Hero Suggestion : Flameguard
Posted: August 19th, 2009, 1:40 pm
Hero
Name:Gar'Thol
Hero Class: Flameguard
Background: Altough being a powerful warrior among the orcs he did not stand a chance against Deinnov and his power
and thus was enslaved and integrated into the demon ranks. Due to his feral spirit no one knows if he is
loyal towards his new struggle-addicted master, or would turn against him for the chance of freedom.
Model Suggestion: The good old Fel-Orc-Blademaster
Attribute Suggestions: Strength : 21 + 2.1 per Level (Primary)
Agility : 17 + 1.4 per Level
Intelligence: 16 + 1.6 per Level
Base Attack : 51 - 62
Base Attack Speed: 1.43
Base Armor : 11
Base MS : 280
Attack Range : Melee
Faction: Fel Horde
Skill Suggestions
Innate: Furious Leap
The Hero teleports a small distance, removing all magic affecting the hero in the process.
Type: Abjuration; Target Location
Cooldown: 60 seconds
Maximum Range of Teleport: 600
Mana Cost: 50
First Skill: Crude Swing
Gar'Thol echants his blade at target location and, after 2 seconds, strikes enemies in a fan
shaped area in front of him with, dealing physical damage to them and knocking them back.
Damage:100 + Str / 145 + 1.5 * Str / 190 + 2 * Str / 235 + 2.5 * Str / 280 + 3 * Str / 325 + 3.5 * Str
Knockback Potential: 300 / 325 / 350 / 375 / 400 / 450
Type: Physical , Enchantment ; Target Location , Channeling
Cooldown: 15 seconds
Mana Cost: 80 / 90 / 100 / 110 / 120 / 130
Cast Range: 0
Channeling Time: 2 seconds
AoE Range: 300 in 290° - 70° degree in front of the hero
Seconds Skill: Ignite
Gar'Thol curses hostile units in a target area to take amplified damage, if a unit under effect of this
curse suffers of evocation damage, the curse will be removed and the unit will be set on fire ,
dealing damage over a set duration.
Amplified Damage: + 10 % / + 20 % / + 30 % / + 40 % / + 50 % / + 60 % damage from all sources
Fire Damage: 10 + 0.2 * Int / 15 + 0.25 * Int / 20 + 0.3 * Int / 25 + 0.35 * Int / 30 + 0.4 * Int
/ 35 + 0.5 * Int evocation damage per second
Duration (Incinerate): 20 on common , 5 on heroes
Duration (Fire) : 20 on common , 10 on heroes
Type:Necromancy , Evocation ; Target Area, Debuff
Cooldown: 80 / 70 / 60 / 50 / 40 / 30
Mana Cost: 115 / 120 / 125 / 130 / 135 / 140
Cast Range: 500 / 550 / 600 / 650 / 700 / 800
AoE Range: 300 / 350 / 400 / 450 / 500 / 600
Third Skill: Meditation of Warmth
Gar'Thol starts to meditate and channels for a set time. During that time any damage inflicted by any
source in a set area is stored as a token in a "token pool"( for example 60 damage points are 60 tokens)
around Gar'Thol. When the channeling time expires or is interupted all friendly units in an area around
Gar'Thol are healed by the "token pool" ,with the maximum amount healed being a perecentage of the
"token pools" total. Heroes and severely injured units are the primary target of the healing, if no injured
units are in the area Mana is restored instead. If the maximum cap is not reached, the rest of the
tokens decay instantly, unless a special talent has been purchased.
