Something about Blizzard crashing tournaments
Posted: November 7th, 2010, 5:11 pm
Or somehing.
According to the small-scale storm brewing on the B-Net(2.0) forums at the moment, the MLG finals were brought to a halt because an error in Blizzard's new improved and totally better than the old one model forced a disconnect.
Also also apparently was the fact that there were lag issues during the Blizzcon tournament, which on top of this more recent incident is adding more weight to the arguement of having some sort of LAN support, even if just for official tournaments so this sort of thing doesn't repeat itself.
If I wasn't so distracted watching the replay of TvC from the SoCal Regionals I would've seen it for myself.
Maybe
According to the small-scale storm brewing on the B-Net(2.0) forums at the moment, the MLG finals were brought to a halt because an error in Blizzard's new improved and totally better than the old one model forced a disconnect.
Also also apparently was the fact that there were lag issues during the Blizzcon tournament, which on top of this more recent incident is adding more weight to the arguement of having some sort of LAN support, even if just for official tournaments so this sort of thing doesn't repeat itself.
If I wasn't so distracted watching the replay of TvC from the SoCal Regionals I would've seen it for myself.
Maybe