<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://eota.emufarmers.com//w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eltonbrand</id>
	<title>EotAWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://eota.emufarmers.com//w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eltonbrand"/>
	<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//wiki/Special:Contributions/Eltonbrand"/>
	<updated>2026-05-16T14:41:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.4</generator>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2418</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2418"/>
		<updated>2009-10-08T22:14:01Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Builds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|Primary=Agility&lt;br /&gt;
|name=Joram Sunrunner&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero killer. He can also be used to kill troops, though he does not do well against larger groups of them.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Flurry [Proc Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=A nice little damage boost to have in any situation, but has a low enough chance that it shouldn&#039;t be counted on to help you kill a hero.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash [Damage, Teleport]&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=The hero dashes in a line through to target location, dealing damage to enemies he passes through&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=A great skill utility skill. Demoralizing blow has a much higher damage for actually killing heroes, this skill is better used to its teleport to either chase after a hero or run away if your low on health. Can also be used while solo in a lane to help kill creeps.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Gives the Hero a chance to deal a critical strike (3x normal damage) when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=A better skill the higher your attack speed, this can help greatly with the killing of a hero if Demoralizing blow leaves it with a lot of health left.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow [Nuke, Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int, 20%&lt;br /&gt;
|effect2=80 + 1.5 * Int, 28%&lt;br /&gt;
|effect3=115 + 1.8 * Int, 36%&lt;br /&gt;
|effect4=150 + 2.1 * Int, 44%&lt;br /&gt;
|effect5=185 + 2.4 * Int, 52%&lt;br /&gt;
|effect6=220 + 2.7 * Int, 59%&lt;br /&gt;
&lt;br /&gt;
|description=The Swashbuckler&#039;s most powerful skill, with enough Int you can easily hit an enemy for around 1/2 their max health. Not much strategy to it&#039;s use, just hit the enemy whenever you can.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer [Stun, Random items]&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=The stun duration is not really long enough to do much other than land a good Demoralizing Blow. Never go for the coins after hitting the hero, come back for them after the hero is either dead or back at their base. The place where this skill really shines is the random items. Some of the possible items are an Invisibility Potion (20 seconds), 2 types of healing potion (250 and 500 health), Bombs (Targeted AoE damage), Knives (Fan of Knives ability), a Speed Potion (30% move speed), and best of all, an Assassin&#039;s Flask, which gives 200 bonus damage upon breaking invisibility.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery [Aoe Hex]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Turns surrounding enemies into chickens for a short duration.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Best used in the middle of a large creep wave, can also be used to stop a running hero. If you use it in the creep wave, this skill combined with Dash can usually let you destroy large creep waves alone}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
While where to put your points and exactly what items to get are under Builds, there are two main ways to play Swashy:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
The first way is using stacking lots of agility, combined with the Bladestorm talent to proc Flurry. Most skill points go towards maxing Keen Blade&lt;br /&gt;
&amp;lt;br&amp;gt;Pros: &lt;br /&gt;
*Great against slow moving heroes or heroes with no escape skills&lt;br /&gt;
*Effective on towers as well&lt;br /&gt;
*Not mana dependent&lt;br /&gt;
*Works good on high health (not armor) targets as well as low&lt;br /&gt;
Cons:&lt;br /&gt;
*Is not very effective until late game&lt;br /&gt;
*Not effective against high mobility heroes&lt;br /&gt;
*Not effective against heroes with a very high armor&lt;br /&gt;
*Requires you to stand in place while attacking the hero, leaving you open to attacks&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second is using Demoralizing Blow and Dash to surprise and nuke heroes.&lt;br /&gt;
&amp;lt;br&amp;gt;Pros:&lt;br /&gt;
*Great against low health targets, mainly casters&lt;br /&gt;
*Good against very high armor heroes, since Demoralizing Blow ignores armor&lt;br /&gt;
*Very useful against Heroes that have a lot of escape skills&lt;br /&gt;
*Highly mobile, don&#039;t have to stand in one place too long&lt;br /&gt;
Cons:&lt;br /&gt;
*Can cost lots of mana&lt;br /&gt;
*Can&#039;t be used against towers to siege&lt;br /&gt;
*Less effective against high health heroes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
&lt;br /&gt;
===Build 1: Demoralizing Blow===&lt;br /&gt;
*Skill Points: The main priority should be on maxing Demoralizing Blow, then Dash for escaping. The last two ranks of Dash can be skipped in favor of more points in Pilfer or Mockery&lt;br /&gt;
*Talents/Altar: Sheep Strike is a gamble, and costs a lot of crystal to max. If you have the crystal to spare or like depending on luck it can be a very useful talent to have, otherwise spend it on a few armor upgrades and extra skill points, with the rest going to Intelligence.&lt;br /&gt;
*Items:[[Sorcerer&#039;s Robe]] should be the first item you get. After that, any orb will work, depending on the situation. If the game is long you can also get either [[Gloves of Evocation]] or [[Ring of Wisdom]]&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2417</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2417"/>
		<updated>2009-10-08T21:46:31Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|Primary=Agility&lt;br /&gt;
|name=Joram Sunrunner&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero killer. He can also be used to kill troops, though he does not do well against larger groups of them.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Flurry [Proc Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=A nice little damage boost to have in any situation, but has a low enough chance that it shouldn&#039;t be counted on to help you kill a hero.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash [Damage, Teleport]&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=The hero dashes in a line through to target location, dealing damage to enemies he passes through&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=A great skill utility skill. Demoralizing blow has a much higher damage for actually killing heroes, this skill is better used to its teleport to either chase after a hero or run away if your low on health. Can also be used while solo in a lane to help kill creeps.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Gives the Hero a chance to deal a critical strike (3x normal damage) when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=A better skill the higher your attack speed, this can help greatly with the killing of a hero if Demoralizing blow leaves it with a lot of health left.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow [Nuke, Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int, 20%&lt;br /&gt;
|effect2=80 + 1.5 * Int, 28%&lt;br /&gt;
|effect3=115 + 1.8 * Int, 36%&lt;br /&gt;
|effect4=150 + 2.1 * Int, 44%&lt;br /&gt;
|effect5=185 + 2.4 * Int, 52%&lt;br /&gt;
|effect6=220 + 2.7 * Int, 59%&lt;br /&gt;
&lt;br /&gt;
|description=The Swashbuckler&#039;s most powerful skill, with enough Int you can easily hit an enemy for around 1/2 their max health. Not much strategy to it&#039;s use, just hit the enemy whenever you can.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer [Stun, Random items]&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=The stun duration is not really long enough to do much other than land a good Demoralizing Blow. Never go for the coins after hitting the hero, come back for them after the hero is either dead or back at their base. The place where this skill really shines is the random items. Some of the possible items are an Invisibility Potion (20 seconds), 2 types of healing potion (250 and 500 health), Bombs (Targeted AoE damage), Knives (Fan of Knives ability), a Speed Potion (30% move speed), and best of all, an Assassin&#039;s Flask, which gives 200 bonus damage upon breaking invisibility.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery [Aoe Hex]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Turns surrounding enemies into chickens for a short duration.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Best used in the middle of a large creep wave, can also be used to stop a running hero. If you use it in the creep wave, this skill combined with Dash can usually let you destroy large creep waves alone}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
While where to put your points and exactly what items to get are under Builds, there are two main ways to play Swashy:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
The first way is using stacking lots of agility, combined with the Bladestorm talent to proc Flurry. Most skill points go towards maxing Keen Blade&lt;br /&gt;
&amp;lt;br&amp;gt;Pros: &lt;br /&gt;
*Great against slow moving heroes or heroes with no escape skills&lt;br /&gt;
*Effective on towers as well&lt;br /&gt;
*Not mana dependent&lt;br /&gt;
*Works good on high health (not armor) targets as well as low&lt;br /&gt;
Cons:&lt;br /&gt;
*Is not very effective until late game&lt;br /&gt;
*Not effective against high mobility heroes&lt;br /&gt;
*Not effective against heroes with a very high armor&lt;br /&gt;
*Requires you to stand in place while attacking the hero, leaving you open to attacks&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second is using Demoralizing Blow and Dash to surprise and nuke heroes.&lt;br /&gt;
&amp;lt;br&amp;gt;Pros:&lt;br /&gt;
*Great against low health targets, mainly casters&lt;br /&gt;
*Good against very high armor heroes, since Demoralizing Blow ignores armor&lt;br /&gt;
*Very useful against Heroes that have a lot of escape skills&lt;br /&gt;
*Highly mobile, don&#039;t have to stand in one place too long&lt;br /&gt;
Cons:&lt;br /&gt;
*Can cost lots of mana&lt;br /&gt;
*Can&#039;t be used against towers to siege&lt;br /&gt;
*Less effective against high health heroes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2415</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2415"/>
		<updated>2009-10-06T01:31:38Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Changed to a pro/con format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|Primary=Agility&lt;br /&gt;
