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EotA 1.12c5 Test Release

Posted: August 7th, 2009, 10:25 pm
by DarnYak
This release is dedicated to how frustrated blizzard makes me

I'll do c6 etc. as needed for a week or two.

DarnYak

Re: EotA 1.12c5 Test Release

Posted: August 7th, 2009, 10:31 pm
by Cokemonkey11
hostem WHERE ARST THOU

Re: EotA 1.12c5 Test Release

Posted: August 7th, 2009, 10:35 pm
by DarnYak
We're putting it up, come to eota east. I'll be streaming my test games too.

DarnYak

Re: EotA 1.12c5 Test Release

Posted: August 8th, 2009, 2:16 am
by Dekar
Here is another reason for a small delay of 1.12c5:

Image

Instead of saving the test map for Yak in the actual folder I selected, Windows 7 believed its a great idea to move it into this VirtualStore instead without any notice ( see last 3 locations ), making me and WC3 unable to find it.

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 5:53 pm
by Dark_Nemesis
Did Garg get fixed?

I saw the list of fixes and noticed Neph got his CD's dealt with hopefully, but was curious about Garg.

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 8:57 pm
by tks_ftw
From what I've seen, the Garg has been fixed. Not 100% sure but I know it worked a few times.

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 9:23 pm
by Dark_Nemesis
Ravenous dive is what I was asking about, in c4 it wouldn't appear when you tried to skill it. :(

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 9:26 pm
by Kalrithus
If you read the changelog Yak posted a link to, the bugfix for Ravenous Dive was implemented.

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 10:05 pm
by Luftwaffles
Nevermind.

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 10:41 pm
by Dark_Nemesis
If you read the changelog Yak posted a link to, the bugfix for Ravenous Dive was implemented.
Thought I checked it, I'll look again.

Re: EotA 1.12c5 Test Release

Posted: August 10th, 2009, 11:22 pm
by Luftwaffles
It's fixed and I've used it lots of times.

Re: EotA 1.12c5 Test Release

Posted: August 11th, 2009, 12:04 am
by Dark_Nemesis
It's fixed and I've used it lots of times.
Ok, good, I haven't had a chance to play Garg online, other then time he was broken, and that didn't go too well... :roll: :cry:

The only real thing I could do was push with my Abber+Stonegaze strat, and that got tanked quickly enough by an appearing enemy dryad. Think I may have been Reborn, actually, I know that kid plays a mean-ass dryad.

Re: EotA 1.12c5 Test Release

Posted: August 11th, 2009, 4:41 pm
by Kalrithus
I know that kid plays a mean-ass dryad.
Be grateful he's also the patient type because this is a rather offensive statement. One you are not, I would imagine, on familiar terms with reborn so using the word kid is improper in that sense. Two in all likelyhood he is older than you, if we were to go on maturity and intelligence alone, and no that is not a slight on you as reborn is above the norm when it comes to both those things (so no reason to say I'm flaming :twisted: ) so again the term becomes negative. Finally to my knowledge reborn is not a young goat or some other kind of young animal that would be referred to properly as a kid, further making it insulting.

The only reason I detailed the explanation was because I knew some part of you would wonder why I said your statement was offensive, please take it to heart.
The only real thing I could do was push with my Abber+Stonegaze strat, and that got tanked quickly enough by an appearing enemy dryad.
Some tips: A few points into stone gaze are ok but focus on terra smash, focus on killing the tangleweeds that many dryads will spawn as they are the primary threat to your creeps even more so than gale most of the time, Terra Smash enemy waves and the hero and harass any chance you get using your natural flying to take advantage of the terrain and other pathing obstacles.

Re: EotA 1.12c5 Test Release

Posted: August 11th, 2009, 7:00 pm
by Dark_Nemesis
Well, offensive may be a little strong, but I probably should have worded it differently. Thanks for the advice.

Note: Yeah, I was getting Terra up as well, but I was hoping a heavy push could overcome Garg's shortcoming atm.

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 2:58 pm
by Dekar
Global warming? Not in EotA world!

http://dl.getdropbox.com/u/1069548/Pics ... 223407.png



A little town, encased in ice.

http://dl.getdropbox.com/u/1069548/Pics ... 223137.png



Even the Fel Orcs start to be more efficient. By using giant miners for example:
Note: Does not actually mine 167x as much gold!

http://dl.getdropbox.com/u/1069548/Pics ... 223235.png


New experimental weapon sighted: Anti-hero CODO!

http://dl.getdropbox.com/u/1069548/Pics ... 223607.png


Oh wait, here comes the global warming:

http://dl.getdropbox.com/u/1069548/Pics ... 223822.png

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 3:27 pm
by Dark_Nemesis
.....Huh?

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 3:58 pm
by Kalrithus
Very nice dekar =D its a wonder you got so much ice to build up O.o

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 5:52 pm
by Tehw00tz
Why do you have 80 healing salves?

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 5:58 pm
by Dark_Nemesis
That was....huh, strange.
Why do you have 80 healing salves?
And 40 Water Elementals? I didn't think Ice wall created so many.

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 7:51 pm
by tks_ftw
What caught my eye the most was that he plays war3 in German. Ich spreche Deutsch nicht sehr gut :lol:

'Great walls of ice!' to now replace 'Great balls of fire!'

Re: EotA 1.12c5 Test Release

Posted: August 12th, 2009, 8:50 pm
by Dark_Nemesis
Ich spreche Deutsch nicht sehr gut :lol:
Lol, I know.

Re: EotA 1.12c5 Test Release

Posted: August 13th, 2009, 12:31 am
by Dekar
Well, how do you guys keep your ice walls alive? There were far too many to stonegaze all, so we had to improvise.
The giant abberation icewalls made targeting quite hard though. And most were not reachable anyway for me.
You can propably heal them with Healing Wave and other healing skills which are better than Stonegaze in AoE.

You can have at least 101 healing salves without crashing the game btw.

http://dl.getdropbox.com/u/1069548/Pics ... 222617.png