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Tactican Projectile

Posted: August 24th, 2006, 11:41 am
by AedharinSadai
The projectile (potm arrow) is nearly invisible when you are playing with 3000 zoom.
Could it be changed to smthing more visible (like with flame arrows)?

Posted: August 24th, 2006, 12:15 pm
by mianmian
Pffft, silly germans, zoom is for noobs!

I don't play with zoom so :p

However, the wide-ness of the arrow is like 2-3 times the width of the arrow...

Posted: August 24th, 2006, 12:17 pm
by Hammel
The sound of Tact arrow is very noticable, and it damage is felt, too, so imo no change is needed. Apart from that fiery arrows would set stuff on fire (in theory), and that projectily is already used, so no good chances ;).

Apart from that I am not silly. Btw: I also play without zoom usually, 2100 at most.

-Ham

Posted: August 24th, 2006, 12:38 pm
by Shadow.M4L
yeah same as hammel with the zoom, i cant say any negative caus its my favourite hero~

And i think when you watch your hp a little you should notice it fast that you get it by her. I cant imagine someone dont care if he/she loose hp when he isnt near spawns or something else.

Posted: August 24th, 2006, 2:09 pm
by Hammel
You don't know what I can do, Shadow, but that is another story. Sometimes I really don't see that I get attacked, but then the enemy has to hide below air units or come from behind Oo.

-Ham

Posted: August 24th, 2006, 2:39 pm
by DarnYak
I actualy made my own arrow graphic for it becuase i noticed this problem as well (its got this blueish glow around it)

I'll see if I can improve it some before test7, I have to do a ton of other graphic additions still for the UD anyway

DarnYak

Posted: August 25th, 2006, 8:51 am
by Hammel
Hope you also improve the spells of Ivar, most of the targeted ones are just... nothing atm. Scorch... no effect. Pain... no effect. Duskslash... no effect (I think, I don't use shadow so much).

-Ham

Posted: August 25th, 2006, 1:06 pm
by DarnYak
Hammel wrote:Hope you also improve the spells of Ivar, most of the targeted ones are just... nothing atm. Scorch... no effect. Pain... no effect. Duskslash... no effect (I think, I don't use shadow so much).
Most of them dont even have placeholder effects in test6. Test7 is suppose to add a ton, although I still haven't even started on them.

DarnYak

Posted: August 25th, 2006, 3:04 pm
by Hammel
I know that there is nothing, that's why I'd like you to add something ;).

Btw, on Scorch, the number comes flying from the side... maybe from dummy caster (in case there is one)? Somehow it looks strange, but I suppose that doesnt belong here.

Btw: you make me want to play the more balanced, more bug-free version and better-looking version of T7, so keep up working (as much as possible with your short time).

-Ham