|name=Joram Sunrunner&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero killer. He can also be used to kill troops, though he does not do well against larger groups of them.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Flurry [Proc Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=A nice little damage boost to have in any situation, but has a low enough chance that it shouldn&#039;t be counted on to help you kill a hero.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash [Damage, Teleport]&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=The hero dashes in a line through to target location, dealing damage to enemies he passes through&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=A great skill utility skill. Demoralizing blow has a much higher damage for actually killing heroes, this skill is better used to its teleport to either chase after a hero or run away if your low on health. Can also be used while solo in a lane to help kill creeps.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Gives the Hero a chance to deal a critical strike (3x normal damage) when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=A better skill the higher your attack speed, this can help greatly with the killing of a hero if Demoralizing blow leaves it with a lot of health left.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow [Nuke, Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int, 20%&lt;br /&gt;
|effect2=80 + 1.5 * Int, 28%&lt;br /&gt;
|effect3=115 + 1.8 * Int, 36%&lt;br /&gt;
|effect4=150 + 2.1 * Int, 44%&lt;br /&gt;
|effect5=185 + 2.4 * Int, 52%&lt;br /&gt;
|effect6=220 + 2.7 * Int, 59%&lt;br /&gt;
&lt;br /&gt;
|description=The Swashbuckler&#039;s most powerful skill, with enough Int you can easily hit an enemy for around 1/2 their max health. Not much strategy to it&#039;s use, just hit the enemy whenever you can.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer [Stun, Random items]&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=The stun duration is not really long enough to do much other than land a good Demoralizing Blow. Never go for the coins after hitting the hero, come back for them after the hero is either dead or back at their base. The place where this skill really shines is the random items. Some of the possible items are an Invisibility Potion (20 seconds), 2 types of healing potion (250 and 500 health), Bombs (Targeted AoE damage), Knives (Fan of Knives ability), a Speed Potion (30% move speed), and best of all, an Assassin&#039;s Flask, which gives 200 bonus damage upon breaking invisibility.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery [Aoe Hex]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Turns surrounding enemies into chickens for a short duration.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Best used in the middle of a large creep wave, can also be used to stop a running hero. If you use it in the creep wave, this skill combined with Dash can usually let you destroy large creep waves alone}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
While where to put your points and exactly what items to get are under Builds, there are two main ways to play Swashy:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
The first way is using Keen Blade and stacking lots of Agility, with mixed points in Dash or Pilfer. It takes advantage of Agility for lots of Keen Blade crits, and just uses Swashy&#039;s normal attack to kill heroes.&lt;br /&gt;
&amp;lt;br&amp;gt;Pros: &lt;br /&gt;
*Great against slow moving heroes or heroes with no escape skills&lt;br /&gt;
*Effective on towers as well&lt;br /&gt;
*Not mana dependent&lt;br /&gt;
*Works good on high health targets as well as low&lt;br /&gt;
Cons:&lt;br /&gt;
*Is not very effective until late game&lt;br /&gt;
*Not effective against high mobility heroes&lt;br /&gt;
*Requires you to stand in place while attacking the hero, leaving you open to attacks&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The second is using Demoralizing Blow and Dash to surprise and nuke heroes.&lt;br /&gt;
&amp;lt;br&amp;gt;Pros:&lt;br /&gt;
*Great against low health targets, mainly casters&lt;br /&gt;
*Very useful against Heroes that have a lot of escape skills&lt;br /&gt;
*Highly mobile, don&#039;t have to stand in one place too long&lt;br /&gt;
Cons:&lt;br /&gt;
*Can cost lots of mana&lt;br /&gt;
*Can&#039;t be used against towers to siege&lt;br /&gt;
*Less effective against high health heroes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2411</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2411"/>
		<updated>2009-10-04T17:37:06Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|Primary=Agility&lt;br /&gt;
|name=Joram Sunrunner&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero killer. He can also be used to kill troops, though he does not do well against larger groups of them.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Flurry [Proc Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=A nice little damage boost to have in any situation, but has a low enough chance that it shouldn&#039;t be counted on to help you kill a hero.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash [Damage, Teleport]&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=The hero dashes in a line through to target location, dealing damage to enemies he passes through&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=A great skill utility skill. Demoralizing blow has a much higher damage for actually killing heroes, this skill is better used to its teleport to either chase after a hero or run away if your low on health. Can also be used while solo in a lane to help kill creeps.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Gives the Hero a chance to deal a critical strike (3x normal damage) when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=A better skill the higher your attack speed, this can help greatly with the killing of a hero if Demoralizing blow leaves it with a lot of health left.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow [Nuke, Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int, 20%&lt;br /&gt;
|effect2=80 + 1.5 * Int, 28%&lt;br /&gt;
|effect3=115 + 1.8 * Int, 36%&lt;br /&gt;
|effect4=150 + 2.1 * Int, 44%&lt;br /&gt;
|effect5=185 + 2.4 * Int, 52%&lt;br /&gt;
|effect6=220 + 2.7 * Int, 59%&lt;br /&gt;
&lt;br /&gt;
|description=The Swashbuckler&#039;s most powerful skill, with enough Int you can easily hit an enemy for around 1/2 their max health. Not much strategy to it&#039;s use, just hit the enemy whenever you can.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer [Stun, Random items]&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=The stun duration is not really long enough to do much other than land a good Demoralizing Blow. Never go for the coins after hitting the hero, come back for them after the hero is either dead or back at their base. The place where this skill really shines is the random items. Some of the possible items are an Invisibility Potion (20 seconds), 2 types of healing potion (250 and 500 health), Bombs (Targeted AoE damage), Knives (Fan of Knives ability), a Speed Potion (30% move speed), and best of all, an Assassin&#039;s Flask, which gives 200 bonus damage upon breaking invisibility.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery [Aoe Hex]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Turns surrounding enemies into chickens for a short duration.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Best used in the middle of a large creep wave, can also be used to stop a running hero. If you use it in the creep wave, this skill combined with Dash can usually let you destroy large creep waves alone}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
While where to put your points and exactly what items to get are under Builds, there are two main ways to play Swashy. The first way is using Keen Blade and stacking lots of Agility, with mixed points in Dash or Pilfer. It takes advantage of Agility for lots of Keen Blade crits, and just uses Swashy&#039;s normal attack to kill Heroes. This method is great against slow moving or high health Heroes, or Heroes without an escape skill. Good Heroes to use this method against would be [[Colossus]], [[Elder Treant]], [[Glacial Tyrant]], or [[Rune Knight]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The second is using Demoralizing Blow and Dash to surprise and nuke heroes. This method is great against low health targets, mainly casters such as [[Time Cleric]], [[Grim Hag]], [[Icespinner]], [[High Oracle]], or [[Divine Wizard]] (but watch out for Vengeance!). It is also very useful against Heroes that have a lot of escape skills, since it doesn&#039;t require them to stand still like the first method, and if they are expecting the first method they will waste one of those escape skills getting away.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
With both strategies, make sure to get Pilfer for the great items it offers!&lt;br /&gt;
==Builds==&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Time_Cleric&amp;diff=2410</id>
		<title>Time Cleric</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Time_Cleric&amp;diff=2410"/>
		<updated>2009-10-04T04:29:46Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Filled in skills with tehw00tz&amp;#039;s info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=20&lt;br /&gt;
|Str+=1.95&lt;br /&gt;
|Agi=16&lt;br /&gt;
|Agi+=1.75&lt;br /&gt;
|Int=19&lt;br /&gt;
|Int+=1.85&lt;br /&gt;
|name=Chrona Timebender&lt;br /&gt;
|Primary=Intelligence&lt;br /&gt;
|text=Time Clerics are often little more than historians, but their powers of the flow of time can be used in battle as well. Typically they remain aloof from conflicts, but the impending cataclysm has drawn Chrona to become involved.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Phase [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=Q&lt;br /&gt;
|school=No School&lt;br /&gt;
&lt;br /&gt;
|effect=Removes a target from combat. Lasts 8 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=80&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=This can help teammates or disrupt enemies. Good for helping out a teammate who is in a friendly base that is being chased by an unrentlentless hero killer that won&#039;t give up, leaving that player with the decision to wait 8 seconds or leave the base. Against enemies it can be used to disrupt channeling. If an enemy hero is alone infront of a giant wave of creeps, you can use phase on him, making the creeps walk past him and within 8 seconds he will come back and be surrounded by even more creeps.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Degeneration [Nuke]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Evocation&lt;br /&gt;
&lt;br /&gt;
|effect=Accumulates energy to be dealt to the target when the spell stops being channeled. Every second channeled adds X damage. All damage is dealt when casting stops as long as the target is still within range. Channels 6 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=74&lt;br /&gt;
|mana3=98&lt;br /&gt;
|mana4=122&lt;br /&gt;
|mana5=146&lt;br /&gt;
|mana6=170&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=(16 + .2 x Int)&lt;br /&gt;
|effect2=(28 + .29 x Int)&lt;br /&gt;
|effect3=(40 + .38 x Int)&lt;br /&gt;
|effect4=(52 + .47 x Int)&lt;br /&gt;
|effect5=(64 + .56 x int)&lt;br /&gt;
|effect6=(76 + .65 x Int)&lt;br /&gt;
&lt;br /&gt;
|description=Chrona&#039;s only damage spell, with the correct build, it can be devastating. Good to annoy channeling enemies with. A good situation to use it in is when a low health enemy is stuck in some creeps and there is no way for them to escape. If you do use it on an enemy with an escape route, you can press stop or use phase to release all the damage you&#039;ve channeled. It is evocation, so its damage is increased by Felskin Gloves, Gloves of Evocation, and the Staff of Mana.&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Ebb [AoE Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=No School&lt;br /&gt;
