Page 1 of 1

1.12c7 Bugs

Posted: September 4th, 2009, 2:50 pm
by Lanthis
Just had a leak on Kedge with Ahkmed in my game.

Checked WC3 after game, was using over 1GB of RAM, was getting .25-.5fps during game. There were alot of mobs around the 2nd base on the top left lane, all with the model of Rue's guards, not sure what their name was, not sure if they had something to do with it.

Re: 1.12c7 Bugs

Posted: September 4th, 2009, 3:12 pm
by DarnYak
Oh, that might be the current crash cause. The tower guards are totaly broken.

DarnYak

Re: 1.12c7 Bugs

Posted: September 7th, 2009, 5:15 pm
by Lanthis
Just had a complete client crash, no error or anything, no replay log (strange?). I was just rune shelling a bane with bane's shield up.


Edit:

Just confirmed everyone else in the game had a crash as well.

Re: 1.12c7 Bugs

Posted: September 10th, 2009, 7:23 am
by Discombobulator
Crashed, on Candle, with Tyrant, Eido, Harpy, Tact (afked), Icespinner, Scarab, AM, Ember, probably AA.

A few minutes before the crash, I saw some weird shit happening with Eidolon's ult's mushrooms. His ult was up just below the top team's base, but several mushrooms spawned in the bottom base (and got destroyed by towers).

Re: 1.12c7 Bugs

Posted: September 10th, 2009, 7:48 am
by Lanthis
I've also seen the mushrooms go on a rampage, but not on candle.