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Re: The Official Team Fortress 2 Thread

Posted: May 23rd, 2009, 11:38 pm
by Casval
How much have you guys played to unlock all of that? I think I played ~2 hours today and got... a backburner...

Re: The Official Team Fortress 2 Thread

Posted: May 24th, 2009, 12:34 am
by Dekar
Some hours I guess.

Not the whole day long in any case.

Re: The Official Team Fortress 2 Thread

Posted: May 24th, 2009, 4:07 am
by Tehw00tz
I played 11 hours today, got to rank 4 of 600 on some 24/7 arena server

And I got the cloak and dagger and the Huntsmen

I'm only missing the Dead Ringer

FUCK YEAH

Re: The Official Team Fortress 2 Thread

Posted: May 25th, 2009, 12:34 am
by CryptLord1234
Hows the Huntsman? It looks REALLY fun, but I can't seem to get my hands on it.

Casval, I just tape down my left mouse button, park my char in front of a supply closet, and let it run all night on a friend's private server. 'bout half of mine are from that.

Re: The Official Team Fortress 2 Thread

Posted: May 25th, 2009, 1:23 am
by BustroQuick
The +attack command in the console might save you some tape ~~

Re: The Official Team Fortress 2 Thread

Posted: May 25th, 2009, 5:18 pm
by CryptLord1234
That is true. I don't mind my tape method (Doesn't take very much tape, and that can be re-used 'cause it doesn't require much pressure) but the +attack thing. . .heh, never even thought about that.

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 5:50 pm
by Casval
FFS I just got the Huntsman and the model is on the LEFT side? That screws me up so bad.

Add me to Steam btw. Name is "Full Frontal".

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 5:56 pm
by Reaper
Doesn't exist apparently?

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 5:57 pm
by Casval
Oh. Try Hellokathy.

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 6:00 pm
by Reaper
yeah it's account name not alias.

got it

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 7:22 pm
by Tehw00tz
Well, Link, of Legend of Zelda fame is left-handed. They want the sniper to appear to be.. Link apparently. He's got the sword (khukri, machete, whatever), the bow (Huntsmen), and the shield(Razorback).

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 7:39 pm
by Casval
Wow, I didn't even notice that.

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 9:16 pm
by Tehw00tz
I'm just surprised someone read a post I made.

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 11:13 pm
by Casval
Kekeke.

Also, I found this a couple of hours ago:
http://www.sourceop.com/modules.php?nam ... sc&start=0

Click 'n run. Connects to a non-VAC server set up by the guy who made the program, I believe. I've gotten two items from it so far. Be sure to read the full thread before you try it out.

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 11:43 pm
by Reaper
Still kinda worried about VAC ban anyways, but I may try it out

Re: The Official Team Fortress 2 Thread

Posted: May 28th, 2009, 11:55 pm
by CryptLord1234
If you're so worried, Reaper, I know I've seen a couple of "IDLE ONLY" servers floating around. I'm sure you could go and, well, idle there overnight to get some items.

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 12:08 am
by Tehw00tz
Yeah I'd say it's not worth a VAC ban, I'd much rather put myself into an achievement_idle server than risk that.

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 12:41 am
by Reaper
idling for items is kinda cheap anyways

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 12:43 am
by Casval
Valve would lose a lot of respect of they banned people over this. It's a system they created that's not only flawed but highly unpopular. Really, it's the same thing as going into an idle server without heating up your system, so it's taking advantage of the same basic loopholes in the system that's been present since forever.

Anyway, I'm still running it.

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 12:50 am
by Reaper
Seems like a nice alternative to running tf2, I'll admit

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 6:22 pm
by Tehw00tz
New update, out of the small changes I'd like to let everyone know that this one is by far the most imporant


Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables


Fuck yeah

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 6:25 pm
by CryptLord1234
^Indeed.

The other one that got me was:
  • Fixed issue with the Ambassador where it couldn't damage buildings.
So THAT would be why 1 sapper and 3 clips later, that sentry is still standing.

Re: The Official Team Fortress 2 Thread

Posted: May 29th, 2009, 11:54 pm
by Dekar
I wonder if its still possible to kill engis by shooting through their buildings now.

Re: The Official Team Fortress 2 Thread

Posted: May 30th, 2009, 11:59 am
by CryptLord1234
I dunno, Dekar, I far prefer the "Decloak behind their dispenser, have the sentry gun spin around and blow the Engineer who built it into the Stone Age while trying to hit you" method. =D

Re: The Official Team Fortress 2 Thread

Posted: May 30th, 2009, 12:35 pm
by Dekar
Ok, the Ambassador can now : Deal damage to the sentry, pierce it and headshot the engi behind it and hit the dispenser behind the engi in one shot. Now thats a cannon without wheels.
Btw, I managed to kill 2 people with 1 shot today. :o