&lt;br /&gt;
|effect=Creates a pocket of slowed time, reducing the attack speed by X and movement speed by Y of enemy units in its area. Lasts (10 + 0.1 x Int) seconds&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=66&lt;br /&gt;
|mana3=82&lt;br /&gt;
|mana4=98&lt;br /&gt;
|mana5=114&lt;br /&gt;
|mana6=130&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=20%, 5%&lt;br /&gt;
|effect2=30%, 10%&lt;br /&gt;
|effect3=40%, 15%&lt;br /&gt;
|effect4=50%, 20%&lt;br /&gt;
|effect5=60%, 25%&lt;br /&gt;
|effect6=70%, 30%&lt;br /&gt;
&lt;br /&gt;
|description=Chrona&#039;s signature skill, in almost every game where she is used this skill will be there. At higher levels it is amazing when your back is up against a wall in your own base. Although it&#039;s duration is fairly short the cooldown is quick.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Rapid Healing [Single Target Heal]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Heals a target friendly unit instantly for X hit points, and a further Y hit points over Z seconds. Also increases attack speed by 20%&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=73&lt;br /&gt;
|mana4=82&lt;br /&gt;
|mana5=91&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=(80 + 0.6 x Int), 100, 6 seconds&lt;br /&gt;
|effect2=(140 + 0.85 x Int), 180, 8 seconds&lt;br /&gt;
|effect3=(200 + 1.1 x Int), 260, 10 seconds&lt;br /&gt;
|effect4=(260 + 1.35 x Int), 340, 12 seconds&lt;br /&gt;
|effect5=(320 + 1.6 x Int), 420, 14 seconds&lt;br /&gt;
|effect6=(380 + 1.85 x Int), 500, 16 seconds&lt;br /&gt;
&lt;br /&gt;
|description=This is what makes the Time Cleric a... Cleric. Her only healing spell, makes for some good initial healing and some over time healing. Low mana cost makes it reliable and spammable. Targets heroes only.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Expire [Dispel]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Abjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Removes all positive buffs from enemy units and negative buffs on allied units, giving a slowing attack for 3 seconds per buff removed.&lt;br /&gt;
Deals X damage to enemy summoned units.&lt;br /&gt;
&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=80&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=220&lt;br /&gt;
|effect2=345&lt;br /&gt;
|effect3=470&lt;br /&gt;
|effect4=595&lt;br /&gt;
|effect5=720&lt;br /&gt;
|effect6=845&lt;br /&gt;
&lt;br /&gt;
|description=Gives the Time Cleric a nice slowing attack that lasts 3 seconds on heroes, and 7 seconds on creeps, but it only lasts 3 seconds for every debuff expelled. Good for getting rid of buffs, debuffs, and summoned units. At later levels the cooldown is shorter and the speed reduction is greater. The slowing attack will show up as &amp;quot;Blade of Slowing&amp;quot; when succesfully obtained.}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Echo&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Repeats all damage done to the target at a rate of X of the original damage while Echo is being channeled.&lt;br /&gt;
Lasts Y seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=150&lt;br /&gt;
|mana2=190&lt;br /&gt;
|mana3=230&lt;br /&gt;
|mana4=270&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=80%, 6s&lt;br /&gt;
|effect2=100%, 8s&lt;br /&gt;
|effect3=120%, 10s&lt;br /&gt;
|effect4=140%, 12s&lt;br /&gt;
&lt;br /&gt;
|description=Good for getting rid of those hard to get rid of heroes. It&#039;s channeling so it can be interrupted, so it&#039;s a good idea to get a spell-immunity potion before casting this}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2409</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=2409"/>
		<updated>2009-10-04T03:30:48Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Added strategy section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero for chasing heroes, but is also capable of quickly killing units. A good skill order would be to Dash up to the hero and then hit them with Demoralizing Blow. If they&#039;re low on health after that (say, under 400) turn on Keen Edge and just auto attack them to death. If not, use Pilfer and Dash away again. If you get a potion of Invisibility or Assassin&#039;s Flask, use that instead of Dashing away. Then, once Demoralizing Blow has cooled down, hit them again (or auto attack them first if you got Assassin&#039;s) and they (should) either start running, or be dead. If they run, Dash up to them (preferably through them for the extra damage) and keep auto attacking till they die, reach a base, or Demoralizing Blow is cooled down again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Flurry [Proc Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=A nice little damage boost to have in any situation, but has a low enough chance that it shouldn&#039;t be counted on to help you kill a hero.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash [Damage, Teleport]&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=The hero dashes in a line through to target location, dealing damage to enemies he passes through&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=A great skill utility skill. Demoralizing blow has a much higher damage for actually killing heroes, this skill is better used to its teleport to either chase after a hero or run away if your low on health. Can also be used while solo in a lane to help kill creeps.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Gives the Hero a chance to deal a critical strike (3x normal damage) when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=A better skill the higher your attack speed, this can help greatly with the killing of a hero if Demoralizing blow leaves it with a lot of health left.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow [Nuke, Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int, 20%&lt;br /&gt;
|effect2=80 + 1.5 * Int, 28%&lt;br /&gt;
|effect3=115 + 1.8 * Int, 36%&lt;br /&gt;
|effect4=150 + 2.1 * Int, 44%&lt;br /&gt;
|effect5=185 + 2.4 * Int, 52%&lt;br /&gt;
|effect6=220 + 2.7 * Int, 59%&lt;br /&gt;
&lt;br /&gt;
|description=The Swashbuckler&#039;s most powerful skill, with enough Int you can easily hit an enemy for around 1/2 their max health. Not much strategy to it&#039;s use, just hit the enemy whenever you can.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer [Stun, Random items]&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=The stun duration is not really long enough to do much other than land a good Demoralizing Blow. Never go for the coins after hitting the hero, come back for them after the hero is either dead or back at their base. The place where this skill really shines is the random items. Some of the possible items are an Invisibility Potion (20 seconds), 2 types of healing potion (250 and 500 health), Bombs (Targeted AoE damage), Knives (Fan of Knives ability), a Speed Potion (30% move speed), and best of all, an Assassin&#039;s Flask, which gives 200 bonus damage upon breaking invisibility.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery [Aoe Hex]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Turns surrounding enemies into chickens for a short duration.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Best used in the middle of a large creep wave, can also be used to stop a running hero. If you use it in the creep wave, this skill combined with Dash can usually let you destroy large creep waves alone}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
While where to put your points and exactly what items to get are under Builds, there are two main ways to play Swashy. The first way is using Keen Blade and stacking lots of Agility, with mixed points in Dash or Pilfer. It takes advantage of Agility for lots of Keen Blade crits, and just uses Swashy&#039;s normal attack to kill Heroes. This method is great against slow moving or high health Heroes, or Heroes without an escape skill. Good Heroes to use this method against would be [[Colossus]], [[Elder Treant]], [[Glacial Tyrant]], or [[Rune Knight]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The second is using Demoralizing Blow and Dash to surprise and nuke heroes. This method is great against low health targets, mainly casters such as [[Time Cleric]], [[Grim Hag]], [[Icespinner]], [[High Oracle]], or [[Divine Wizard]] (but watch out for Vengeance!). It is also very useful against Heroes that have a lot of escape skills, since it doesn&#039;t require them to stand still like the first method, and if they are expecting the first method they will waste one of those escape skills getting away.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
With both strategies, make sure to get Pilfer for the great items it offers!&lt;br /&gt;
==Builds==&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2408</id>
		<title>Skill Combination Effects</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Skill_Combination_Effects&amp;diff=2408"/>
		<updated>2009-10-03T20:11:35Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Added a sub-category for hero combinations with the Tact&amp;#039;s banner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some heroes&#039; skills can be combined to create an additional effect.&lt;br /&gt;
(These were all I could remember, I would appreciate assistance with the rest. -siege)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;United Creeps&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Nightmare + Spire&lt;br /&gt;
* Units hit by spire under the effects of nightmare will be frozen for a short amount of time and damaged (broken in 1.12)&lt;br /&gt;
&lt;br /&gt;
Encouragement + Rebirth&lt;br /&gt;
* When a unit enchanted by rebirth is sacrificed by encouragement a flying unit is spawned from it&#039;s corpse&lt;br /&gt;
&lt;br /&gt;
Nightmare + Howl&lt;br /&gt;
* Waking units from a nightmare with howl deals damage and instantly wakes them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elven Brigade ==&lt;br /&gt;
&lt;br /&gt;
Flame of the Devout + Dash&lt;br /&gt;
* Dashing through the flame leaves a burning trail behind that deals damage to enemies that come into contact with it&lt;br /&gt;
&lt;br /&gt;
Backfire + Syphon Sigil&lt;br /&gt;
* Using Syphon on a hero with Backfire on it will cause the Glyph to drain mana and deal damage instantly rather than over a short period&lt;br /&gt;
&lt;br /&gt;
Maelstrom + Incinerate&lt;br /&gt;
* Incinerating the tornadoes created by Maelstrom will light them aflame, adding unit damage to the existing building damage effect&lt;br /&gt;
&lt;br /&gt;
===Tactician Banner===&lt;br /&gt;
Soul Binder&lt;br /&gt;
*Malicious Banner - causes the banner to gain an attack&lt;br /&gt;
&lt;br /&gt;
== Grim Brigade ==&lt;br /&gt;
&lt;br /&gt;
Holy Strike + Ki Blitz&lt;br /&gt;
* When Divine Wizard casts holy strike on High Oracle while she is channeling ki blitz, the healing orbs have a mini holy strike effect on them as they fly through the air. This appears to be a purely graphical combination, and it is unknown whether this effect was intended.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Map_Selection_Screen&amp;diff=2407</id>
		<title>Map Selection Screen</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Map_Selection_Screen&amp;diff=2407"/>
