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Path to Final Version

Posted: September 3rd, 2011, 11:04 am
by DarnYak
This is a rough list of what's left to be completed. Version numbers aren't set in stone. Going for constant minor weekly releases instead of one release every half year.

1.13
-c: Undead's Kedge hero (Sea Giant)
-d: Elf hero rebalancing/revamps
-e: Creep's Kedge hero (Murloc)
-f: Demon's Kedge hero (Red Swashy)
1.14: Gloom revamp
-b: Undead rebalancing/revamps
-c: Creep rebalancing/revamps
Tenative:
-d: Undead new hero (Alchemist)
-e: Capture mode revamp
-f: Demon new hero (Twins)
-g: Last elf hero (no concept at present)
Final Release: Remaining bugs & open release


And since I know some people are wondering: Elves were going to get a Kedge hero too, but the idea just wasn't coming together. The Demon hero was also having problems. However, it occurred to me I could merge them and they'd work out much better as a single demon hero. I'm not opposed to adding a Kedge hero, but that's not happening without a concept.

DarnYak

Re: Path to Final Version

Posted: September 3rd, 2011, 11:23 am
by jamn455
1.13
-b3: Arachnus, Lord of Webs, King of Spiders, Ruler of New Web City(Badass Spider that fucks shit up)

Re: Path to Final Version

Posted: September 3rd, 2011, 4:03 pm
by SuIIy
-f: Demon new hero (Twins)
Twins?

Re: Path to Final Version

Posted: September 3rd, 2011, 4:39 pm
by jamn455
Twins Bazzle, Twins.

Re: Path to Final Version

Posted: September 4th, 2011, 12:56 am
by Reaper
I second jamns spider monkey