Missing Upgrades, looking for ideas

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DarnYak
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Missing Upgrades, looking for ideas

#1 Post by DarnYak »

Need some upgrades for these units:

Furbolgs (has Primal Frenzy/Feral Guard)
Trickster (has Animate Dead)
Ghoul (has Cannibalize (aka melee range life drain) and Frenzy)
Lost Soul (has Mind Flay)
Grunt (need 2) (has Avatar)
Axethrower (need 2) (has Ensnare)
Brute (has Frenzy - yes another one)

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Cokemonkey11
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Re: Missing Upgrades, looking for ideas

#2 Post by Cokemonkey11 »

You're looking for more abilities or just buffs for their regular abilities?
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DarnYak
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Re: Missing Upgrades, looking for ideas

#3 Post by DarnYak »

More abilities, ought to be based on standard wc3 abilities (I really dont want triggered abilities for spawns)

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Re: Missing Upgrades, looking for ideas

#4 Post by Cokemonkey11 »

Grunt (need 2): Cleaving Attack, (short lasting) divine shield
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Dekar
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Re: Missing Upgrades, looking for ideas

#5 Post by Dekar »

Furbolgs: Roar to scare enemies (miss/-damage)
Trickster: Short Mind Control or long cooldown on it
Grunt: Heavy Blow ( short stun and damage )
Lost Soul: These are banshees? Curse!
Brute: Shatter Armor
Ghoul: When they die nearby undeads are healed.
Axethrower: Uh, critical? Frenzy? Axe volley? ENSNARE?! Maybe their stats get boosted ( temporarily or permanently ) when they kill a unit.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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Re: Missing Upgrades, looking for ideas

#6 Post by DarnYak »

Lost souls are the undead tower casters. Uses one of the void walker models.

DarnYak

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