		<updated>2009-10-03T18:39:55Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Added game modes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From this screen there are a number of options that get selected.&lt;br /&gt;
&lt;br /&gt;
==Race Selection==&lt;br /&gt;
There are four options, high elves, creeps, undead and random pick. A race is picked for your entire team, so each game will have exactly two out of high elves, creeps or undead. Which race your team gets depends on the voting and a random chance, the team with the most votes for a given choice gets it.&lt;br /&gt;
If the game has not loaded its replacement text to the menu you need to pick the following races for those options:&lt;br /&gt;
&lt;br /&gt;
Humans -&amp;gt; High Elves (Elven Battalion)&amp;lt;br /&amp;gt;&lt;br /&gt;
Undead -&amp;gt; Undead (Grim Brigade)&amp;lt;br /&amp;gt;&lt;br /&gt;
Orcs -&amp;gt; Fel Horde&amp;lt;br /&amp;gt;&lt;br /&gt;
Night Elves -&amp;gt; Creeps (United Creeps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Modes==&lt;br /&gt;
Random Races -&amp;gt; All Pick mode&amp;lt;br&amp;gt;&lt;br /&gt;
Random Hero -&amp;gt; All Random mode&amp;lt;br&amp;gt;&lt;br /&gt;
Hide Terrain -&amp;gt; Capture mode (not balanced)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Gloomreap_Mire&amp;diff=2406</id>
		<title>Gloomreap Mire</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Gloomreap_Mire&amp;diff=2406"/>
		<updated>2009-10-01T20:56:49Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Added lore, added link to murloc trader page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Image:Gloomreap Overhead.jpg|800px]]&amp;lt;/center&amp;gt;{{-}}&lt;br /&gt;
&lt;br /&gt;
==Gloomite Mining==&lt;br /&gt;
The metagame for Gloomreap Mire involves gloomite mining. Each team periodically sends out AI-controlled workers that mine gloomite (the green crystals you see in the above map). The amount of gloomite your team mines determines how many tower cores are generated, as well as your crystal income. In addition, if your team mines 40% of the gloomite, you will be able to purchase the Artifact for 100 crystal.&lt;br /&gt;
&lt;br /&gt;
==Victory Conditions==&lt;br /&gt;
*Destroy enemy HQ&lt;br /&gt;
*Retrieve the Artifact&lt;br /&gt;
&lt;br /&gt;
==[[Items#Murloc_Trader|Murloc Trader]]==&lt;br /&gt;
There is a special Murloc hut that sells items unique to this map. It also sells a Murloc Slave which can build several spawn towers also unique to the map. The huts can be found on the upper left and lower right sides of the map.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
Gloomreap is where the Fel Orcs and Undead fought a battle over where they believed the artifact was&lt;br /&gt;
&lt;br /&gt;
==Lanes==&lt;br /&gt;
The lanes in Gloomreap Mire are confusing as hell!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Gloomreap.jpg&lt;br /&gt;
Image:Gloomreap Overhead.jpg|Overhead&lt;br /&gt;
Image:Gloomreap Lanes.jpg|Lanes&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Talk:Commands&amp;diff=2316</id>
		<title>Talk:Commands</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Talk:Commands&amp;diff=2316"/>
		<updated>2009-08-16T02:20:56Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;you should include -temper, and anything else that requires rank.&lt;br /&gt;
(Cokemonkey11)&lt;br /&gt;
&lt;br /&gt;
Or link to (and create) a page that lists every advantage you get from gaining levels. I would make it, but all I know is what you get at levels 1 and 2 (Eltonbrand)&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Talk:Commands&amp;diff=2315</id>
		<title>Talk:Commands</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Talk:Commands&amp;diff=2315"/>
		<updated>2009-08-16T02:20:42Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;you should include -temper, and anything else that requires rank.&lt;br /&gt;
(Cokemonkey11)&lt;br /&gt;
&lt;br /&gt;
Or link to (and create) a page that lists every advantage you get from gaining levels. I would make it, but all I know is what you get at levels 1 and 2&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Infiltrator&amp;diff=2285</id>
		<title>Infiltrator</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Infiltrator&amp;diff=2285"/>
		<updated>2009-08-01T03:52:36Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Added icons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=BTNHeroWarden.jpg&lt;br /&gt;
|Str=16&lt;br /&gt;
|Str+=1.8&lt;br /&gt;
|Agi=20&lt;br /&gt;
|Agi+=2.2&lt;br /&gt;
|Int=17&lt;br /&gt;
|Int+=1.66&lt;br /&gt;
|name=Serra Moonslayer&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
The Infiltrator is one of the deadliest heroes in EotA, but requires an experienced player who can wait for the right moment to deliver the deadly attack. You must be able to predict what your enemies will do. Invisibility is your most trusted ally.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Blitz&lt;br /&gt;
&lt;br /&gt;
|image=BTNWindWalkOn.jpg&lt;br /&gt;
|hotkey=Q&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Allows the Hero to become invisible, and move 30% faster for 180 seconds. If the hero attacks a unit to break invisibility, it will do 25 bonus damage. The transition to become invisible happens over 4 seconds, during this time the hero can still be attacked.&lt;br /&gt;
&lt;br /&gt;
|mana=50&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=Self&lt;br /&gt;
&lt;br /&gt;
|description=Great for getting into place for an Attack of Opportunity, or running away from enemies. Since it lasts so long you can stay hidden for a while, making them think there is nobody in your lane.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Attack of Opportunity&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=Deals large damage to a single target who has their back facing the Hero, or is Stunned. The damage done is equal to X, with random additional damage up to Y times the Hero&#039;s Agility. The attack is wasted if the target isn&#039;t vulnerable.&lt;br /&gt;
&lt;br /&gt;
|mana1=40&lt;br /&gt;
|mana2=58&lt;br /&gt;
|mana3=76&lt;br /&gt;
|mana4=94&lt;br /&gt;
|mana5=112&lt;br /&gt;
|mana6=130&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=180 + (1.9xAgi) Max Damage&lt;br /&gt;
|effect2=260 + (2.6xAgi) Max Damage&lt;br /&gt;
|effect3=340 + (3.3xAgi) Max Damage&lt;br /&gt;
|effect4=420 + (4xAgi) Max Damage&lt;br /&gt;
|effect5=500 + (4.7xAgi) Max Damage&lt;br /&gt;
|effect6=580 + (5.4xAgi) Max Damage&lt;br /&gt;
&lt;br /&gt;
|description=The Infiltrator&#039;s main hero killing skill, can deal massive amounts of damage lategame. The bonus damage based on agility is random though, so you shouldn&#039;t count on it doing that much damage or you could end up in some serious trouble. In particular watch out if you use this on the Divine Wizard, as it will put him on low health and he could use his ultimate, Vengeance, to kill you.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Explosives&lt;br /&gt;
&lt;br /&gt;
|image=BTNGoblinLandMine.jpg&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Places an explosive charge that can be detonated at will, to deal X damage to surrounding units. The detonation takes 2 (less with talents) seconds to activate, and the resulting explosion deals damage to all ground units in the area, both enemy and allied.&lt;br /&gt;
&lt;br /&gt;
|mana1=45&lt;br /&gt;
|mana2=45&lt;br /&gt;
|mana3=45&lt;br /&gt;
|mana4=45&lt;br /&gt;
|mana5=45&lt;br /&gt;
|mana6=45&lt;br /&gt;
&lt;br /&gt;
|cooldown1=7 seconds&lt;br /&gt;
|cooldown2=7 seconds&lt;br /&gt;
|cooldown3=7 seconds&lt;br /&gt;
|cooldown4=7 seconds&lt;br /&gt;
|cooldown5=7 seconds&lt;br /&gt;
|cooldown6=7 seconds&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=80 + Int&lt;br /&gt;
|effect2=120 + (1.2xInt)&lt;br /&gt;
|effect3=160 + (1.4xInt)&lt;br /&gt;
|effect4=200 + (1.6xInt)&lt;br /&gt;
|effect5=240 + (1.8xInt)&lt;br /&gt;
|effect6=280 + (2xInt)&lt;br /&gt;
&lt;br /&gt;
|description=Make sure not to kill yourself or allies with these! They can do massive amounts of damage when clustered together, and can kill trees. Try to anticipate enemies coming and detonate them early, due to the 2 second delay. When 1 detonates, it will start the 2 second delay on other explosives, so you can make a chain. You can also select a group of them to make them all go off at once.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Smoke Bomb&lt;br /&gt;
&lt;br /&gt;
|image=BTNCloudOfFog.jpg&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Elusive Flair&lt;br /&gt;
&lt;br /&gt;
|image=BTNBlink.jpg&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Illusion&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=75&lt;br /&gt;
|mana2=75&lt;br /&gt;
|mana3=75&lt;br /&gt;
|mana4=75&lt;br /&gt;
|mana5=75&lt;br /&gt;
|mana6=75&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=0.5 Second invis, 5% crit, 30% evade, &amp;amp; 20% magic reduction for 4 seconds&lt;br /&gt;
|effect2=1 Second invis, 10% crit, 35% evade, &amp;amp; 23% magic reduction for 5 seconds&lt;br /&gt;
|effect3=1.5 Second invis, 15% crit, 40% evade, &amp;amp; 26% magic reduction for 5 seconds&lt;br /&gt;
|effect4=2 Second invis, 20% crit, 45% evade, &amp;amp; 29% magic reduction for 6 seconds&lt;br /&gt;
|effect5=2.5 Second invis, 25% crit, 50% evade, &amp;amp; 32% magic reduction for 7 seconds&lt;br /&gt;
|effect6=3 Second invis, 30% crit, 55% evade, 35% magic reduction for 8 seconds&lt;br /&gt;
&lt;br /&gt;
|description=Great escape skill, can also be used to setup for an Attack of Opportunity if Blitz is on cooldown.}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Sabotage&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:BTNWindWalkOn.jpg&amp;diff=2284</id>
		<title>File:BTNWindWalkOn.jpg</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:BTNWindWalkOn.jpg&amp;diff=2284"/>
		<updated>2009-08-01T03:51:11Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Infiltrator&amp;#039;s blitz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infiltrator&#039;s blitz&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:BTNGoblinLandMine.jpg&amp;diff=2283</id>
		<title>File:BTNGoblinLandMine.jpg</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:BTNGoblinLandMine.jpg&amp;diff=2283"/>
		<updated>2009-08-01T03:49:32Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Infiltrator&amp;#039;s explosives&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infiltrator&#039;s explosives&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:BTNBlink.jpg&amp;diff=2282</id>
		<title>File:BTNBlink.jpg</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:BTNBlink.jpg&amp;diff=2282"/>
		<updated>2009-08-01T03:43:27Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Infiltrator&amp;#039;s elusive flair&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infiltrator&#039;s elusive flair&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:BTNCloudOfFog.jpg&amp;diff=2281</id>
		<title>File:BTNCloudOfFog.jpg</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:BTNCloudOfFog.jpg&amp;diff=2281"/>
		<updated>2009-08-01T03:43:12Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Infiltrator&amp;#039;s smoke bomb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infiltrator&#039;s smoke bomb&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:BTNHeroWarden.jpg&amp;diff=2280</id>
		<title>File:BTNHeroWarden.jpg</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:BTNHeroWarden.jpg&amp;diff=2280"/>
