Dirge - Blood Baron
Posted: January 26th, 2008, 4:36 pm
An Grim Brigade hero, however this hero is not undead, the hero follows the path of undead. Blood Baron is a mage-warrior with an insatiable lust for blood. Blood Baron could never fit amognst the ranks of the High Elves nor the United Creeps; Blood Baron however, in the wake of the Undead's mindless bloodshed, has found a place to maintain his desires. To side with the blood of the foul and to devour the blood of the fresh, Blood Baron had found his rightful place.
Blood Baron is not just simply a blood thursty rogue, but has a magical control over the blood of his own, and consuming the blood of his foes to have more blood for his powerful blood arts, making Blood Baron a critical piece to the Grim Brigade. Blood Baron, of the blood he wishes to devour the most, is the blood of his long lost brother...
Melee
Moderate Attack Speed
Moderate Move Speed
Str > Agl
Agl > Int
Int > 0
Innate:
Consume Blood;
Blood Baron can devour the blood of his foes, converting it to blood of his own, thus healing Blood Baron.
-Consume the blood of the nearest corpse. (Channeling)
-Blood Baron has ??% life steal. (Passive)
*Consume Blood has no cost.
Skill 1:
Boiling Blood;
-Boiling Blood follows Blood Baron and will deal damage in a radius over time (Duration)
-All units under boiling blood will have reduced armor
*Blood Boil costs ?? life per second.
*Blood Boil costs no mana.
Skill 2:
Blood Injection:
Blood Baron injects special blood into target hero, causing adverse effects. Blood Injection has a short cooldown, and stacks buffs, in a certain order.
-First buff slows target hero's move speed.
-Second buff applies a mild D.O.T.
(Second buff only applies if first is applied)
More buff tiers to come.
Skill 3:
Blood Conjuration;
Blood Baron has the ability to create item from his blood. Blood Baron can also infuse gold and/or crystals with his blood, which is necessary to produce certain items. This ability is fairly important. Since Blood Baron will not use any items other than the one he makes, he finds them a hinderance on his abilities.
-Blood Conjuration creates items
*Costs X hp depending on item
*Costs X gold depending on item
*Costs X crystals depending on item
*Costs no mana
^Using skill will bring up selection to create.
^Item creation will have tiers base on skill level
!Other heros cannot use Blood Conjuration items.
Skill 4:
Blood Blade;
-Blood Blade gives Blood Baron a cleave attack. (Buff)
*Costs ?? hp
*Costs no mana
Ultimate:
Blood Clone;
Creates a copy of Blood Baron made out of blood. Has exact same abilities as Blood Baron.
-Creates Blood Clone with duration of ?? second.
-Blood Clone starts with 50% of Blood Baron's health from time of cast.
*Costs 50% of Blood Baron's health.
*Costs no mana.
Special Traits of Blood Baron:
-All of Blood Baron's abilities cost health.
-All of Blood Baron's abilities cost no mana.
-Blood Baron can only heal via Innate and Blood Potion.
-Blood Baron can only use items made from Blood Conjuration.
-Blood Baron is the only hero who can use items made from Blood Conjuration.
This is just what I have so far of the hero idea, I'll figure out more later.
Blood Baron is not just simply a blood thursty rogue, but has a magical control over the blood of his own, and consuming the blood of his foes to have more blood for his powerful blood arts, making Blood Baron a critical piece to the Grim Brigade. Blood Baron, of the blood he wishes to devour the most, is the blood of his long lost brother...
Melee
Moderate Attack Speed
Moderate Move Speed
Str > Agl
Agl > Int
Int > 0
Innate:
Consume Blood;
Blood Baron can devour the blood of his foes, converting it to blood of his own, thus healing Blood Baron.
-Consume the blood of the nearest corpse. (Channeling)
-Blood Baron has ??% life steal. (Passive)
*Consume Blood has no cost.
Skill 1:
Boiling Blood;
-Boiling Blood follows Blood Baron and will deal damage in a radius over time (Duration)
-All units under boiling blood will have reduced armor
*Blood Boil costs ?? life per second.
*Blood Boil costs no mana.
Skill 2:
Blood Injection:
Blood Baron injects special blood into target hero, causing adverse effects. Blood Injection has a short cooldown, and stacks buffs, in a certain order.
-First buff slows target hero's move speed.
-Second buff applies a mild D.O.T.
(Second buff only applies if first is applied)
More buff tiers to come.
Skill 3:
Blood Conjuration;
Blood Baron has the ability to create item from his blood. Blood Baron can also infuse gold and/or crystals with his blood, which is necessary to produce certain items. This ability is fairly important. Since Blood Baron will not use any items other than the one he makes, he finds them a hinderance on his abilities.
-Blood Conjuration creates items
*Costs X hp depending on item
*Costs X gold depending on item
*Costs X crystals depending on item
*Costs no mana
^Using skill will bring up selection to create.
^Item creation will have tiers base on skill level
!Other heros cannot use Blood Conjuration items.
Skill 4:
Blood Blade;
-Blood Blade gives Blood Baron a cleave attack. (Buff)
*Costs ?? hp
*Costs no mana
Ultimate:
Blood Clone;
Creates a copy of Blood Baron made out of blood. Has exact same abilities as Blood Baron.
-Creates Blood Clone with duration of ?? second.
-Blood Clone starts with 50% of Blood Baron's health from time of cast.
*Costs 50% of Blood Baron's health.
*Costs no mana.
Special Traits of Blood Baron:
-All of Blood Baron's abilities cost health.
-All of Blood Baron's abilities cost no mana.
-Blood Baron can only heal via Innate and Blood Potion.
-Blood Baron can only use items made from Blood Conjuration.
-Blood Baron is the only hero who can use items made from Blood Conjuration.
This is just what I have so far of the hero idea, I'll figure out more later.