List of Bugs
Posted: November 18th, 2010, 1:22 am
DarnYak has called for a list of bugs and imbalance issues to be created, so I took on the challenge and came up with the following. If anyone else finds a bug they'd like to report, then feel free to add it here.
Changelog
11/17/10 - List started
11/17/10 - Two more bugs added
11/18/10 - Dryad's "Reverse Magic" bug added
11/19/10 - Blastcap Mushroom bug added
11/19/10 - Dispel tooltip (or lack thereof) bug added
11/19/10 - Unproven bugs list added
- Quests menu does not show information on game commands or modes available for input before a game starts, or ANY info for that matter
[FIXED]- Commands section in Quest menu says at the very top "...with the color indicating how damaged the tower is" obviously refers to the tower health command but it is cut off there
- There is no listed command for all pick mode in the Commands section of the Quest menu, in fact it seems several commands may be cut off... This should be fixed
[CHANGED]- Only being able to temper items in the field at Rank 6 is a SERIOUS imbalance issue, it makes Rank 6 and over people have an unfair advantage over those who aren't
- There should be a feature that allows you to type a command and see exactly how much Shield strength is left on your hero
[FIXED]- Misspelling; Throughout is spelled Throughtout and the "...destroyed the temple and killed thousands trapped inside" has no period or anything at the end, this is all in the beginning cinematics
[FIXED]- Misspelling; "...and you may now retrive the artifact" when a team achieves enough control should be spelled retrieve
[FIXED]- Misspelling; in Infiltrator's Sabotage skill, 'proportionally' is spelled 'proportionaly', and "...how damage it already is" should be damaged, and there is no period at the end either
[FIXED]- Elite Archers are shown to have 21-25 Piercing damage in their spawning tower description but actually have 41-47, and it doesn't even mention their siege attack against buildings
[FIXED]- Dire Howl debuff reads DireHowl in buffs section of a units description
[FIXED]- Hammer of Banning, which lets you vote to have a player kicked costs 300 gold? Why do we pay good money for something easily done with a text command?
- There should be a feature where as soon as a Tower Core is produced the entire team gets a message notifying them of it
[IGNORING]- Sometimes, somehow, AI heroes are able to hire a Goblin Zeppelin and use it intelligently, such as picking up units (yes, wave spawns) and dropping them behind the opposing wave, yet human players can do nothing of the sort
- There needs to be a 'freeze' option or similar disable for computer controlled players, as right now they seriously feed the other team
- Whenever an Arcane Wagon captures the artifact, ALL Obelisks are rendered inactive, cutting off any further energy. There isn't a problem with that, however there is NO warning to players that this will happen, this should definitely be fixed as it's a serious change in gameplay
[INTENTIONAL]- Emberwraith's Corona ultimate skill can be canceled prematurely by enemy players, I've seen it done using a silence or Mockery on Mystic Swashbuckler
[BALANCE IS FINE]- Despite Ghouls supposed to be the weakest basic melee in the game, they are stronger than even Elven Swordsmen, with 50 more HP and a bit more damage to boot, only thing Swordsmen have over them is 3 extra armor and that 'bonus' is nearly negligible. Swordsmen are far too weak and need a buff, and Ghouls possibly a nerf
[IRRELEVANT]- Dryad's (Arboreal Crusader) dispel, Reverse Magic, says it turns positive buffs into negative ones and vice versa but it does not actually do this
[FIXED]- In one game I played as Mystic Swashbuckler, I was hanging around bottom of the map when Putrid Eidolon casts his ultimate -- from next to his Equipment Store. Blastcap Mushrooms began appearing near me, from all the way across the map. It was almost like they were tracking me because they kept spawning right next to me even when I moved
[IRRELEVANT]- Divine Wizard's dispel ability has no description/tooltip, it is reported that neither do Time Cleric's or Dryads though I've yet to confirm the last two
[WOULD NEED REPLAY]- The -s command to display spell damage sometimes displays it wrong; earlier in a game my Mystic swashbuckler had 396 damage for his Demoralizing Blow, then when I researched an int upgrade and checked it afterwards it said 317. I checked it again and it said something between 350-370, I don't know if there's a reason for this flux like I didn't give it enough time to adjust or what
Unproven Bugs
These are bugs that have been reported but have not been confirmed by me to be truth yet, some of these might be out-of-date and already fixed, if so let me know
- Talisman of the Sun's AoE buff overwrites Scarab's Apotheosis buff, may do it with others too
- Issues with the -s command : viewtopic.php?f=32&t=1592
- Issues with Nephilim : viewtopic.php?f=32&t=1584
- Issues with Mana Residue : viewtopic.php?f=32&t=1354
- Issues with Rebirth : viewtopic.php?f=32&t=151
- Issues with Expunge : viewtopic.php?f=32&t=1441