		<updated>2009-08-01T03:42:07Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Infiltrator icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Infiltrator icon&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Glacial_Tyrant&amp;diff=2278</id>
		<title>Glacial Tyrant</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Glacial_Tyrant&amp;diff=2278"/>
		<updated>2009-07-31T06:27:39Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: New page: ==Summary== {{Hero Summary |portrait=Temp.JPG |Str= |Str+= |Agi= |Agi+= |Int= |Int+= |name=Asmigdor |text=Hero history/fluff info goes in here }} &amp;lt;Character debrief&amp;gt; {{-}} ==Skills== &amp;lt;br&amp;gt; ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=Asmigdor&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Template:Fel_Heroes&amp;diff=2277</id>
		<title>Template:Fel Heroes</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Template:Fel_Heroes&amp;diff=2277"/>
		<updated>2009-07-31T06:13:22Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: New page: Glacial Tyrant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Glacial Tyrant]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Fel_Horde&amp;diff=2276</id>
		<title>Fel Horde</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Fel_Horde&amp;diff=2276"/>
		<updated>2009-07-31T06:11:22Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{Heroes Box|Fel Horde|Fel Heroes}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Fel Horde Units}}&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Fel_Horde&amp;diff=2275</id>
		<title>Fel Horde</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Fel_Horde&amp;diff=2275"/>
		<updated>2009-07-31T06:10:39Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: New page: {{Heroes Box|Fel Horde|Fel Heroes}} {{Fel Horde Units}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Heroes Box|Fel Horde|Fel Heroes}}&lt;br /&gt;
{{Fel Horde Units}}&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Heroes&amp;diff=2274</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Heroes&amp;diff=2274"/>
		<updated>2009-07-31T06:04:10Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{Heroes Box|Elven Battalion|Elven Heroes}}&lt;br /&gt;
{{Heroes Box|United Creeps|Creep Heroes}}&lt;br /&gt;
{{Heroes Box|Grim Brigade|Undead Heroes}}&lt;br /&gt;
{{Heroes Box|Fel Horde|Fel Heroes}}&lt;br /&gt;
{{Heroes Box|Tavern Heros|Tavern Heros}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each player is in control of only one hero which is picked at the start of the game. If a player leaves the game or a player slot is set to a computer before the game begins, a custom [[AI]] will control the hero for the rest of the game. Slots set to computers will select their heroes randomly after all players have chosen.&lt;br /&gt;
&lt;br /&gt;
The maximum level a hero can attain is 80. Unlike standard games, hero skill points are not granted upon every level. Every odd level until 21, a skill point is awarded. Then until level 45 skill points are awarded every 3 levels; after level 45 a skill point is given every 5 levels. This results in heroes not having sufficient skill points to raise all of their skills to their highest level without purchasing extra skill points from their altar. Planning early in the game what skills to place points in is recommended.&lt;br /&gt;
&lt;br /&gt;
Each player has an altar located in the main base, which can be used to research additional improvements for your heroes at the cost of crystals. In addition, the altar can be used to Temper items, improving their strength at a cost of gold. The available hero upgrades are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: left;&amp;quot;&amp;gt;&lt;br /&gt;
* Strength (2 points gained per upgrade, initially 6 crystal, which increases by 1 every upgrade.  Has 25 upgrades)&lt;br /&gt;
&lt;br /&gt;
* Agility (2 points gained per upgrade, initially 6 crystal, which increases by 1 every upgrade.  Has 25 upgrades)&lt;br /&gt;
&lt;br /&gt;
* Intelligence (2 points gained per upgrade, initially 6 crystal, which increases by 1 every upgrade.  Has 25 upgrades)&lt;br /&gt;
&lt;br /&gt;
* Attack damage (20 crystal initially, increasing in cost by 9 each upgrade. Has 20 levels. Increase varies by hero, usually being around 10% of the hero&#039;s initial damage.)&lt;br /&gt;
&lt;br /&gt;
* Armor (20 crystal initially, increasing in cost by 9 each level. Has 20 upgrades. Increases armor by 10 each level)&lt;br /&gt;
&lt;br /&gt;
* Additional skill point (30 crystal initially, increasing by 10 each upgrade. Has 8 levels)&lt;br /&gt;
&lt;br /&gt;
* Talents (Varies based on any given talent, also not every hero has talents and will not be implemented until v1.12)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Heroes&amp;diff=2273</id>
		<title>Heroes</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Heroes&amp;diff=2273"/>
		<updated>2009-07-31T05:53:51Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Added orcs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;&lt;br /&gt;
{{Heroes Box|Elven Battalion|Elven Heroes}}&lt;br /&gt;
{{Heroes Box|United Creeps|Creep Heroes}}&lt;br /&gt;
{{Heroes Box|Grim Brigade|Undead Heroes}}&lt;br /&gt;
{{Heroes Box|Fel Horde|Orc Heroes}}&lt;br /&gt;
{{Heroes Box|Tavern Heros|Tavern Heros}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each player is in control of only one hero which is picked at the start of the game. If a player leaves the game or a player slot is set to a computer before the game begins, a custom [[AI]] will control the hero for the rest of the game. Slots set to computers will select their heroes randomly after all players have chosen.&lt;br /&gt;
&lt;br /&gt;
The maximum level a hero can attain is 80. Unlike standard games, hero skill points are not granted upon every level. Every odd level until 21, a skill point is awarded. Then until level 45 skill points are awarded every 3 levels; after level 45 a skill point is given every 5 levels. This results in heroes not having sufficient skill points to raise all of their skills to their highest level without purchasing extra skill points from their altar. Planning early in the game what skills to place points in is recommended.&lt;br /&gt;
&lt;br /&gt;
Each player has an altar located in the main base, which can be used to research additional improvements for your heroes at the cost of crystals. In addition, the altar can be used to Temper items, improving their strength at a cost of gold. The available hero upgrades are:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: left;&amp;quot;&amp;gt;&lt;br /&gt;
* Strength (2 points gained per upgrade, initially 6 crystal, which increases by 1 every upgrade.  Has 25 upgrades)&lt;br /&gt;
&lt;br /&gt;
* Agility (2 points gained per upgrade, initially 6 crystal, which increases by 1 every upgrade.  Has 25 upgrades)&lt;br /&gt;
&lt;br /&gt;
* Intelligence (2 points gained per upgrade, initially 6 crystal, which increases by 1 every upgrade.  Has 25 upgrades)&lt;br /&gt;
&lt;br /&gt;
* Attack damage (20 crystal initially, increasing in cost by 9 each upgrade. Has 20 levels. Increase varies by hero, usually being around 10% of the hero&#039;s initial damage.)&lt;br /&gt;
&lt;br /&gt;
* Armor (20 crystal initially, increasing in cost by 9 each level. Has 20 upgrades. Increases armor by 10 each level)&lt;br /&gt;
&lt;br /&gt;
* Additional skill point (30 crystal initially, increasing by 10 each upgrade. Has 8 levels)&lt;br /&gt;
&lt;br /&gt;
* Talents (Varies based on any given talent, also not every hero has talents and will not be implemented until v1.12)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Template:Fel_Horde_Units&amp;diff=2272</id>
		<title>Template:Fel Horde Units</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Template:Fel_Horde_Units&amp;diff=2272"/>
		<updated>2009-07-31T05:52:15Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;navbox collapsible&amp;quot; style=&amp;quot;margin:auto; text-align: left; {{{style|}}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#f0f0f0;&amp;quot; | &amp;lt;span style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;[[Fel Horde]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Infantry&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | [[Grunt]] {{·}} [[Axe Thrower]] {{·}} [[Warlock]] {{·}} [[Diabolist]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Elites&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | [[Brute]]{{·}} [[Annihilan]]{{·}} [[Infernal Cannon]]{{·}} [[Wardrummer]]{{·}} [[Red Drake]]{{·}} [[Obsidian Statue]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Hired&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | [[Peon]]{{·}} [[Draenei Mercenaries]]{{·}} [[Draenei Warlocks]]{{·}} [[Unbroken]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Summons&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Template:Fel_Horde_Units&amp;diff=2271</id>
		<title>Template:Fel Horde Units</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Template:Fel_Horde_Units&amp;diff=2271"/>
		<updated>2009-07-31T05:48:37Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: New page: {|class=&amp;quot;navbox collapsible&amp;quot; style=&amp;quot;margin:auto; text-align: left; {{{style|}}}&amp;quot; |- !colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#f0f0f0;&amp;quot; | &amp;lt;span style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;[[Elven Batt...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;navbox collapsible&amp;quot; style=&amp;quot;margin:auto; text-align: left; {{{style|}}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#f0f0f0;&amp;quot; | &amp;lt;span style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;[[Elven Battalion]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Infantry&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | [[Grunt]] {{·}} [[Axe Thrower]] {{·}} [[Warlock]] {{·}} [[Diabolist]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Elites&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | [[Brute]]{{·}} [[Annihilan]]{{·}} [[Infernal Cannon]]{{·}} [[Wardrummer]]{{·}} [[Red Drake]]{{·}} [[Obsidian Statue]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Hired&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | [[Peon]]{{·}} [[Draenei Mercenaries]]{{·}} [[Draenei Warlocks]]{{·}} [[Unbroken]]&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f0f0f0;&amp;quot; | Summons&lt;br /&gt;
|style=&amp;quot;background:#f4f4f4;&amp;quot; | None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Commands&amp;diff=2270</id>
		<title>Commands</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Commands&amp;diff=2270"/>
		<updated>2009-07-31T05:12:58Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Commands ==&lt;br /&gt;
This is a list of all the commands in the game, in case nobody reads the quest log or the quest log gets outdated. Work in progress.&lt;br /&gt;
=== Personal Commands ===&lt;br /&gt;
-slide ###&lt;br /&gt;
:Modifies the smoothness of the camera, with 0 being none&lt;br /&gt;
-obelisk (-o)&lt;br /&gt;
:Pings the location of all the obelisks (only on Stormwail)&lt;br /&gt;
-tower (-t)&lt;br /&gt;
:Pings the location of all towers with different colors, based on how damaged they are&lt;br /&gt;
-spells (-s)&lt;br /&gt;
:Displays spell values for all spells that deal stat based damage&lt;br /&gt;
-zoom ####&lt;br /&gt;
:Zooms out the camera to the specified distance. Too high (5000+) and you can&#039;t see any of the game due to fog.&lt;br /&gt;
-rotate ###&lt;br /&gt;
:Rotates the camera to the specified degrees (default 270)&lt;br /&gt;
