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<FIXED?> Entombed skeletons

Posted: August 13th, 2007, 7:39 pm
by aegir ravenking
A couple of times when I did the Gravebind/Mark of the Reaper combo the skeletons wouldn't move or attack.

The only control option they had was to attack instead of the normal move/patrol/attack.

When I tried to force them to attack everything was out of range, even stuff right beside them.

Also, I could tell what happened to one of them, he was spawned on top of a tree.

Re: Entombed skeletons

Posted: August 13th, 2007, 8:07 pm
by jamn455
They arent supposed to move, thus is why they are paired with a skill that stops them for an amount of time.

Re: Entombed skeletons

Posted: August 13th, 2007, 8:13 pm
by aegir ravenking
Well, either way it bugged, as most of the time I could move/control them.

Re: Entombed skeletons

Posted: August 14th, 2007, 2:28 am
by DarnYak
Just to be clear: they aren't suppoe to move. The graphic is all fucked up, but their suppose to be still in the ground below the waist (why it doesnt show properly ing ame is a major annoyance to me). I have increased thier attack range though so hopefully they'll be a bit more responsive to units near them.

DarnYak