Suggestion about some commands and spell generator
Posted: June 22nd, 2008, 12:01 pm
Commands:
1. Right now the limit of -extrahero is 3 heroes right, it can't give blue or red anymore than 3 heroes? How about increasing it to all the heroes that a faction has?
How about change it to a new command: -extrahero1/-extrahero2 <number of hero to adds to team 1 or 2>
I play offline mainly against computers, wouldn't mind if computer has an advantage and has every single hero on their team.
2. Allow -spawnrate to be applied to one team only.
-spawnrateBlue <seconds>
-spawnrateRed <seconds>
I play offline mainly against computers, wouldn't mind if computer has an advantage and spawns faster.
The generator with the spells, it has a shockwave spell:
2 suggestions:
1. Increase cast range. Right now, shockwave has unlimited range but is it's cast range supposed to be so low? Or is it to balance out the skill or something?
2. Replace the Shockwave ability with WaterWave(I actually forgot what the spell was called). It looks like Shockwave except it's blue.
The difference is, WaterWave does not cause the "shaking ground" effect, Shockwave lags my computer for me because the spell shakes the ground and since it has unlimited range, it lags me.
Actually, the Shockwave projectile can be the same, but I suggest changing the ability to WaterWave, since WaterWave doesn't have any "ground shaking" effect and it doesn't lag the computer as much as Shockwave.
If you don't understand what I mean, I'll look up the spell name.
1. Right now the limit of -extrahero is 3 heroes right, it can't give blue or red anymore than 3 heroes? How about increasing it to all the heroes that a faction has?
How about change it to a new command: -extrahero1/-extrahero2 <number of hero to adds to team 1 or 2>
I play offline mainly against computers, wouldn't mind if computer has an advantage and has every single hero on their team.
2. Allow -spawnrate to be applied to one team only.
-spawnrateBlue <seconds>
-spawnrateRed <seconds>
I play offline mainly against computers, wouldn't mind if computer has an advantage and spawns faster.
The generator with the spells, it has a shockwave spell:
2 suggestions:
1. Increase cast range. Right now, shockwave has unlimited range but is it's cast range supposed to be so low? Or is it to balance out the skill or something?
2. Replace the Shockwave ability with WaterWave(I actually forgot what the spell was called). It looks like Shockwave except it's blue.
The difference is, WaterWave does not cause the "shaking ground" effect, Shockwave lags my computer for me because the spell shakes the ground and since it has unlimited range, it lags me.
Actually, the Shockwave projectile can be the same, but I suggest changing the ability to WaterWave, since WaterWave doesn't have any "ground shaking" effect and it doesn't lag the computer as much as Shockwave.
If you don't understand what I mean, I'll look up the spell name.