=== Game Commands ===&lt;br /&gt;
-surrender&lt;br /&gt;
:If all players on the team type this, they forfeit the game&lt;br /&gt;
-pool [color]&lt;br /&gt;
:Gives all gold and crystals to that player once&lt;br /&gt;
-autopool [color]&lt;br /&gt;
:Gives all gold and crystals to that player at set intervals&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Main_Page/Options&amp;diff=2269</id>
		<title>Main Page/Options</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Main_Page/Options&amp;diff=2269"/>
		<updated>2009-07-31T05:01:51Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Contentbox&lt;br /&gt;
|title=[[Option Selection]]&lt;br /&gt;
|content=*[[Map Selection Screen]]&lt;br /&gt;
*[[Commands]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Races&amp;diff=2268</id>
		<title>Races</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Races&amp;diff=2268"/>
		<updated>2009-07-31T04:58:38Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: New page: == Races == There are currently 4 total races in EotA. The original two races are the Elven Battalion and United Creeps. The more recent addition is the Undead, while the newest race are t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Races ==&lt;br /&gt;
There are currently 4 total races in EotA. The original two races are the Elven Battalion and United Creeps. The more recent addition is the Undead, while the newest race are the Fel Orcs.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Infiltrator&amp;diff=2267</id>
		<title>Infiltrator</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Infiltrator&amp;diff=2267"/>
		<updated>2009-07-31T04:22:56Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Converted to hero template, filled in alot of it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=16&lt;br /&gt;
|Str+=1.8&lt;br /&gt;
|Agi=20&lt;br /&gt;
|Agi+=2.2&lt;br /&gt;
|Int=17&lt;br /&gt;
|Int+=1.66&lt;br /&gt;
|name=Serra Moonslayer&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
The Infiltrator is one of the deadliest heroes in EotA, but requires an experienced player who can wait for the right moment to deliver the deadly attack. You must be able to predict what your enemies will do. Invisibility is your most trusted ally.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Blitz&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=Q&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Allows the Hero to become invisible, and move 30% faster for 180 seconds. If the hero attacks a unit to break invisibility, it will do 25 bonus damage. The transition to become invisible happens over 4 seconds, during this time the hero can still be attacked.&lt;br /&gt;
&lt;br /&gt;
|mana=50&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=Self&lt;br /&gt;
&lt;br /&gt;
|description=Great for getting into place for an Attack of Opportunity, or running away from enemies. Since it lasts so long you can stay hidden for a while, making them think there is nobody in your lane.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Attack of Opportunity&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=Deals large damage to a single target who has their back facing the Hero, or is Stunned. The damage done is equal to X, with random additional damage up to Y times the Hero&#039;s Agility. The attack is wasted if the target isn&#039;t vulnerable.&lt;br /&gt;
&lt;br /&gt;
|mana1=40&lt;br /&gt;
|mana2=58&lt;br /&gt;
|mana3=76&lt;br /&gt;
|mana4=94&lt;br /&gt;
|mana5=112&lt;br /&gt;
|mana6=130&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=180 + (1.9xAgi) Max Damage&lt;br /&gt;
|effect2=260 + (2.6xAgi) Max Damage&lt;br /&gt;
|effect3=340 + (3.3xAgi) Max Damage&lt;br /&gt;
|effect4=420 + (4xAgi) Max Damage&lt;br /&gt;
|effect5=500 + (4.7xAgi) Max Damage&lt;br /&gt;
|effect6=580 + (5.4xAgi) Max Damage&lt;br /&gt;
&lt;br /&gt;
|description=The Infiltrator&#039;s main hero killing skill, can deal massive amounts of damage lategame. The bonus damage based on agility is random though, so you shouldn&#039;t count on it doing that much damage or you could end up in some serious trouble. In particular watch out if you use this on the Divine Wizard, as it will put him on low health and he could use his ultimate, Vengeance, to kill you.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Explosives&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Places an explosive charge that can be detonated at will, to deal X damage to surrounding units. The detonation takes 2 (less with talents) seconds to activate, and the resulting explosion deals damage to all ground units in the area, both enemy and allied.&lt;br /&gt;
&lt;br /&gt;
|mana1=45&lt;br /&gt;
|mana2=45&lt;br /&gt;
|mana3=45&lt;br /&gt;
|mana4=45&lt;br /&gt;
|mana5=45&lt;br /&gt;
|mana6=45&lt;br /&gt;
&lt;br /&gt;
|cooldown1=7 seconds&lt;br /&gt;
|cooldown2=7 seconds&lt;br /&gt;
|cooldown3=7 seconds&lt;br /&gt;
|cooldown4=7 seconds&lt;br /&gt;
|cooldown5=7 seconds&lt;br /&gt;
|cooldown6=7 seconds&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=80 + Int&lt;br /&gt;
|effect2=120 + (1.2xInt)&lt;br /&gt;
|effect3=160 + (1.4xInt)&lt;br /&gt;
|effect4=200 + (1.6xInt)&lt;br /&gt;
|effect5=240 + (1.8xInt)&lt;br /&gt;
|effect6=280 + (2xInt)&lt;br /&gt;
&lt;br /&gt;
|description=Make sure not to kill yourself or allies with these! They can do massive amounts of damage when clustered together, and can kill trees. Try to anticipate enemies coming and detonate them early, due to the 2 second delay. When 1 detonates, it will start the 2 second delay on other explosives, so you can make a chain. You can also select a group of them to make them all go off at once.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Smoke Bomb&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Elusive Flair&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Illusion&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=75&lt;br /&gt;
|mana2=75&lt;br /&gt;
|mana3=75&lt;br /&gt;
|mana4=75&lt;br /&gt;
|mana5=75&lt;br /&gt;
|mana6=75&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=0.5 Second invis, 5% crit, 30% evade, &amp;amp; 20% magic reduction for 4 seconds&lt;br /&gt;
|effect2=1 Second invis, 10% crit, 35% evade, &amp;amp; 23% magic reduction for 5 seconds&lt;br /&gt;
|effect3=1.5 Second invis, 15% crit, 40% evade, &amp;amp; 26% magic reduction for 5 seconds&lt;br /&gt;
|effect4=2 Second invis, 20% crit, 45% evade, &amp;amp; 29% magic reduction for 6 seconds&lt;br /&gt;
|effect5=2.5 Second invis, 25% crit, 50% evade, &amp;amp; 32% magic reduction for 7 seconds&lt;br /&gt;
|effect6=3 Second invis, 30% crit, 55% evade, 35% magic reduction for 8 seconds&lt;br /&gt;
&lt;br /&gt;
|description=Great escape skill, can also be used to setup for an Attack of Opportunity if Blitz is on cooldown.}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Sabotage&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Infiltrator&amp;diff=2266</id>
		<title>Infiltrator</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Infiltrator&amp;diff=2266"/>
		<updated>2009-07-31T02:51:11Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Matches hero template, kept old summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=Serra Moonslayer&lt;br /&gt;
|text=&lt;br /&gt;
}}&lt;br /&gt;
The Infiltrator is one of the deadliest heroes in EotA, but requires an experienced player who can wait for the right moment to deliver the deadly attack. You must be able to predict what your enemies will do. Invisibility is your most trusted ally.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
* &#039;&#039;&#039;Innate: Blitz&#039;&#039;&#039;&lt;br /&gt;
Turns you invisible over 4 seconds, lasts 180 seconds. Allows you to walk 30% faster, to walk through units and dealing 25 extra damage on breaking invisibility. This skill is used to escape, get in position for Attack of Opportunity or to get around the map fast. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack of Opportunity&#039;&#039;&#039; (Often abbreviated as &#039;&#039;&#039;AoO&#039;&#039;&#039;)&lt;br /&gt;
The one-hit-kill skill, perfect for killing low life caster heroes. Deals huge amounts of damage to the target, but you have to attack from behind. Use Blitz to get in a good position. The better you are positioned behind your target the more damage you deal. You can attack from any direction and deal 75% ( if the normal AoO damage would be less like 75%, if you attack the back you still get more than 75% damage ) if the target is: stunned, entangled, sheeped or hold by Aeromancess. Damage increased by Agi. lvl 6: up to 580 + (random 0 to 6 x Agi) damage &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Explosives&#039;&#039;&#039;&lt;br /&gt;
Places an explosive which can be detonated at will, but they have a 2 second delay. The explosion damages everything in its aoe, even friendly units and buildings, but the damage against allied units and every building is reduced. If an explosive is in the aoe of a detonated explosive, it will blow up, too. Only useful if several explosives are placed together. Trees can be killed with one explosive, for the case you want to kill an owl from the Arboreal Crusader. You can also use them to get vision of an area. Damage increased by Int. lvl 6: 280 + 2 x Int damage. Look at the end of the guide to find a guide for the different explosives uses. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Smoke Cloud&#039;&#039;&#039;&lt;br /&gt;
Enemy ranged units and towers in the aoe have a chance to miss. Great skill to disable towers and ranged units. lvl 6: 90% chance to miss, lasts 66 seconds &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Malicious Escape&#039;&#039;&#039;&lt;br /&gt;
Blink with aoe poison at casting location. Mainly used to escape or to catch up on fleeing heroes, better spend only one point here. lvl 6: for 20 (12 for heroes) seconds 21 damage per second &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ultimate: Sabotage&#039;&#039;&#039;&lt;br /&gt;
Deals more damage to a building, as it is already damaged. Random damage multiplication and maximum damage increase with skill level. Can destroy tower at 50% health from lvl 2 on. lvl 4: damage of the target x (random 2 to 4), maximum damage: 2500&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Divine_Wizard&amp;diff=2265</id>
		<title>Divine Wizard</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Divine_Wizard&amp;diff=2265"/>
		<updated>2009-07-30T19:01:46Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=18&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=14&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=19&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=Xeldarith&lt;br /&gt;
|text=While most clergy work towards converting the unfaithful, Xeldarith is a true zealot who uses his divine powers for the complete destruction of evil&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1997</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1997"/>
