<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://eota.emufarmers.com//w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reaper</id>
	<title>EotAWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://eota.emufarmers.com//w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Reaper"/>
	<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//wiki/Special:Contributions/Reaper"/>
	<updated>2026-05-16T14:41:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Gloomreap_Mire&amp;diff=2136</id>
		<title>Gloomreap Mire</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Gloomreap_Mire&amp;diff=2136"/>
		<updated>2009-04-17T20:14:47Z</updated>

		<summary type="html">&lt;p&gt;Reaper: Undo revision 2134 by 79.175.84.135 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Image:Gloomreap.jpg|800px]]&amp;lt;/center&amp;gt;{{-}}&lt;br /&gt;
A map in eota!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gloomreap.jpg&lt;br /&gt;
Image:Gloomreap Overhead.jpg|Overhead&lt;br /&gt;
Image:Gloomreap Lanes.jpg|Lanes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Gloomreap_Mire&amp;diff=2135</id>
		<title>Gloomreap Mire</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Gloomreap_Mire&amp;diff=2135"/>
		<updated>2009-04-17T20:14:33Z</updated>

		<summary type="html">&lt;p&gt;Reaper: Undo revision 2134 by 79.175.84.135 (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Image:Gloomreap.jpg|800px]]&amp;lt;/center&amp;gt;{{-}}&lt;br /&gt;
Best map in eota!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gloomreap.jpg&lt;br /&gt;
Image:Gloomreap Overhead.jpg|Overhead&lt;br /&gt;
Image:Gloomreap Lanes.jpg|Lanes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2117</id>
		<title>Skill Combination Effects</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2117"/>
		<updated>2009-03-20T21:20:03Z</updated>

		<summary type="html">&lt;p&gt;Reaper: /* Grim Brigade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some heroes&#039; skills can be combined to create an additional effect.&lt;br /&gt;
(These were all I could remember, I would appreciate assistance with the rest. -siege)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;United Creeps&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Nightmare + Spire&lt;br /&gt;
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)&lt;br /&gt;
&lt;br /&gt;
Encouragement + Rebirth&lt;br /&gt;
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from it&#039;s corpse&lt;br /&gt;
&lt;br /&gt;
Nightmare + Howl&lt;br /&gt;
* Waking units from a nightmare with howl deals damage and instantly wakes them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elven Brigade ==&lt;br /&gt;
&lt;br /&gt;
Flame of the Devout + Dash&lt;br /&gt;
* Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it&lt;br /&gt;
&lt;br /&gt;
Backfire + Syphon Sigil&lt;br /&gt;
* Using Syphon on a hero with Backfire on it will cause the Glyph to drain mana and deal damage instantly rather than over a short period&lt;br /&gt;
&lt;br /&gt;
Maelstrom + Incinerate&lt;br /&gt;
* Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Grim Brigade ==&lt;br /&gt;
&lt;br /&gt;
Holy Strike + Ki Blitz&lt;br /&gt;
* When Divine Wizard casts holy strike on High Oracle while she is channeling ki blitz, the healing orbs have a mini holy strike effect on them as they fly through the air. This appears to be a purely graphical combination, and it is unknown whether this effect was intended.&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2116</id>
		<title>Skill Combination Effects</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2116"/>
		<updated>2009-03-20T21:19:13Z</updated>

		<summary type="html">&lt;p&gt;Reaper: /* Grim Brigade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some heroes&#039; skills can be combined to create an additional effect.&lt;br /&gt;
(These were all I could remember, I would appreciate assistance with the rest. -siege)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;United Creeps&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Nightmare + Spire&lt;br /&gt;
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)&lt;br /&gt;
&lt;br /&gt;
Encouragement + Rebirth&lt;br /&gt;
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from it&#039;s corpse&lt;br /&gt;
&lt;br /&gt;
Nightmare + Howl&lt;br /&gt;
* Waking units from a nightmare with howl deals damage and instantly wakes them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elven Brigade ==&lt;br /&gt;
&lt;br /&gt;
Flame of the Devout + Dash&lt;br /&gt;
* Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it&lt;br /&gt;
&lt;br /&gt;
Backfire + Syphon Sigil&lt;br /&gt;
* Using Syphon on a hero with Backfire on it will cause the Glyph to drain mana and deal damage instantly rather than over a short period&lt;br /&gt;
&lt;br /&gt;
Maelstrom + Incinerate&lt;br /&gt;
* Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Grim Brigade ==&lt;br /&gt;
&lt;br /&gt;
When Divine Wizard casts holy strike on High Oracle while she is channeling ki blitz, the healing orbs have a mini holy strike effect on them as they fly through the air. This appears to be a purely graphical combination, and it is unknown whether this effect was intended.&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2115</id>
		<title>Skill Combination Effects</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2115"/>
		<updated>2009-03-20T21:17:10Z</updated>

