The 3 Christmas Ghosts

Raise concerns about balance.

Moderator: Mills

Post Reply
Message
Author
User avatar
Dekar
Jelly Doughnut
Posts: 1433
Joined: May 27th, 2006, 8:13 am
Realm: Northrend (Europe)
Battle.net name: Dekar
Location: Germany

The 3 Christmas Ghosts

#1 Post by Dekar »

Its christmas eve and a silent night on Stormwail ( ignoring the battle sounds all over it ) as a dark figure was seen near one of the creeps outposts.


Image


But he is not alone! He brought 2 friends with him. Clearly these are no normal guests, they are the Ghosts of the Past, the Present and the Future!


Image


And they are going to show the creeps their sins and make them pay for them. :P
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

#2 Post by DarnYak »

This is how I answer complaints of EotA units being too small.

Seriously, i did check sizes up to level 4, and those seemed ok even at 3x, but apparently it goes crazy at 6 =P

DarnYak

User avatar
Dekar
Jelly Doughnut
Posts: 1433
Joined: May 27th, 2006, 8:13 am
Realm: Northrend (Europe)
Battle.net name: Dekar
Location: Germany

#3 Post by Dekar »

That was a nice game with all these giant units running around.

You may want to watch it to check out some balance issues like the 200 siege damage archer, the 5k hp heal on abos or the 200 damage ghoul under player control. :roll:
On the other side they balance themself out, because once you got 2 on max size, you cant target any other unit to buff ( or for anything else like attacking, moving or casting spells :roll: ).
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

User avatar
mianmian
Addict
Addict
Posts: 405
Joined: August 12th, 2006, 4:13 pm
Location: Up North

#4 Post by mianmian »

Well.... wtf happened? Why are there huge units...?
-= I am the Grand Hammer =-
-Lithium flower

Hammel
Addict
Addict
Posts: 444
Joined: August 13th, 2006, 10:32 am
Location: The other side of the world... wait, the world is flat, right?

#5 Post by Hammel »

Plight's new buff, Aberration, also increases the size of units, apart from adding hp, dmg but also slowing them...

Well, on level 6, stuff is out of control, obviously ;). Btw, right afterwards I started cleaning up as Lich... seeing a screen large Abo pop into a tiny blood burst is kinda funny...

Post Reply