		<updated>2008-07-03T15:41:55Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Fits hero template now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=A swordsman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero for chasing heroes, but is also capable of quickly killing units. A good skill order would be to Dash up to the hero and then hit them with Demoralizing Blow. If they&#039;re low on health after that (say, under 400) turn on Keen Edge and just auto attack them to death. If not, use Pilfer and Dash away again. If you get a potion of Invisibility or Assassin&#039;s Flask, use that instead of Dashing away. Then, once Demoralizing Blow has cooled down, hit them again (or auto attack them first if you got Assassin&#039;s) and they (should) either start running, or be dead. If they run, Dash up to them (preferably through them for the extra damage) and keep auto attacking till they die, reach a base, or Demoralizing Blow is cooled down again.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title=Flurry [Proc Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=A nice little damage boost to have in any situation, but has a low enough chance that it shouldn&#039;t be counted on to help you kill a hero.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash [Damage, Teleport]&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=The hero dashes in a line through to target location, dealing damage to enemies he passes through&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=A great skill utility skill. Demoralizing blow has a much higher damage for actually killing heroes, this skill is better used to its teleport to either chase after a hero or run away if your low on health. Can also be used while solo in a lane to help kill creeps.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade [Buff]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Gives the Hero a chance to deal a critical strike (3x normal damage) when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=A better skill the higher your attack speed, this can help greatly with the killing of a hero if Demoralizing blow leaves it with a lot of health left.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow [Nuke, Debuff]&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int, 20%&lt;br /&gt;
|effect2=80 + 1.5 * Int, 28%&lt;br /&gt;
|effect3=115 + 1.8 * Int, 36%&lt;br /&gt;
|effect4=150 + 2.1 * Int, 44%&lt;br /&gt;
|effect5=185 + 2.4 * Int, 52%&lt;br /&gt;
|effect6=220 + 2.7 * Int, 59%&lt;br /&gt;
&lt;br /&gt;
|description=The Swashbuckler&#039;s most powerful skill, with enough Int you can easily hit an enemy for around 1/2 their max health. Not much strategy to it&#039;s use, just hit the enemy whenever you can.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer [Stun, Random items]&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random [[consumable]] item if he has inventory room to hold it.&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=The stun duration is not really long enough to do much other than land a good Demoralizing Blow. Never go for the coins after hitting the hero, come back for them after the hero is either dead or back at their base. The place where this skill really shines is the random items. Some of the possible items are an Invisibility Potion (20 seconds), 2 types of healing potion (250 and 500 health), Bombs (Targeted AoE damage), Knives (Fan of Knives ability), a Speed Potion (30% move speed), and best of all, an Assassin&#039;s Flask, which gives 200 bonus damage upon breaking invisibility.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery [Aoe Hex]&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Turns surrounding enemies into chickens for a short duration.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Best used in the middle of a large creep wave, can also be used to stop a running hero. If you use it in the creep wave, this skill combined with Dash can usually let you destroy large creep waves alone}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Rune_Knight&amp;diff=1993</id>
		<title>Rune Knight</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Rune_Knight&amp;diff=1993"/>
		<updated>2008-07-03T03:31:36Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Moved to template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Rune of Fortification &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=A extremely useful spell. This spell adds 12 bonus armor and 2 hitpoints per second to any allied structure for 600 sec, The Rune Knight can be wonderful in defending bases with this spell alone. }}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Siphon Glyph &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Mana drain, mana burn&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=The most un-used Rune Knight spell, It removes mana from an enemy hero over time and does damage equal to the mana siphoned. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Sigil of Stunning&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Stun, minor damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=A very useful spell when casting your Ultimate on an enemy hero, stopping him from harming a teammate or from running, It stuns an enemy hero and deals minor damage, it is wise to get one level of this skill for the stun. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Rune Shell &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Damage absorbing shield&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=By far the Rune Knights most useful spell, When casted on him it absorbs full damage until broken, And can be recasted before it breaks allowing the Rune Knight to have Infinite health as long as he is alert to cast this spell again. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Imbued Equipment&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=The most useful secondary skill of the Rune Knight, Mainly a passive skill with an activated ability, It reduces damage taken by spells by a percent, Adds bonus damage, reduces enemy armor when they are attacked, and can be activated to do a small aoe in front of the hero in short range. }}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Grand Rune&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=High area damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=This spell is a very useful spell while pushing or razing bases, With just a small bit of casting time, The Rune Knight unleashes a circle of destruction which almost always kills every creep and sometimes heroes that are caught in its wake, This spell has a better chance at hitting heroes when paired with the Sigil of Stunning. }}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Scarab&amp;diff=1992</id>
		<title>Scarab</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Scarab&amp;diff=1992"/>
		<updated>2008-07-03T03:25:47Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Moved to template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Celestrial Restoration&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=% based heal.&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=Heals 2% of the Heros total healthpoints per second. A very useful spell for refreshing health without moving to a fountain or the mainbase. If you get a clarity potion from one of the Goblin merchants you can move behind your ranged units and regain health and mana while still getting exp. }}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Life Wave&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Unit heal&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Heals allied units in a line for 1st lvl 120 + int and 6th lvl 520 + 6 x int health points. A useful spell that can keep (already with lvl 2!) your creep waves alive allowing you to siege a base with a huge army. If you target a unit instead of ground, it gets as much heal as possible and without delay, useful to keep heroes alive. Like the BPs FoD or the shamans mass heal this ability is easy counterable by AoE spells but got the advantage that it can’t be dispelled like FoD or the mass heal. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Smite&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Target damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=The Scarabs nuke: Deals 30% of the targets max. health or a minimum of 1st lvl 50 + int and 6th lvl 250 + 2.25 x int damage but consumes 1 mana point per 1.2 (lvl 6 per 5.2) points of damage. The 30% make this spell useful against tanks and the minimum makes it useful against low hp heros but you will need a lot of mana to use him often.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Nightmare&lt;br /&gt;
&lt;br /&gt;
|effect=Enemy hero sleep, damage&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=The Scarabs AoE spell: Puts enemy units around the hero into sleep for 1st lvl 6 (6th lvl 16) seconds (2 to 7 on heroes) and deals 14 + 0.04 x int damage per second of sleep. This is not only a good DoT + AoE spell its also possible to set the meatwall asleep and kill the ranged units and casters or set the defenders of a base asleep so your units concentrate on towers. }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Armored Carapace&lt;br /&gt;
&lt;br /&gt;
|effect=Damage reduction&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Reduces all damage on the hero by 1st lvl 7 (6th lvl 37) damage cannot be reduced under 3. This ability makes the Scarab a tank you only got to spend 2 skill points at this ability and the attack of an elven footman (15 – 18 without dmg upgrade) is reduced by 13, which means that every attack of the footman is dealing 3 – 5 dmg.  }}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Divine Manifestation &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=Creep attack speed boost&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=Increases the attack speed of all near friendly units by 1st lvl 75% (4th lvl 300%!) and their health regeneration rate by 2 (8) hitpoints per second for 16 seconds. My favorite spell, I always use him for sieging a base, leading a huge army of creeps vs an enemy base in these 16 seconds of speed increase they are easily taking a tower down with some dragons you can even kill the whole defence and the half hp of the keep when u got it on lvl 2 – 3.  }}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1991</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1991"/>
		<updated>2008-07-03T03:14:04Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Icons, pilfer, more ability data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=HeroBlademaster.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=A swordman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Flurry&lt;br /&gt;
&lt;br /&gt;
|image=Flurry.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Chance to get attack speed increase&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash&lt;br /&gt;
&lt;br /&gt;
|image=MirrorImage.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Line Damage, Teleporting&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=78&lt;br /&gt;
|mana6=80&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=25 + 0.4 * Agi damage&lt;br /&gt;
|effect2=40 + 0.52 * Agi damage&lt;br /&gt;
|effect3=55 + 0.64 * Agi damage&lt;br /&gt;
|effect4=70 + 0.76 * Agi damage&lt;br /&gt;
|effect5=85 + 0.88 * Agi damage&lt;br /&gt;
|effect6=100 + Agi damage&lt;br /&gt;
&lt;br /&gt;
|description=The hero charges in a line through the enemies, dealing damage as he goes.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Activated critical strike&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=10% chance to crit&lt;br /&gt;
|effect2=15% chance&lt;br /&gt;
|effect3=20% chance&lt;br /&gt;
|effect4=25% chance&lt;br /&gt;
|effect5=30% chance&lt;br /&gt;
|effect6=35% chance&lt;br /&gt;
&lt;br /&gt;
|description=Gives the Hero a chance to deal a critical strike when attacking for a short duration. Lasts 20 + 0.1 * Int seconds.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow&lt;br /&gt;
&lt;br /&gt;
