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Items overriding certain abilities

Posted: September 1st, 2009, 9:23 am
by Dark_Nemesis
A list of the artifacts/items that override hero abilities?

I've heard of the following:

Fury Orb--Shammy innate

Fury Orb--Swashy innate

Talisman--Tact's valiant stand

...

Re: Items overriding certain abilities

Posted: September 1st, 2009, 9:39 am
by Dekar
Critical Gloves on crit - Shammy innate

Re: Items overriding certain abilities

Posted: September 1st, 2009, 10:23 am
by mianmian
Keen Blade and crit gloves.

Crit gloves and Hamstring.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 10:24 am
by Dekar
But only on a double crit! Crit stacks up to 2 times.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 10:52 am
by Lanthis
Dekar wrote:But only on a double crit! Crit stacks up to 2 times.
Huh?

Re: Items overriding certain abilities

Posted: September 1st, 2009, 11:15 am
by Dekar
You can get critical strike from a maximum of 2 sources. They both work but if when they procc on the same attack, only one of them will increase the damage dealt.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 11:46 am
by Discombobulator
No, crit does not stack. If double numbers show up, only the lower value is taken.

Check the dota forums if you don't believe me.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 1:45 pm
by BustroQuick
Please keep the discussion game-related. Thanks.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 2:40 pm
by Lanthis
Oh man, so no more crit gloves or orb on swashy...

Does blink stick IAS work with flurry?

Re: Items overriding certain abilities

Posted: September 1st, 2009, 2:49 pm
by Dekar
IAS generally stacks.

Bash can comes from 2 sources like critical I think, not sure.
Evasion does not stack at all.
Magic resistance stacks with dimishing returns.
Orb effects dont stack.
Everything else stacks.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 3:12 pm
by Elreth
Are you sure about evasion? I have always been under the impression that each evasion source is checked individually. I remember testing this before as well...

Re: Items overriding certain abilities

Posted: September 1st, 2009, 4:36 pm
by Dekar
Quite sure.
But you can go and check some DotA pages for confirmation.

Re: Items overriding certain abilities

Posted: September 1st, 2009, 5:24 pm
by mianmian
Black Arrow fucks shit up too, doesn't work with crit gloves or Orb.