Percentage of "token pool" used: 75 % / 80 % / 85 % / 90 & / 95 % / 100 %
Type: Abjuration; Channeling
Cooldown: 60 seconds
Mana Cost: 60 / 80 / 100 / 120 / 140 / 160
Channeling Time: 20 seconds
AoE Range (Tokens) : 600 / 700 / 800 / 900 / 1000 / 1100
AoE Range (Restoration): 400 / 500 / 600 / 700 / 800 / 900
Fourth Skill Pillar of Fire
Gar'Thol summons an immobile Pillar of Fire at target location which decreases incoming physical
damage and increases armor of close-by allies, aswell as revealing nearby invisible hostile units. The
Pillar of fire deals evocation damage to a single hostile unit every 5 seconds, if one is in range.
Amount of physical Damage decreased: 10 / 14 / 18 / 22 / 26 / 30
Amount of Armor increased: 6 / 10 / 14 / 18 / 22 / 26
AoE (Auras): 350 / 400 / 450 / 500 / 550 / 600
Pillar Health: 500 / 600 / 700 / 800 / 900 / 1000
Pillar Armor: 5 / 8 / 11 / 14 / 17 / 20
Pillar Damage: 50 + 0.4 * Int / 75 + 0.6 * Int / 100 + 0.8 * Int / 125 + Int / 150 + 1.2 * Int / 175 + 1.4 * Int
evocation damage to a random target every 5 seconds
Pillar Damage Range: 400 / 450 / 500 / 550 / 600 / 650 ; Targets: All but Buildings
Pillar Sight Range: 1000 / 1200 / 1400 / 1600 / 1800 / 2000
Invisible Detection Range: 500 / 600 / 700 / 800 / 900 / 1000
Pillar Duration: 60 / 80 / 100 / 120 / 140 / 160 seconds
Type: Conjuration ; Target Location, Summoning
Cooldown: 90 seconds
Mana Cost: 135 / 170 / 205 / 240 / 275 / 300
Cast Range: 700
Ultimate Wildfire
Gar'Thol sets a target unit ablaze for a set duration. The affected unit has decreased armor and a chance
to spread the affliction to other hostile nearby units like a plaque. If the duration of the spell expires, the
unit has an decreased chance to again be effected by Wildfire, if another unit with that affliction is nearby.
Wildfire Damage: 30 + 0.4 * Int / 40 + 0.5 * Int / 50 + 0.6 * Int / 60 + 0.7 * Int evocation damage per second
Wildfire Spread Range: 300 / 350 / 400 / 450
Wildfire Spread Chance: 30 % / 35 % / 40 % / 45 % per second to all units within range
Armor Reduction: 5 / 10 / 15 / 20
Wildfire Duration: 20 on common , 10 on heroes
Reaffliction chance after expiration: 15 % / 18 % / 22 % / 25 % Chance of affliction per second
Type: Enchantment , Evocation ; Target hostile unit , Debuff
Cooldown: 160 / 140 / 120 / 100 seconds
Mana Cost: 250 / 280 / 310 / 340
Cast Range : 125
Talents
Nurturing Upgrades: 3
Crystal Cost: 15 / 18 / 21
Skills affected: Meditation of Warmth
Description: If ,after Meditation of Warmth expires and the restoration is applied. the maximum cap of
points being restored has not been reached. A fire elemental with hitpoints equal to the remaining token
points is spawned at Gar'thol's location. The damage of the elemental equals to 10 / 15 /20 % of it's
hitpoints.
Quickblade Upgrades: 2
Crystal Cost: 8 / 13
Skills affected: Crude Swing
Description: Decreases the channeling time of Crude Swing to 1.5 / 1 second(s).
Lingering Fire Upgrades: 1
Crystal Cost: 20
Skills affected: Wildfire
Description: If Wildfire is dispelled, it is applied to the dispelling unit instead, with the duration being
the total amount of duration that has been dispelled.
Burning Blade Upgrades: 5
Crystal Cost: 6 / 8 / 10 / 12 / 14
Base Damage Transmutation
Description: 10 % / 20 % / 30 % / 40 % / 50 % of Gar'Thols attack damage is dealt as evocation
damage instead of physical damage, thus ignoring physical armor.
