One thing I never got to do
Posted: July 10th, 2011, 10:50 pm
This is a fairly pointless thread, but kind of an FYI for anyone curious.
One thing I had really wanted to add was to add a secondary, per game code to go along with rank codes. This code would have no persistent information and would only be useful to the EotA bot. However, it would contain some very helpful per game information, stuff like which hero you picked, what skills you took, which side won, etc. And by saving this data it would allow me to create #1 player profiles for people, and #2 get broad statistics to analyze what the hell was going on in the EotA playerbase (figure out popular heroes/unpopular/etc.). This could have easily lead to a better developed game by having data showing where i should be focusing my efforts rather than just guessing with a vague sense of what people think.
Maybe I'll find a clever way to do something like this with SC2.
DarnYak
One thing I had really wanted to add was to add a secondary, per game code to go along with rank codes. This code would have no persistent information and would only be useful to the EotA bot. However, it would contain some very helpful per game information, stuff like which hero you picked, what skills you took, which side won, etc. And by saving this data it would allow me to create #1 player profiles for people, and #2 get broad statistics to analyze what the hell was going on in the EotA playerbase (figure out popular heroes/unpopular/etc.). This could have easily lead to a better developed game by having data showing where i should be focusing my efforts rather than just guessing with a vague sense of what people think.
Maybe I'll find a clever way to do something like this with SC2.
DarnYak