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US East Bot Suggestion

Posted: March 15th, 2009, 3:18 pm
by Gamma9
There should be an in-game command for anyone to use that will add a person to the server ban list by a 2/3 vote or something. The reason for this is that I have run into several absolute jerks who do nothing but make others' lives miserable and try to find ways to create vast amounts of server lag.

P.S. Please add this character to that ban list: workout

Re: US East Bot Suggestion

Posted: March 15th, 2009, 3:38 pm
by Tehw00tz
Dark that was uncalled for, now you're going to start a flamewar in this poor fellow's thread.


Usually the best way to take care of gentlemen such as these is to go by your base's shop and grab "hammer of banning" and have everyone on your team use it on the person being a bad teammate, unless he has a friend on your team in which case sounds like your not going to get anywhere fast.

Re: US East Bot Suggestion

Posted: March 15th, 2009, 4:34 pm
by Perhaps
The host bot can kick in game. So get a host bot. In any case, the banning system should be free, it's already bad enough having a let down failure on your team let alone having to fork out over 600+ gold to remove that person.

I'd info a person from a word of mouth, but "not liking" that person isn't enough for me to care to banlist.

Re: US East Bot Suggestion

Posted: March 18th, 2009, 4:59 pm
by Sparda963
He's talking about the host bot im running right now. Unfortunitly this is not an option with the bot :( the closest you could get is have someone with admin status for the game kick the person, but when its autohosting the only people who can admin it are outside of the game, autohost dosent make any of the players admins :(

Re: US East Bot Suggestion

Posted: September 12th, 2009, 11:41 am
by FM_Cyrus
Is anyone in some very odd game names on US East lately?

I'm on right now, and a game says "VvV" instead of 5v5. There have also been some other odd game names this last week too, like "Etoa" instead of Eota, etc.
If a person is setting of the game names when the bot is activated, could they please double check the name before they make the bot go for the day? I just KNOW there are going to be newbs saying "GOOOOOOO" all day today b/c it doesn't say 5v5...more than usual, at least.

Re: US East Bot Suggestion

Posted: September 12th, 2009, 12:43 pm
by DarnYak
Unfortunately, you're assuming the person typing the name is making mistakes.

DarnYak

Re: US East Bot Suggestion

Posted: September 12th, 2009, 1:07 pm
by Discombobulator
I'll just post a link to his forum profile and let that speak for itself:

memberlist.php?mode=viewprofile&u=573

Re: US East Bot Suggestion

Posted: September 13th, 2009, 2:35 am
by Rockness
Is votekick a possibility? I recall it used to have one, 9 times out of 10 it would get the job done.

In the lobby is where I miss it most, some of these downloaders are still running windows 95 or something.

Re: US East Bot Suggestion

Posted: September 13th, 2009, 1:08 pm
by RSOG
DLing should not be a crime, nor should DLing slowly. We want the map to spread, and kicking DLers, even slow ones, creates an air of hostility and elitism around the game.

If votekick is implemented, I would like to see it not work on people who are still DLing, regardless of speed.

Re: US East Bot Suggestion

Posted: September 13th, 2009, 1:12 pm
by Discombobulator
RSOG wrote:DLing should not be a crime, nor should DLing slowly. We want the map to spread, and kicking DLers, even slow ones, creates an air of hostility and elitism around the game.

If votekick is implemented, I would like to see it not work on people who are still DLing, regardless of speed.
This post is wrong on pretty much every point it gives.

Every time I've played with someone who DLed really slow, that person lagged out very, very quickly. A couple of times, the bot kicked them because of high ping right after they finished downloading (which took several minutes).

I'm not negating the possibility that someone with a 56k modem could play the game without lagging out, the the odds are overwhelming that they'll turn the game into a 4v5 in the first 5 minutes.

Re: US East Bot Suggestion

Posted: September 13th, 2009, 5:11 pm
by FM_Cyrus
I'm a little bit confused about the game names.