Hope you will find it interesting, if you find a spelling mistake you can keep it,
Sorlag
Name:Gar'Thol
Hero Class: Flameguard
Background: Altough being a powerful warrior among the orcs he did not stand a chance against Deinnov and his power
and thus was enslaved and integrated into the demon ranks. Due to his feral spirit no one knows if he is
loyal towards his new struggle-addicted master, or would turn against him for the chance of freedom.
Model Suggestion: The good old Fel-Orc-Blademaster
Attribute Suggestions: Strength : 21 + 2.1 per Level (Primary)
Agility : 17 + 1.4 per Level
Intelligence: 16 + 1.6 per Level
Base Attack : 51 - 62
Base Attack Speed: 1.43
Base Armor : 11
Base MS : 280
Attack Range : Melee
Faction: Fel Horde
Skill Suggestions
Innate: Furious Leap
The Hero teleports a small distance, removing all magic affecting the hero in the process.
Type: Abjuration; Target Location
Cooldown: 60 seconds
Maximum Range of Teleport: 600
Mana Cost: 50
First Skill: Crude Swing
Gar'Thol echants his blade at target location and, after 2 seconds, strikes enemies in a fan
shaped area in front of him with, dealing physical damage to them and knocking them back.
Damage:100 + Str / 145 + 1.5 * Str / 190 + 2 * Str / 235 + 2.5 * Str / 280 + 3 * Str / 325 + 3.5 * Str
Knockback Potential: 300 / 325 / 350 / 375 / 400 / 450
Type: Physical , Enchantment ; Target Location , Channeling
Cooldown: 15 seconds
Mana Cost: 80 / 90 / 100 / 110 / 120 / 130
Cast Range: 0
Channeling Time: 2 seconds
AoE Range: 300 in 290° - 70° degree in front of the hero
Seconds Skill: Ignite
Gar'Thol curses hostile units in a target area to take amplified damage, if a unit under effect of this
curse suffers of evocation damage, the curse will be removed and the unit will be set on fire ,
dealing damage over a set duration.
Amplified Damage: + 10 % / + 20 % / + 30 % / + 40 % / + 50 % / + 60 % damage from all sources
Fire Damage: 10 + 0.2 * Int / 15 + 0.25 * Int / 20 + 0.3 * Int / 25 + 0.35 * Int / 30 + 0.4 * Int
/ 35 + 0.5 * Int evocation damage per second
Duration (Incinerate): 20 on common , 5 on heroes
Duration (Fire) : 20 on common , 10 on heroes
Type:Necromancy , Evocation ; Target Area, Debuff
Cooldown: 80 / 70 / 60 / 50 / 40 / 30
Mana Cost: 115 / 120 / 125 / 130 / 135 / 140
Cast Range: 500 / 550 / 600 / 650 / 700 / 800
AoE Range: 300 / 350 / 400 / 450 / 500 / 600
Third Skill: Meditation of Warmth
Gar'Thol starts to meditate and channels for a set time. During that time any damage inflicted by any
source in a set area is stored as a token in a "token pool"( for example 60 damage points are 60 tokens)
around Gar'Thol. When the channeling time expires or is interupted all friendly units in an area around
Gar'Thol are healed by the "token pool" ,with the maximum amount healed being a perecentage of the
"token pools" total. Heroes and severely injured units are the primary target of the healing, if no injured
units are in the area Mana is restored instead. If the maximum cap is not reached, the rest of the
tokens decay instantly, unless a special talent has been purchased.
Percentage of "token pool" used: 75 % / 80 % / 85 % / 90 & / 95 % / 100 %
Type: Abjuration; Channeling
Cooldown: 60 seconds
Mana Cost: 60 / 80 / 100 / 120 / 140 / 160
Channeling Time: 20 seconds
AoE Range (Tokens) : 600 / 700 / 800 / 900 / 1000 / 1100
AoE Range (Restoration): 400 / 500 / 600 / 700 / 800 / 900
Fourth Skill Pillar of Fire
Gar'Thol summons an immobile Pillar of Fire at target location which decreases incoming physical
damage and increases armor of close-by allies, aswell as revealing nearby invisible hostile units. The
Pillar of fire deals evocation damage to a single hostile unit every 5 seconds, if one is in range.
