SC2 Beta
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
Yeah I managed to add some europeans.
I rushed with roaches ( ZvsT ) the guy who invited me and who has over 200 games and managed to win.
I experienced and read that most games in lower skill levels end pretty quickly with the first battle deciding the winner. Feels a bit strange, especially if you have a WC3 melee background.
Zerg can cover the map with burrowed creep tumors, giving them free vision until destroyed.
It also has some annoying micro sinks like queens and chrono boost. Especially queens.
I rushed with roaches ( ZvsT ) the guy who invited me and who has over 200 games and managed to win.
I experienced and read that most games in lower skill levels end pretty quickly with the first battle deciding the winner. Feels a bit strange, especially if you have a WC3 melee background.
Zerg can cover the map with burrowed creep tumors, giving them free vision until destroyed.
It also has some annoying micro sinks like queens and chrono boost. Especially queens.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
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- Corpse
- Posts: 1024
- Joined: August 13th, 2006, 11:17 am
- Realm: Azeroth (U.S. East)
- Location: Trollville, FlAmerica
Re: SC2 Beta
I got an account as well, jamn.Jamn.
Line 'em up.
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
Re: SC2 Beta
No Cross-Realm support and apparently there isn't going to be any in Live ether. Blizz are tards for that IMO.
-= I am the Grand Hammer =-
-Lithium flower
-Lithium flower
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
No cross realm SC2 playing in the final version? x_X
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
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- Addict
- Posts: 417
- Joined: February 2nd, 2009, 6:04 pm
- Realm: Azeroth (U.S. East)
- Battle.net name: Roflfax
Re: SC2 Beta
They said it is something they plan to work towards in the future but they don't believe it to be an immediate concern.
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- Addict
- Posts: 417
- Joined: February 2nd, 2009, 6:04 pm
- Realm: Azeroth (U.S. East)
- Battle.net name: Roflfax
Re: SC2 Beta
From what I understand your b-net account is set to a certain location on creation and that is the realm you play on in SC2
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
They better add it before the final release.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
Gold League with 7 wins, 2 loses and 1 disc.
Go me!
Go me!
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: SC2 Beta
It won't be out for release Dekar. I don't even know if they've confirmed for after release.
I know that region is tied to the Launcher, so if you get a US BNet account (us.battle.net) you can force a SC2 CD key onto it and then DL the client from your account to get onto the NA server.
I know that region is tied to the Launcher, so if you get a US BNet account (us.battle.net) you can force a SC2 CD key onto it and then DL the client from your account to get onto the NA server.
-= I am the Grand Hammer =-
-Lithium flower
-Lithium flower
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
Thats what im going to do if I ever get a second key.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: SC2 Beta
If you get two keys before I get one i'm going to eternally hate youDekar wrote:Thats what im going to do if I ever get a second key.
DarnYak
Re: SC2 Beta
My friend has had 4 keys.DarnYak wrote:If you get two keys before I get one i'm going to eternally hate youDekar wrote:Thats what im going to do if I ever get a second key.
DarnYak
-= I am the Grand Hammer =-
-Lithium flower
-Lithium flower
- Discombobulator
- Retired
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- Battle.net name: Karunecm
- Contact:
Re: SC2 Beta
Well you all suck.
DarnYak
DarnYak
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
You should just mail Blizz and tell them you made EotA, the one map from the hall of fame and you would like to make quality SC2 maps and therefore you require access to the beta.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
- Luftwaffles
- Communist
- Posts: 398
- Joined: May 22nd, 2009, 11:48 pm
- Realm: Azeroth (U.S. East)
- Battle.net name: Ion_Killer
WereWabbit
Canucklehead
Luftwaffles - Location: Canada
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
Yak, give us the Witching Hour map unprotected so we can port it to SC2!
Or just to make it compatible with the latest patch to take a last look at it.
Or just to give me a way to get the map without asking around.
Or just to make it compatible with the latest patch to take a last look at it.
Or just to give me a way to get the map without asking around.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
- GeneralFunk
- 3/4s Weeaboo
- Posts: 328
- Joined: June 3rd, 2009, 11:56 pm
- Realm: Azeroth (U.S. East)
- Contact:
Re: SC2 Beta
Dekar wrote:Yak, give us the Witching Hour map unprotected so we can port it to SC2!
Or just to make it compatible with the 1.24+ to take a last look at it.
Or just to give me a way to get the map without asking around.
Re: SC2 Beta
Sure why not, I think this is the right file
The errors are probably all the hashtable crap that I had to do for EotA. I'm not sure how hard converting it would be.
DarnYak
The errors are probably all the hashtable crap that I had to do for EotA. I'm not sure how hard converting it would be.
DarnYak
- Attachments
-
- Witching Hour 1_0 Unlocked.w3x
- (970.94 KiB) Downloaded 426 times
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
Awesome!
edit: It uses several handle functions which got banned and not replaced by Blizz.
or ...
lol you cast regions to units and back D:
thats impossible to fix
editeditedit: used a version switcher to go back to 1.20e and im playing witching hour right now!
final edit: I would really like to see a map like this in SC2.
edit: It uses several handle functions which got banned and not replaced by Blizz.
or ...
lol you cast regions to units and back D:
thats impossible to fix
editeditedit: used a version switcher to go back to 1.20e and im playing witching hour right now!
final edit: I would really like to see a map like this in SC2.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: SC2 Beta
Its fixable, just make an array of regions and store the index of the region instead.Dekar wrote:lol you cast regions to units and back D:
thats impossible to fix
DarnYak
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: SC2 Beta
Fine. Here is a partly fixed version.
Works:
-It loads.
-You can move around with the start hack I added ( removes black screen ).
-Patrols.
-Building fadeout.
Doesnt work:
-Unit interactions like getting attacked for killing someone.
-Checking corpse infos.
-Screen stays black without start hack. A trigger may get stuck somewhere.
I never changed any other trigger to store a handle inside there, so the item scry and blood stuff should be broken because of it.
Works:
-It loads.
-You can move around with the start hack I added ( removes black screen ).
-Patrols.
-Building fadeout.
Doesnt work:
-Unit interactions like getting attacked for killing someone.
-Checking corpse infos.
-Screen stays black without start hack. A trigger may get stuck somewhere.
Code: Select all
function GetUnitById takes string major, string s returns unit
return LoadUnitHandle(hash, StringHash(major), StringHash(s))
endfunction
function GetItemById takes string major, string s returns item
return LoadItemHandle(hash, StringHash(major), StringHash(s))
endfunction
- Attachments
-
- Witching Hour 1_0 Unlocked fix1.w3x
- (970.83 KiB) Downloaded 428 times
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: SC2 Beta
Not that it was ever used.Dekar wrote:I never changed any other trigger to store a handle inside there, so the item scry and blood stuff should be broken because of it.
DarnYak