		<summary type="html">&lt;p&gt;Reaper: /* Grim Brigade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some heroes&#039; skills can be combined to create an additional effect.&lt;br /&gt;
(These were all I could remember, I would appreciate assistance with the rest. -siege)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;United Creeps&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Nightmare + Spire&lt;br /&gt;
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)&lt;br /&gt;
&lt;br /&gt;
Encouragement + Rebirth&lt;br /&gt;
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from it&#039;s corpse&lt;br /&gt;
&lt;br /&gt;
Nightmare + Howl&lt;br /&gt;
* Waking units from a nightmare with howl deals damage and instantly wakes them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elven Brigade ==&lt;br /&gt;
&lt;br /&gt;
Flame of the Devout + Dash&lt;br /&gt;
* Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it&lt;br /&gt;
&lt;br /&gt;
Backfire + Syphon Sigil&lt;br /&gt;
* Using Syphon on a hero with Backfire on it will cause the Glyph to drain mana and deal damage instantly rather than over a short period&lt;br /&gt;
&lt;br /&gt;
Maelstrom + Incinerate&lt;br /&gt;
* Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Grim Brigade ==&lt;br /&gt;
&lt;br /&gt;
When Divine Wizard casts holy strike on High Oracle while she is channeling ki blitz, the healing orbs have a mini holy strike effect on them as they fly through the air.&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Scarab&amp;diff=1996</id>
		<title>Scarab</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Scarab&amp;diff=1996"/>
		<updated>2008-07-03T14:11:37Z</updated>

		<summary type="html">&lt;p&gt;Reaper: More concise, updated some info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Celestrial Restoration&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=% based heal.&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=Heals 2% of the Heros total healthpoints per second.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Life Wave&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Unit heal&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=120 + int&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=520 + 6*int&lt;br /&gt;
&lt;br /&gt;
|description=Heals allied units in a line. You may target a unit or the ground; when targeting a unit, it gets it is instantly healed for the maximum amount.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Smite&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Target damage&lt;br /&gt;
&lt;br /&gt;
|mana1= 1pt per 1.2pt dmg&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=1pt per 5.2pt dmg&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=50 + int&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=250 + 2.25 x int&lt;br /&gt;
&lt;br /&gt;
|description=Deals 30% of the targets maximum health, or a minimum amount of damage.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Nightmare&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=active&lt;br /&gt;
&lt;br /&gt;
|effect=Area of effect damage and sleep&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Puts enemy units around the hero into a nightmarish sleep for a short time while causing 14 + 0.04 x int damage per second.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Armored Carapace&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=passive&lt;br /&gt;
&lt;br /&gt;
|effect=Damage reduction&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Reduces all damage on the hero by 1st lvl 7 (6th lvl 37) damage cannot be reduced under 3.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Divine Manifestation &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Creep attack speed boost&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=Increases the attack speed of all near friendly units by 1st lvl 75% (4th lvl 300%!) and their health regeneration rate by 2 (8) hitpoints per second for 16 seconds.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1995</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1995"/>
		<updated>2008-07-03T14:01:30Z</updated>

		<summary type="html">&lt;p&gt;Reaper: skill descriptions, +details, -strategies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero for chasing heroes, but is also capable of quickly killing units.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Flurry&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Chance for bonus attack speed&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Line Damage, Teleporting&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=The hero dashes in a line through to target location, dealing damage to enemies he passes through}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Activated critical strike&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance to critical&lt;br /&gt;
|effect2=15% chance to critical&lt;br /&gt;
|effect3=20% chance to critical&lt;br /&gt;
|effect4=25% chance to critical&lt;br /&gt;
|effect5=30% chance to critical&lt;br /&gt;
|effect6=35% chance to critical&lt;br /&gt;
&lt;br /&gt;
|description=Gives the Hero a chance to deal a critical strike when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=Single target damage, Enemy damage reduction in small area of effect&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int damage, 20% reduction&lt;br /&gt;
|effect2=80 + 1.5 * Int damage, 28% reduction&lt;br /&gt;
|effect3=115 + 1.8 * Int damage, 36% reduction&lt;br /&gt;
|effect4=150 + 2.1 * Int damage, 44% reduction&lt;br /&gt;
|effect5=185 + 2.4 * Int damage, 52% reduction&lt;br /&gt;
|effect6=220 + 2.7 * Int damage, 59% reduction&lt;br /&gt;
&lt;br /&gt;
|description=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stun, Random consumable&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=AoE Hex.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 Seconds on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Turns surrounding enemies into chickens for a short duration.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Rune_Knight&amp;diff=1994</id>
		<title>Rune Knight</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Rune_Knight&amp;diff=1994"/>
		<updated>2008-07-03T13:53:47Z</updated>