|image=Cleave.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=Single target damage, AoE enemy damage reduction&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=106&lt;br /&gt;
|mana6=120&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=45 + 1.2 * Int damage, 20% reduction&lt;br /&gt;
|effect2=80 + 1.5 * Int damage, 28% reduction&lt;br /&gt;
|effect3=115 + 1.8 * Int damage, 36% reduction&lt;br /&gt;
|effect4=150 + 2.1 * Int damage, 44% reduction&lt;br /&gt;
|effect5=185 + 2.4 * Int damage, 52% reduction&lt;br /&gt;
|effect6=220 + 2.7 * Int damage, 59% reduction&lt;br /&gt;
&lt;br /&gt;
|description=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Pilfer&lt;br /&gt;
&lt;br /&gt;
|image=Pilfer.JPG&lt;br /&gt;
|hotkey=C&lt;br /&gt;
|school=Conjuration&lt;br /&gt;
&lt;br /&gt;
|effect=Stun, random items&lt;br /&gt;
&lt;br /&gt;
|mana1=80&lt;br /&gt;
|mana2=100&lt;br /&gt;
|mana3=120&lt;br /&gt;
|mana4=140&lt;br /&gt;
|mana5=160&lt;br /&gt;
|mana6=180&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=1 second stun, 12-18 gold&lt;br /&gt;
|effect2=1.2 stun, 24-36 gold&lt;br /&gt;
|effect3=1.4 stun, 36-54 gold&lt;br /&gt;
|effect4=1.6 stun, 48-72 gold&lt;br /&gt;
|effect5=1.8 stun, 60-90 gold&lt;br /&gt;
|effect6=2  stun, 72-108 gold&lt;br /&gt;
&lt;br /&gt;
|description=Stuns the target for a very short time and causes them to drop some of their gold coins around the area. Also grants the Swashbuckler a random consumable item if he has inventory room to hold it.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=AoE Hex.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=215&lt;br /&gt;
|mana3=255&lt;br /&gt;
|mana4=295&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 Seconds on units, 2 on heroes.&lt;br /&gt;
|effect2=12 on units, 2.5 on heroes&lt;br /&gt;
|effect3=14 on units, 3 on heroes&lt;br /&gt;
|effect4=16 on units, 3.5 on heroes&lt;br /&gt;
&lt;br /&gt;
|description=Turns surrounding enemies into chickens for a short duration.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:Flurry.JPG&amp;diff=1990</id>
		<title>File:Flurry.JPG</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:Flurry.JPG&amp;diff=1990"/>
		<updated>2008-07-03T03:09:24Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Ghoul Frenzy/Flurry icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ghoul Frenzy/Flurry icon&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:Pilfer.JPG&amp;diff=1989</id>
		<title>File:Pilfer.JPG</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:Pilfer.JPG&amp;diff=1989"/>
		<updated>2008-07-03T01:53:32Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Chest of gold/Pilfer icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chest of gold/Pilfer icon.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:Cleave.JPG&amp;diff=1988</id>
		<title>File:Cleave.JPG</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:Cleave.JPG&amp;diff=1988"/>
		<updated>2008-07-03T01:52:29Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Cleaving attack icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cleaving attack icon.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:MirrorImage.JPG&amp;diff=1987</id>
		<title>File:MirrorImage.JPG</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:MirrorImage.JPG&amp;diff=1987"/>
		<updated>2008-07-03T01:50:28Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Mirror Image icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mirror Image icon.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=File:HeroBlademaster.JPG&amp;diff=1986</id>
		<title>File:HeroBlademaster.JPG</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=File:HeroBlademaster.JPG&amp;diff=1986"/>
		<updated>2008-07-03T01:49:31Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Blademaster icon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Blademaster icon.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=EotAWiki:About&amp;diff=1985</id>
		<title>EotAWiki:About</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=EotAWiki:About&amp;diff=1985"/>
		<updated>2008-07-03T01:25:17Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Gotta have something here, right?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;EotAWiki is a Wiki for the Aeon of Strife-style map, Eve of the Apocalypse: Twilight, by DarnYak.&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1984</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1984"/>
		<updated>2008-07-03T01:11:18Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: Skills update, not sure on cooldowns.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=A swordman whose body has been severely deformed by a rare disease, he has been on a constant journey to find a way to heal his body.&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Flurry&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Chance to get attack speed increase&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=Physical&lt;br /&gt;
&lt;br /&gt;
|effect=Line Damage, Teleporting&lt;br /&gt;
&lt;br /&gt;
|mana1=70&lt;br /&gt;
|mana2=72&lt;br /&gt;
|mana3=74&lt;br /&gt;
|mana4=76&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=4&lt;br /&gt;
|cooldown2=4&lt;br /&gt;
|cooldown3=4&lt;br /&gt;
|cooldown4=4&lt;br /&gt;
|cooldown5=4&lt;br /&gt;
|cooldown6=4&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=The hero charges in a line through the enemies, dealing damage as he goes.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Keen Blade&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=Activated critical strike&lt;br /&gt;
&lt;br /&gt;
|mana1=35&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=N/A&lt;br /&gt;
|range2=N/A&lt;br /&gt;
|range3=N/A&lt;br /&gt;
|range4=N/A&lt;br /&gt;
|range5=N/A&lt;br /&gt;
|range6=N/A&lt;br /&gt;
&lt;br /&gt;
|effect1=Lasts 20 + 0.1 * Int seconds&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=Gives the Hero a chance to deal a critical strike when attacking for a short duration.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Demoralizing Blow&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=Evocation, Enchantment, Deathblow&lt;br /&gt;
&lt;br /&gt;
|effect=Single target damage, AoE enemy damage reduction&lt;br /&gt;
&lt;br /&gt;
|mana1=50&lt;br /&gt;
|mana2=64&lt;br /&gt;
|mana3=78&lt;br /&gt;
|mana4=92&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=Melee&lt;br /&gt;
|range2=Melee&lt;br /&gt;
|range3=Melee&lt;br /&gt;
|range4=Melee&lt;br /&gt;
|range5=Melee&lt;br /&gt;
|range6=Melee&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=A powerful blow against an enemy hero that demoralizes surrounding enemies, reducing their attack damage.}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Mockery&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=Enchantment&lt;br /&gt;
&lt;br /&gt;
|effect=AoE Hex.&lt;br /&gt;
&lt;br /&gt;
|mana1=175&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=10 Seconds on units, 2 on heroes.&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=Turns surrounding enemies into chickens for a short duration.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1983</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1983"/>
		<updated>2008-07-03T00:37:59Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Flurry&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Chance to get attack speed increase&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=N/A&lt;br /&gt;
&lt;br /&gt;
|description=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Dash&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1982</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1982"/>
		<updated>2008-07-03T00:29:51Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= Flurry&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=N/A&lt;br /&gt;
|school=Passive&lt;br /&gt;
&lt;br /&gt;
|effect=Chance to get attack speed increase&lt;br /&gt;
&lt;br /&gt;
|mana=N/A&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=Each attack has a 10% to increase the hero&#039;s attack speed by 150% for 2 seconds.}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1981</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1981"/>
		<updated>2008-07-03T00:21:18Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{Hero Summary&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
The Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1980</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1980"/>
		<updated>2008-07-03T00:19:10Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
&lt;br /&gt;
{{The Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1979</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1979"/>
		<updated>2008-07-03T00:18:21Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
They Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
	<entry>
		<id>http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1978</id>
		<title>Mystic Swashbuckler</title>
		<link rel="alternate" type="text/html" href="http://eota.emufarmers.com//w/index.php?title=Mystic_Swashbuckler&amp;diff=1978"/>
		<updated>2008-07-03T00:16:12Z</updated>

		<summary type="html">&lt;p&gt;Eltonbrand: /* Summary: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
{{They Mystic Swashbuckler is a great hero chaser hero, he has a balanced out offense, he has an evocation spell, critical strike spell, passive, Multi unit killer spell and disruption spells. Is benefited by INT and AGI items.&lt;br /&gt;
&lt;br /&gt;
A good combo with this Hero is the Infiltrator because they both have powerful deathblow abilities and unit killing abilities. With the Pilfer ability, you can stun a hero and then an Infiltrator will be able to deliver a much more powerful AoO from behind and then followed up by this heroes Demoralizing Blow.&lt;br /&gt;
|portrait=Temp.JPG&lt;br /&gt;
|Str=&lt;br /&gt;
|Str+=&lt;br /&gt;
|Agi=&lt;br /&gt;
|Agi+=&lt;br /&gt;
|Int=&lt;br /&gt;
|Int+=&lt;br /&gt;
|name=&lt;br /&gt;
|text=Hero history/fluff info goes in here&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;Character debrief&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
==Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Innate&lt;br /&gt;
|title= &lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana=&lt;br /&gt;
|cooldown=&lt;br /&gt;
|range=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=W&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=E&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=R&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
|mana5=&lt;br /&gt;
|mana6=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
|cooldown5=&lt;br /&gt;
|cooldown6=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
|range5=&lt;br /&gt;
|range6=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
|effect5=&lt;br /&gt;
|effect6=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=&lt;br /&gt;
&lt;br /&gt;
|image=Temp.JPG&lt;br /&gt;
|hotkey=T&lt;br /&gt;
|school=&lt;br /&gt;
&lt;br /&gt;
|effect=&lt;br /&gt;
&lt;br /&gt;
|mana1=&lt;br /&gt;
|mana2=&lt;br /&gt;
|mana3=&lt;br /&gt;
|mana4=&lt;br /&gt;
&lt;br /&gt;
|cooldown1=&lt;br /&gt;
|cooldown2=&lt;br /&gt;
|cooldown3=&lt;br /&gt;
|cooldown4=&lt;br /&gt;
&lt;br /&gt;
|range1=&lt;br /&gt;
|range2=&lt;br /&gt;
|range3=&lt;br /&gt;
|range4=&lt;br /&gt;
&lt;br /&gt;
|effect1=&lt;br /&gt;
|effect2=&lt;br /&gt;
|effect3=&lt;br /&gt;
|effect4=&lt;br /&gt;
&lt;br /&gt;
|description=}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Heroes]]&lt;/div&gt;</summary>
		<author><name>Eltonbrand</name></author>
	</entry>
</feed>