Divine Wizard
Summary
Strength | 18 | + |
---|---|---|
Agility | 14 | + |
Intelligence | 19 | + |
Primary: | {{{Primary}}} |
While most clergy work towards converting the unfaithful, Xeldarith is a true zealot who uses his divine powers for the complete destruction of evil.
<Character debrief>
Skills
Open Portal
Innate | s |
Creates a portal at casting location, other heroes can click it to summon them to the Wizards location
Holy Strike
Hotkey: W
Evocation
Targeted AoE damage
Has a talent to do bonus damage to enemies in the center of the AoE
Energy Drain
Hotkey: E
Evocation
Channeled AoE DoT, restores DWs mana based on amount of damage done.
Displacement Field
Creates a trap that returns all enemy units to its location after a delay
Enemies can outrun traps effect. Both trap size and max range of teleport get larger as leveled up. Has a talent that will gradually pull units into it.
Empower
Raises allies Evocation and basic attack damage for a short time. DW also gets some extra attack damage for a longer duration.
This can allow for some MASSIVE nukes with other evocation based heroes. Has a talent that refunds some of the mana you use while under this buff.
Vengeance
An attack that deals more damage the more you are hurt. Also heals you for some of the damage done
This can deal a lot of damage when you are nearly dead, but has a shorter range then the rest of your skills. Also, even at max power, the heal still isn't very much unless fully talented.