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[FIXED] Infested stumps

Posted: August 27th, 2009, 8:48 pm
by rinco
putrid's stumps are only attacking heroes in 1.12c7

also don't know if its a bug but the locusts only give 1 mana per attack, the stumps seemed to of got mana faster in 1.12c5

Re: Infested stumps

Posted: August 27th, 2009, 8:53 pm
by DarnYak
They're suppose to only attack non-heroes, how the hell did I fuck that up.

Haven't changed the mana thing at all.

DarnYak

Re: Infested stumps

Posted: August 27th, 2009, 11:33 pm
by coramoor2
they get mana each attack, right? could easily just be that they attacked more since they could target creeps, and now can only hit heroes.

Re: Infested stumps

Posted: August 27th, 2009, 11:36 pm
by Dark_Nemesis
also don't know if its a bug but the locusts only give 1 mana per attack, the stumps seemed to of got mana faster in 1.12c5
Eidolon was hugely OP in c5 iirc.

Re: Infested stumps

Posted: August 28th, 2009, 6:21 pm
by coramoor2
you recall incorrectly. he was OP in c4, and just a strong lane holder in c5.

Re: Infested stumps

Posted: August 28th, 2009, 6:25 pm
by Dark_Nemesis
you recall incorrectly. he was OP in c4, and just a strong lane holder in c5.
So....you're saying he was OP in both versions?

Lol.

Re: Infested stumps

Posted: August 28th, 2009, 6:31 pm
by Kalrithus
No he received the nerf bat in c5, being a strong lane holder is nothing compared to what he was.

Re: Infested stumps

Posted: August 28th, 2009, 6:38 pm
by Dark_Nemesis
I stand corrected then. But my entire point was that he previously was OP. Regardless of the version.

Re: Infested stumps

Posted: August 29th, 2009, 4:42 am
by Discombobulator
He sucks now. Nerfed way too hard.

Re: Infested stumps

Posted: August 29th, 2009, 10:38 am
by coramoor2
nah, hes still pretty strong. hes no longer cenarius, able to obliterate everything, but he is still quite the lane holder. with his spore clouds, aoe damage, entangle (esp the re-entangle talent) and fungal armor, it still takes some strategy to get him to move back. its just that one hero with some consumables now has a chance to force him back, where before it would take two or three. his stumps are very strong (when working properly, i suspect their lack of mana in this version is lack of targets since they only hit heroes in this version), and his ultimate is still pretty amazing at stopping a push.