In the few test games i played, there's an apparent bug that causes the game to lag like hell for a while and eventualy become unplayable. I've been looking over skills I thought may be doing but I haven't seen anything yet, so I'm asking for help from you guys if it happens to you in some game.
I don't need the replays of those games, but a list of heroes used would be immensly helpful in tracking down the problem. This may not be an issue with undead becuase I redid some other spells to attempt to improve game performance. Spells each hero used (or didn't use) would be nice, but if a certain hero appears during several of these crashes I'll hopefully find it anyway.
Also should be noted that in the few games i encountered it I believe the lag was tied to spwns being in a very specific region. In one case it was just outside the southern Candleburg base, the lag stopped once we left that region but once we all walked back in it went to hell.
And another point, this should not be caused by a specific effect. Geyser is still relatively laggy, but its lag should go away after the spell effect ends. I'm looking for something that doens't seem attatched to any active spell.
DarnYak
Massive game lag?
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Aero (me), Spider, Scarab, Treant vs Naga, DL, Defiler, Garg ( all comps ) on Candle. Complete game with one merc push ( all 3 ) and several spawn unit waves. At the end I bought Earth.
No lag noticed, with fps on.
No lag noticed, with fps on.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer