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EotA on another format (Standalone)

Posted: July 1st, 2007, 1:39 pm
by FutatsuNoOmoi
  Would you like to see EotA reach the world of Executable or Console, and perhaps in different ways, like a First Peron AOS style game and all that rot? And how would you like to see it happen?

  Needless to say the perks about a standalone version would be better performance, less load times, wouldn't have to have all the play areas in one map files, you could host a game specifically to a map, could even have a system to pick hero in pregame, yadda yadd, and DarnYak would be pleased to get to choose whatever language he wants to do it in, and much more. ^_^

Posted: July 1st, 2007, 2:08 pm
by Dekar
EotA MMORPG is announced for fall 2010 already ( yes, new release date! ). :wink:

Look into the EotA History thread for more informations.

Posted: July 1st, 2007, 3:09 pm
by Tehw00tz

Posted: July 1st, 2007, 4:31 pm
by DarnYak
I was actually toying with the idea of a stand alone AoS client for a while. Its certainly possible, and shouldn't be THAT difficult, except its got the same problem Ialwasy run into when trying to make stand alone shit: I don't have any art resources to work with, and stealing them from real games just means if it ever gets any success it'll be killed from lawsuit threats.

DarnYak

Posted: July 1st, 2007, 4:32 pm
by Tehw00tz
I'm sure theres some people in the EotA community in those feilds. Maybe they'd be willing to help.

Posted: July 1st, 2007, 5:58 pm
by Shadow.M4L
Hmm yak you mean loading screens? and the title menu? or what do you mean?

Posted: July 1st, 2007, 8:35 pm
by Storamin
sounds like he means all graphics in game.

ie: terrain tiles, doodads, unit animations ?

Posted: July 2nd, 2007, 1:58 am
by Shadow.M4L
uh that is a stupid question, but were talking about a stand alone exe?
Also a mod you install with that you can go to battle.net but only can play the maps for the mod.

Like this one with the 4 races elves demons and such.