
Grim Brigade
- [Bugfix] Tormented Spirit's Ignite upgrade no longer affects heroes
Items
Equipment
- All Armor pieces and Gloves now give either health or strength
- New item property: Fragile - item is destroyed when the hero dies
- Angelstone has been renamed to Sacred Writ and is now an Offhand
- Robe of Resistance's armor has been reduced
- Leather Armor's armor and attack speed now scale normally
- Adjudicator's Coif's experience bonus reduced to 20% from 50%
- Felskin Gauntlents' active effect has been replaced with passively causing attacks to increase magic damage taken
- New Orbs: Runebreaker, Abysswalker's Beacon, Menderstone, Harnessed Potential, Orb of Falling Ash, Tombstone
- New Armor: Dragonsteel Cuirass
- New Offhands: Talisman of Dying Memories, Alabaster Scepter
- New Gloves: Bloodsoaked Gauntlets, Dueling Bracers, Wallcrackers