		<summary type="html">&lt;p&gt;Reaper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Rune of Fortification &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Increased armor, Bonus regeneration (buildings only)&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=This spell adds 12 bonus armor and 2 hitpoints per second to any allied structure for 600 sec.  The Rune Knight can excel at defending bases early on with this skill. }}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Siphon Glyph &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Mana drain, Area damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=This spell removes mana from an enemy hero over time and does damage to the surrounding area equal to the total mana siphoned. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Sigil of Stunning&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Stun, Minor damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Sigil of Stunning stuns an enemy hero for a short time and deals minor damage. This spell is typically learned to at least level 1, providing an interrupt.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Rune Shell &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Damage Absorption&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Rune shell creates a magical barrier around a target hero that will block damage to that hero until the shell breaks.  New shells can stack 50% onto old ones, and it cannot be dispelled except by certain hero skills. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Imbued Equipment&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Bonus damage, Armor Reducing attack, Magic absorption, Small area of effect damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Imbued Equipment is an activated ability with several passive skills.  It reduces damage taken from spells by a percent, Adds bonus damage, reduces enemy armor upon attack, and can be activated to do a cone-shaped aoe in front of the hero in short range. A talent can increase the short range.}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Grand Rune&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=High area damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=The rune knight summons a ring of destruction in ~400 area around himself, dealing high damage to enemies inside.  Typically is only used against creeps as the 3 second cast can leave enough time for enemy heroes to escape.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File_talk:Screenshot-Brawl_in_Stormwail_middle_lane.png3.png&amp;diff=1735</id>
		<title>File talk:Screenshot-Brawl in Stormwail middle lane.png3.png</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File_talk:Screenshot-Brawl_in_Stormwail_middle_lane.png3.png&amp;diff=1735"/>
		<updated>2008-03-06T18:00:10Z</updated>

		<summary type="html">&lt;p&gt;Reaper: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image does not do my favorite graphic justice.&lt;br /&gt;
&lt;br /&gt;
--Reaper&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File_talk:Screenshot-Brawl_in_Stormwail_middle_lane.png3.png&amp;diff=1734</id>
		<title>File talk:Screenshot-Brawl in Stormwail middle lane.png3.png</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File_talk:Screenshot-Brawl_in_Stormwail_middle_lane.png3.png&amp;diff=1734"/>
		<updated>2008-03-06T17:59:58Z</updated>

		<summary type="html">&lt;p&gt;Reaper: New page: This image does not do my favorite graphic justice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This image does not do my favorite graphic justice.&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Kedge%27s_Landing&amp;diff=1733</id>
		<title>Kedge&#039;s Landing</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Kedge%27s_Landing&amp;diff=1733"/>
		<updated>2008-03-06T17:53:29Z</updated>

		<summary type="html">&lt;p&gt;Reaper: Basic description, I know nothing of wiki formatting so it obviously needs help&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
Kedge&#039;s Landing is one of four playable maps in EotA:  Twilight.  It contains two lanes with various outposts along each from which a team&#039;s troops spawn.  Instead of using obelisks to gain an advantage over the opposing team, a unique system using moontears is present.  The map is suitable for any number of players.  &lt;br /&gt;
==Strategy==&lt;br /&gt;
On the East lane of the map, in the center of the lane, objects called moontears spawn every midnight in the time cycle.  A team may obtain one of these by protecting the AI controlled arcane wagon as it transports the moontear back to an altar close to the main base.  These wagons can be destroyed, however, at which point the moontear will be dropped on the ground, then able to be retrieved by either team.  A team which has this moontear sacrificed at their altar gains a permanent 6 energy and tower cores.&lt;br /&gt;
&lt;br /&gt;
On the west lane of the map, there are 3 cannon towers which can be captured by either team&#039;s engineers, which periodically spawn.  To capture a cannon tower they must be neutral.  To neutralize a tower that is already captured, the team must deal enough damage to the tower so that the engineer inside dies.  These towers are important in helping control the East lane of the map, due to their splash damage and burning ground where shots hit.&lt;br /&gt;
&lt;br /&gt;
==Issues with current moontear system==&lt;br /&gt;
*The team that obtains the first moontear has too large of an advatage&lt;br /&gt;
*Cannon towers on the West lane do not impact the East lane enough&lt;br /&gt;
*AI controlled transportation of moontears is ineffecient&lt;br /&gt;
&lt;br /&gt;
==Upcoming Changes==&lt;br /&gt;
The moontear system is under reconstruction for the release of version 1.12 in response to the issues mentioned.&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>Reaper</name></author>
	</entry>
</feed>