Version 1.12c2
From EotAWiki
Jump to navigationJump to search
Version 1.12c2 Changes
General
- [Bugfix] When race restrictions are removed, it should display icons indicating which heroes the other team has picked
- [Bugfix] '-balance' should work again
Battlefields
Kedge's Landing
- [Bugfix] Red units would get stuck before the last base on the beach lane
Stormwail Peak
- Moved the center fountains. Note: This is somewhat of an experiement, I may need to move them back if the new location is too near the bases
- Moved the Goblin Laboratories
- Moved the 'wilderness' obelisks to roughly the previous location of Goblin Laboratories, removed the guards, removed 2 of them completely
- Added ramps down behind the center bases
Heroes
United Creeps
Acid Reaver
- Acid Sheath's damage reduction scaling changed, raised at lower levels
- Encouragement's healing greatly increased
- [Bugfix] Acid Sheath no longer damages wards
Dread Shaman
- [Bugfix] Shared pain was dealing no damage
Grim Hag
- [Bugfix] Swoop no longer does maximum damage at point blank range
Grim Brigade
Ascendant
- [Bugfix] Ravenous Dive is now properly a physical spell
Defiler
- Trap Corpse
- Mana Cost incresed
- Cooldown incresed
- Damage increased
- [Bugfix] Heartstop talent fixed
- [Bugfix] Frailty will now instantly kill any hero who would otherwise be reduced to 0 or less strength
Emberwraith
- [Bugfix] Smolder should no longer cause crashes when Emberwraith dies (hopefully)
Forlorn Martyr
- [Bugfix] Thunderstrike will now hit all units and not only those with spell abilities
Incarnation
- [Bugfix] Expose talent should no longer break the hold of Gravebind
Nephilim
- [Bugfix] Now has cooldowns (this was never an intended feature, just one that was too problematic to fix so tried to balance around no cd's first)
Sorrow Liege
- Mortal Strike's damage reduced to compensate for the fact that he receives an extra weapon swing's worth of damage from an attack
Fel Horde
Glacial Tyrant
- Deep Freeze range scaling altered
- Frigid Blast mana drain reduced
- [Bugfix] Frigid Blast would always spawn crystals with the maximum mana
- [Bugfix] Absorbtion talent would return a ridiculous amount of mana (4 * 0.1 * TalentLevel * (4 * (1 + 0.15 * TalentLevel) * ManaDrained)))
- [Bugfix] Icy Barrier wasn't taking extra damage from magical shield destroying effects
Units
Grim Brigade
- [Bugfix] Ghasts no longer take up 2 energy
Fel Horde
- [Bugfix] Upgrading outposts will now permit buying higher level of mercenaries
- [Bugfix] Red Drakes no longer give experience
Items
- All items which had cooldowns unique to each level of the item should have the cooldowns shared based on the item type (ex. +1 and +2 now share cooldowns)