Path to Final Version
Posted: September 3rd, 2011, 11:04 am
This is a rough list of what's left to be completed. Version numbers aren't set in stone. Going for constant minor weekly releases instead of one release every half year.
1.13
-c: Undead's Kedge hero (Sea Giant)
-d: Elf hero rebalancing/revamps
-e: Creep's Kedge hero (Murloc)
-f: Demon's Kedge hero (Red Swashy)
1.14: Gloom revamp
-b: Undead rebalancing/revamps
-c: Creep rebalancing/revamps
Tenative:
-d: Undead new hero (Alchemist)
-e: Capture mode revamp
-f: Demon new hero (Twins)
-g: Last elf hero (no concept at present)
Final Release: Remaining bugs & open release
And since I know some people are wondering: Elves were going to get a Kedge hero too, but the idea just wasn't coming together. The Demon hero was also having problems. However, it occurred to me I could merge them and they'd work out much better as a single demon hero. I'm not opposed to adding a Kedge hero, but that's not happening without a concept.
DarnYak
1.13
-c: Undead's Kedge hero (Sea Giant)
-d: Elf hero rebalancing/revamps
-e: Creep's Kedge hero (Murloc)
-f: Demon's Kedge hero (Red Swashy)
1.14: Gloom revamp
-b: Undead rebalancing/revamps
-c: Creep rebalancing/revamps
Tenative:
-d: Undead new hero (Alchemist)
-e: Capture mode revamp
-f: Demon new hero (Twins)
-g: Last elf hero (no concept at present)
Final Release: Remaining bugs & open release
And since I know some people are wondering: Elves were going to get a Kedge hero too, but the idea just wasn't coming together. The Demon hero was also having problems. However, it occurred to me I could merge them and they'd work out much better as a single demon hero. I'm not opposed to adding a Kedge hero, but that's not happening without a concept.
DarnYak