- Glacial Tyrant's Arctic Cataclysm supposedly does not hit aerial units which have been grounded by the Frigid Blast spell
Changelog
11/17/10 - List started
11/17/10 - Two more bugs added
11/18/10 - Dryad's "Reverse Magic" bug added
11/19/10 - Blastcap Mushroom bug added
11/19/10 - Dispel tooltip (or lack thereof) bug added
11/19/10 - Unproven bugs list added
- Quests menu does not show information on game commands or modes available for input before a game starts, or ANY info for that matter
[FIXED]- Commands section in Quest menu says at the very top "...with the color indicating how damaged the tower is" obviously refers to the tower health command but it is cut off there
- There is no listed command for all pick mode in the Commands section of the Quest menu, in fact it seems several commands may be cut off... This should be fixed
[CHANGED]- Only being able to temper items in the field at Rank 6 is a SERIOUS imbalance issue, it makes Rank 6 and over people have an unfair advantage over those who aren't
- There should be a feature that allows you to type a command and see exactly how much Shield strength is left on your hero
[FIXED]- Misspelling; Throughout is spelled Throughtout and the "...destroyed the temple and killed thousands trapped inside" has no period or anything at the end, this is all in the beginning cinematics
[FIXED]- Misspelling; "...and you may now retrive the artifact" when a team achieves enough control should be spelled retrieve
[FIXED]- Misspelling; in Infiltrator's Sabotage skill, 'proportionally' is spelled 'proportionaly', and "...how damage it already is" should be damaged, and there is no period at the end either
[FIXED]- Elite Archers are shown to have 21-25 Piercing damage in their spawning tower description but actually have 41-47, and it doesn't even mention their siege attack against buildings
[FIXED]- Dire Howl debuff reads DireHowl in buffs section of a units description
[FIXED]- Hammer of Banning, which lets you vote to have a player kicked costs 300 gold? Why do we pay good money for something easily done with a text command?
- There should be a feature where as soon as a Tower Core is produced the entire team gets a message notifying them of it
[IGNORING]- Sometimes, somehow, AI heroes are able to hire a Goblin Zeppelin and use it intelligently, such as picking up units (yes, wave spawns) and dropping them behind the opposing wave, yet human players can do nothing of the sort
- There needs to be a 'freeze' option or similar disable for computer controlled players, as right now they seriously feed the other team
- Whenever an Arcane Wagon captures the artifact, ALL Obelisks are rendered inactive, cutting off any further energy. There isn't a problem with that, however there is NO warning to players that this will happen, this should definitely be fixed as it's a serious change in gameplay
[INTENTIONAL]- Emberwraith's Corona ultimate skill can be canceled prematurely by enemy players, I've seen it done using a silence or Mockery on Mystic Swashbuckler
[BALANCE IS FINE]- Despite Ghouls supposed to be the weakest basic melee in the game, they are stronger than even Elven Swordsmen, with 50 more HP and a bit more damage to boot, only thing Swordsmen have over them is 3 extra armor and that 'bonus' is nearly negligible. Swordsmen are far too weak and need a buff, and Ghouls possibly a nerf
[IRRELEVANT]- Dryad's (Arboreal Crusader) dispel, Reverse Magic, says it turns positive buffs into negative ones and vice versa but it does not actually do this
[FIXED]- In one game I played as Mystic Swashbuckler, I was hanging around bottom of the map when Putrid Eidolon casts his ultimate -- from next to his Equipment Store. Blastcap Mushrooms began appearing near me, from all the way across the map. It was almost like they were tracking me because they kept spawning right next to me even when I moved
[IRRELEVANT]- Divine Wizard's dispel ability has no description/tooltip, it is reported that neither do Time Cleric's or Dryads though I've yet to confirm the last two
[WOULD NEED REPLAY]- The -s command to display spell damage sometimes displays it wrong; earlier in a game my Mystic swashbuckler had 396 damage for his Demoralizing Blow, then when I researched an int upgrade and checked it afterwards it said 317. I checked it again and it said something between 350-370, I don't know if there's a reason for this flux like I didn't give it enough time to adjust or what
Unproven Bugs
These are bugs that have been reported but have not been confirmed by me to be truth yet, some of these might be out-of-date and already fixed, if so let me know
- Talisman of the Sun's AoE buff overwrites Scarab's Apotheosis buff, may do it with others too
- Issues with the -s command : viewtopic.php?f=32&t=1592
- Issues with Nephilim : viewtopic.php?f=32&t=1584
- Issues with Mana Residue : viewtopic.php?f=32&t=1354
- Issues with Rebirth : viewtopic.php?f=32&t=151
- Issues with Expunge : viewtopic.php?f=32&t=1441
- Glacial Tyrant's Arctic Cataclysm supposedly does not hit aerial units which have been grounded by the Frigid Blast spell