Amount of physical Damage decreased: 10 / 14 / 18 / 22 / 26 / 30
Amount of Armor increased: 6 / 10 / 14 / 18 / 22 / 26
AoE (Auras): 350 / 400 / 450 / 500 / 550 / 600
Pillar Health: 500 / 600 / 700 / 800 / 900 / 1000
Pillar Armor: 5 / 8 / 11 / 14 / 17 / 20
Pillar Damage: 50 + 0.4 * Int / 75 + 0.6 * Int / 100 + 0.8 * Int / 125 + Int / 150 + 1.2 * Int / 175 + 1.4 * Int
evocation damage to a random target every 5 seconds
Pillar Damage Range: 400 / 450 / 500 / 550 / 600 / 650 ; Targets: All but Buildings
Pillar Sight Range: 1000 / 1200 / 1400 / 1600 / 1800 / 2000
Invisible Detection Range: 500 / 600 / 700 / 800 / 900 / 1000
Pillar Duration: 60 / 80 / 100 / 120 / 140 / 160 seconds
Type: Conjuration ; Target Location, Summoning
Cooldown: 90 seconds
Mana Cost: 135 / 170 / 205 / 240 / 275 / 300
Cast Range: 700
Ultimate Wildfire
Gar'Thol sets a target unit ablaze for a set duration. The affected unit has decreased armor and a chance
to spread the affliction to other hostile nearby units like a plaque. If the duration of the spell expires, the
unit has an decreased chance to again be effected by Wildfire, if another unit with that affliction is nearby.
Wildfire Damage: 30 + 0.4 * Int / 40 + 0.5 * Int / 50 + 0.6 * Int / 60 + 0.7 * Int evocation damage per second
Wildfire Spread Range: 300 / 350 / 400 / 450
Wildfire Spread Chance: 30 % / 35 % / 40 % / 45 % per second to all units within range
Armor Reduction: 5 / 10 / 15 / 20
Wildfire Duration: 20 on common , 10 on heroes
Reaffliction chance after expiration: 15 % / 18 % / 22 % / 25 % Chance of affliction per second
Type: Enchantment , Evocation ; Target hostile unit , Debuff
Cooldown: 160 / 140 / 120 / 100 seconds
Mana Cost: 250 / 280 / 310 / 340
Cast Range : 125
Talents
Nurturing Upgrades: 3
Crystal Cost: 15 / 18 / 21
Skills affected: Meditation of Warmth
Description: If ,after Meditation of Warmth expires and the restoration is applied. the maximum cap of
points being restored has not been reached. A fire elemental with hitpoints equal to the remaining token
points is spawned at Gar'thol's location. The damage of the elemental equals to 10 / 15 /20 % of it's
hitpoints.
Quickblade Upgrades: 2
Crystal Cost: 8 / 13
Skills affected: Crude Swing
Description: Decreases the channeling time of Crude Swing to 1.5 / 1 second(s).
Lingering Fire Upgrades: 1
Crystal Cost: 20
Skills affected: Wildfire
Description: If Wildfire is dispelled, it is applied to the dispelling unit instead, with the duration being
the total amount of duration that has been dispelled.
Burning Blade Upgrades: 5
Crystal Cost: 6 / 8 / 10 / 12 / 14
Base Damage Transmutation
Description: 10 % / 20 % / 30 % / 40 % / 50 % of Gar'Thols attack damage is dealt as evocation
damage instead of physical damage, thus ignoring physical armor.
Hope you will find it interesting, if you find a spelling mistake you can keep it,
Sorlag