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[spell] Flame Ward

Posted: November 12th, 2007, 8:33 am
by thedragiin
Maybe too complex, but ill post it anyway.

Flame Ward places a ward (duh) that individually does nothing, but when another one is placed in a 400 range near it, it creats a line of pathing blockers with a fire model across the gap between the two wards. The creeps will go around it and eventually attack the wards so it wont really jam up.

:D

Re: [spell] Flame Ward

Posted: November 12th, 2007, 3:54 pm
by Tehw00tz
It's a good idea but could easily be abused.
Like putting a whole bunch of flame wards around the towers, but I guess that's what catapults are for.

Re: [spell] Flame Ward

Posted: December 4th, 2007, 5:27 pm
by Soulbourne
possibly limit amount of wards in area, so circling towers cant be used?

Re: [spell] Flame Ward

Posted: December 4th, 2007, 11:44 pm
by AlienFromBeyond
Soulbourne wrote:possibly limit amount of wards in area, so circling towers cant be used?
It would only take 3 to make a triangle around them.

Re: [spell] Flame Ward

Posted: December 10th, 2007, 12:30 pm
by Kibiyama
And triangles are the strongest shape!

Re: [spell] Flame Ward

Posted: December 25th, 2007, 4:59 pm
by Perhaps
Or dispell... -_-

    I can't assume prices or health. But basing on DarkYak's style of balance, I'm sure it would cost less to dispell it, than for them to place. It is a "ward," unless stated otherwise they would be a dispellable.