If a person isn't typing in the names incorrectly, that implies to me that the bot itself is screwing up the name somehow.
If that is the case, is some kind of coding error occurring on when the bot generates the game name? Is there some way that "VvV" can be prevented in the game name? I guess I'm not understanding how the problem can be prevented-can I get some information on the matter?

Re: US East Bot Suggestion

Posted: September 13th, 2009, 5:38 pm
by BustroQuick
FM_Cyrus wrote:I'm a little bit confused about the game names.

If a person isn't typing in the names incorrectly, that implies to me that the bot itself is screwing up the name somehow.
If that is the case, is some kind of coding error occurring on when the bot generates the game name? Is there some way that "VvV" can be prevented in the game name? I guess I'm not understanding how the problem can be prevented-can I get some information on the matter?
I'm almost certain the host is doing it on purpose.

Re: US East Bot Suggestion

Posted: September 13th, 2009, 5:42 pm
by GeneralFunk
Most slow downloaders I've seen don't lag in game.

Also, "VvV" is "5v5" as "IIvII" is "2v2".

Re: US East Bot Suggestion

Posted: September 14th, 2009, 9:35 am
by AlienFromBeyond
FM_Cyrus wrote:that implies to me that the bot itself is screwing up the name somehow.
You make a fatal assumption, that the game names themselves are accidents and not intentional. You see, it's just that the owner of the hosting bot is a damn fool and thinks it's "funny". What it really does is turn off people from the map. I think he's secretly a DotA lover in disguise trying to get more people to it from EotA.

Re: US East Bot Suggestion

Posted: September 14th, 2009, 12:01 pm
by DarnYak
I'm waiting for the day that the game name is in japanese.

DarnYak

Re: US East Bot Suggestion

Posted: September 14th, 2009, 3:17 pm
by CryptLord1234
DarnYak wrote:I'm waiting for the day that the game name is in japanese.

DarnYak
Y'know. . .I have a professor who, when asked if a question would be on a quiz, said, "That's a pretty good idea, I'll throw it on the next one."

Please don't go giving him ideas. >_<

Re: US East Bot Suggestion

Posted: September 14th, 2009, 4:36 pm
by GeneralFunk
Lot's of grief over practically nothing. The game count is pretty much the same as it normally is. As for people spamming "go", that happens all the time regardless of an obvious "5v5" in the game name along with the bot telling how many players are needed to start (which is still there).

Re: US East Bot Suggestion

Posted: September 14th, 2009, 4:41 pm
by Reaper
It's not nothing; Consistency with the game names is our friend in helping EotA spread.

Re: US East Bot Suggestion

Posted: September 14th, 2009, 4:43 pm
by GeneralFunk
Probably the most valid point so far. However game name is never truly consistent given "<name> #XXX".

Re: US East Bot Suggestion

Posted: September 14th, 2009, 5:16 pm
by Lunargent
I get a bit miffed every week when it changes and I have to remember the new game name to type in. I was totally loving having "EotA 5v5 all pick! #XXX" memorized. Hit the clan channel, /f list to see the bot and check the number, then hop to a game.

Re: US East Bot Suggestion

Posted: September 14th, 2009, 8:48 pm
by Cokemonkey11
GeneralFunk wrote:Probably the most valid point so far. However game name is never truly consistent given "<name> #XXX".
Technically that makes it consistent..

Re: US East Bot Suggestion

Posted: September 14th, 2009, 10:24 pm
by AlienFromBeyond
GeneralFunk wrote:Probably the most valid point so far. However game name is never truly consistent given "<name> #XXX".
Uh, that IS consistent. Would you prefer the term consistent naming scheme?

Re: US East Bot Suggestion

Posted: September 14th, 2009, 11:37 pm
by Reaper
GeneralFunk wrote:Probably the most valid point so far. However game name is never truly consistent given "<name> #XXX".
That's obvious, however, being as consistent as possible will still be more appealing to battle.net users.