Priority of changes

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DiscombobuIator
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Priority of changes

#1 Post by DiscombobuIator »

Since it's obvious to everyone that EotA is broken needs work on many levels, let's try and get a consensus on what the community wants Yak to work on first.

So, it would be cool if you could, like, sort the following stuff in the order you'd like it worked on, or just say what you feel is the most and least important.

General balance and bugs
More heroes
More talents
Hero revamps
Upgrades
Fixing Stormwail
Fixing Gloomreap
Fixing Kedge
Fixing Candleburg
Changes to generators
Fixing Capture mode
Fixing the AI
New map
More features
Something else (state what)

I'm deliberately not saying my choices to make the constructive part of this thread last longer.

(that means please don't post here, DarkNemesis)

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Re: Priority of changes

#2 Post by Tehw00tz »

General balance and bugs
Hero revamps
Fixing the AI
Hero revamps
More heroes
Fixing Capture mode
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Re: Priority of changes

#3 Post by Dekar »

Scrap the ranksystem
General balance and bugs
More heroes, More talents, Hero revamps, Upgrades
Fixing Stormwail
Fixing Gloomreap
Fixing Kedge
Fixing Remove Candleburg
Changes to generators
New map
Fixing Capture mode
Fixing the AI
Last edited by Dekar on July 19th, 2009, 2:14 pm, edited 1 time in total.
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Re: Priority of changes

#4 Post by Dark_Nemesis »

General Balance
New Heroes
New Map
Hero Revamps
Fixing the AI
Upgrades
Fixing Gens
Kedges fix
Gloom fix
...meh
(that means please don't post here, DarkNemesis)
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Re: Priority of changes

#5 Post by CryptLord1234 »

Uhm, can I copy-paste that list?

Kidding aside, I'd say the most important to me, at the moment, would be a couple more heroes, getting Upgrades into the game, fixing replacing Candleburg, and maybe a bit of balance regarding level codes. I haven't played a game in awhile with anyone who was high enough level to make it really count, but that -temper thing, if it still exists, is ridiculous. . .
"L4D2 promises to set a new benchmark for co-op games. . ." Like L4D promised to hand us new maps, survivors, and zombies? We've seen how that works.

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Re: Priority of changes

#6 Post by Cokemonkey11 »

Agreed. Someone was doing that yesterday when I played, and it was bugging me that I didn't start saving my codes a lot earlier.

Rank 6 I'm told is what you need for the temper command.

My list would be:
Fix crash landing
Change up Candleburg
Change the game modes interface (a vote screen instead of using 'map explored' or 'random heroes', etc would be nice)
A couple new heroes perhaps
Various additions to old heroes (Arboreal Crusader has my vote with a replacement for her dispel, divine wizard's dispel would be nice if there was a replacement as well.)
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Re: Priority of changes

#7 Post by CryptLord1234 »

Heck, it's not that I forgot to save my loading codes, it's that I forgot to bring them back with me when I came back from college. That one hit the trash. Oops.

Also, 2nding the "Change the DW's dispel". The Fire Elemental isn't. . .all that great. I mean, I understand that the primary use of his dispel is the dispel, but not a fire elemental please? At the very least, some kind of "Light Spirit". . .something that fits in with his story, even if it doesn't change what it does, would be a bit better.

Although a better secondary effect would rock.
"L4D2 promises to set a new benchmark for co-op games. . ." Like L4D promised to hand us new maps, survivors, and zombies? We've seen how that works.

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Re: Priority of changes

#8 Post by aegir ravenking »

Memory leaks
Bugs
Spawn upgrades
Spawn upgrades
Balance
Spawn upgrades

Yes, I miss them.
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Re: Priority of changes

#9 Post by Dark_Nemesis »

Hey! What about new heros n' stuff like that?

I miss upgrades too though....
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Re: Priority of changes

#10 Post by Luftwaffles »

On a 10/10 scale this is how I'd rank it, with 10 being most important and 1 being least important.

[12/10] Hero-related things first (balance, bugs, talents, new heroes, etc.)
[8/10] Fixing, balancing and adding things to current maps (in any order)
[7/10] Fixing AI
[4/10] Fixing, balancing and adding to Capture Mode
[3.5/10] Upgrades
[2/10] New map
[2/10] More features
- Luftwaffles

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Re: Priority of changes

#11 Post by Cokemonkey11 »

I'd put crash landing as most important.
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Re: Priority of changes

#12 Post by ayn-m00k »

I'd have to go between 'crash' landing, and unit upgrades

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