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some suggestions

Posted: August 30th, 2006, 2:10 pm
by ashwa
Hey, I just wanna state my suggestion for future skills for the heroes, I would like to see more big buffs with large debuffs at the same time, like more dmg while slowing friendly movement or something like that, I like the tactical puzzle that makes.

And I would also see that the catapults are harmed by more spells, seeing someone massing them with upgrades etc really is hard to stop compared to many other tower strats. its hard to counter when your hero cant slay them en masse.

thanks

Posted: September 2nd, 2006, 4:00 am
by Hammel
Drakes > cats.

And many heroes can own cats, like Aero, AC, SB and Gravel.

When you get enough drakes and the enemy doesnt have enough archers/arachs, they just own the anti air and then the cats and the rest and the cats are doomed because they cannot do anything against it.

DW cannot hit cats with HS anymore because he uses holy energy which shouldnt really harm wood (or stone=towers)

-Ham

Posted: September 2nd, 2006, 8:08 am
by Furion
Whtas about hitting intelligent wood?
i mean catas move and shoot all alone (at least it looks like that)
arent they manned somehow?wouldnt he be able to kill the crew?

Posted: September 2nd, 2006, 9:37 am
by Hammel
Yak will have reasons because he changed it in 1.11...

Ohh, and SOMEONE will also control tanks and shredders, still they dont get hit by HS and Wail and stuff...

-Ham

Posted: September 2nd, 2006, 10:53 am
by Furion
well its not really logical, but if the balance needs it ...well then keep it