Thurvias Lotust - Noble Crusader [High Elves]
Posted: February 4th, 2009, 4:40 pm
Abilities:
Greatness of Noble Crusader: [Innate][Self Centered Circle AoE + Passive]
Active:
Noble Crusader's family valuables can shine so bright they can momentarily blind most
Active ability Greatness of Lotust does a circular blind causing units to have a chance to miss.
Passive:
The family of Noble Crusader is very wealthy.
Noble Crusader will gain X.Y gold over time and will get Z% bonus gold for kills.
Make Way: [Self Centered]
Noble Crusader is too great to stop, and with his specially breed magical steed he does not have to.
Make Way allows Noble Crusader to walk on units for X duration and will do [X + (Y * Consuables in inventory) + (Z * Perminent Items in inventory)].
Note: Stacks count for how many are stacked, for example: A stack of 3 attack scrolls and a potion would equal 4.
Every level damage and duration of effect will increase.
Promote: [Single Allied Army Unit]
The Noble Cursader has connections.
Noble Crusader promotes a single unit.
Every level cooldown will decrease.
Note: Tier chart is Tier 1 promotions at level 1, Tier 2 promotions at level 4.
Zealous Influence: [Self Centered AoE]
Noble Crusader's family influence is great.
All units (and heroes besides Noble Crusader?) will recieve increase move speed, attack speed, and bash. However, units will have reduced armor and a chance to miss.
Hunting Dogs: [Self Centered Summon]
Great nobles are great hunters and never would do without specially breed hunting dogs.
Noble Crusader can summon up to two Hunting Dogs that share the Noble Crusader's level. Hunting dogs may run through units.
Hunting Dog #1: (Jupiter)
Defensive type, stays a closer distance to Noble Crusader.
Has a high target prioirty and has evasion.
At "Hunting Dogs" level 2 gains an ability howl disorienting equalibriums slowing move speed and attack speed in an area.
Hunting Dog #2: (Saturn)
Offensive type, is willing to keep a farther distance from Noble Crusader.
Has Life Steal and Crit.
At "Hunting Dogs" level 4 gains an ability to latch onto hero slowing the hero's attack speed and move speed and doing damage to the hero for X duration.
Every level of "Hunting Dogs" the hunting dogs will recieve armor upgrade.
Buy Out: [Ultimate][Single Target Tower]
Noble Crusader wants it, he'll buy it.
For 150% of the tower's original cost, Noble Crusader can buy it. However, the other team may buy it back for their team for 151% of the original cost.
Talents:
Intense Wealth:
Gives Greatness of Noble Crusader active ability a chance to stun units in area.
Eternal Vows:
Units under Zealous Influence have X% chance to come back to life for Y duration.
Controlled Market:
Adds a duration as a requirement before Tower can be bought back.
Notes:
For Make Way, I would say [X + (Y * Weight)] but that'd require a weight system for items.
Kind of like a cross between Arcane Archer and Tactician, is the best to describe the hero that I can think of.
[Edit] To further clarify, The gained ability for the two dogs is gained from the skill level of "Hunting Dogs" not the unit/hero level your dogs are (which is your level).
Greatness of Noble Crusader: [Innate][Self Centered Circle AoE + Passive]
Active:
Noble Crusader's family valuables can shine so bright they can momentarily blind most
Active ability Greatness of Lotust does a circular blind causing units to have a chance to miss.
Passive:
The family of Noble Crusader is very wealthy.
Noble Crusader will gain X.Y gold over time and will get Z% bonus gold for kills.
Make Way: [Self Centered]
Noble Crusader is too great to stop, and with his specially breed magical steed he does not have to.
Make Way allows Noble Crusader to walk on units for X duration and will do [X + (Y * Consuables in inventory) + (Z * Perminent Items in inventory)].
Note: Stacks count for how many are stacked, for example: A stack of 3 attack scrolls and a potion would equal 4.
Every level damage and duration of effect will increase.
Promote: [Single Allied Army Unit]
The Noble Cursader has connections.
Noble Crusader promotes a single unit.
Every level cooldown will decrease.
Note: Tier chart is Tier 1 promotions at level 1, Tier 2 promotions at level 4.
Zealous Influence: [Self Centered AoE]
Noble Crusader's family influence is great.
All units (and heroes besides Noble Crusader?) will recieve increase move speed, attack speed, and bash. However, units will have reduced armor and a chance to miss.
Hunting Dogs: [Self Centered Summon]
Great nobles are great hunters and never would do without specially breed hunting dogs.
Noble Crusader can summon up to two Hunting Dogs that share the Noble Crusader's level. Hunting dogs may run through units.
Hunting Dog #1: (Jupiter)
Defensive type, stays a closer distance to Noble Crusader.
Has a high target prioirty and has evasion.
At "Hunting Dogs" level 2 gains an ability howl disorienting equalibriums slowing move speed and attack speed in an area.
Hunting Dog #2: (Saturn)
Offensive type, is willing to keep a farther distance from Noble Crusader.
Has Life Steal and Crit.
At "Hunting Dogs" level 4 gains an ability to latch onto hero slowing the hero's attack speed and move speed and doing damage to the hero for X duration.
Every level of "Hunting Dogs" the hunting dogs will recieve armor upgrade.
Buy Out: [Ultimate][Single Target Tower]
Noble Crusader wants it, he'll buy it.
For 150% of the tower's original cost, Noble Crusader can buy it. However, the other team may buy it back for their team for 151% of the original cost.
Talents:
Intense Wealth:
Gives Greatness of Noble Crusader active ability a chance to stun units in area.
Eternal Vows:
Units under Zealous Influence have X% chance to come back to life for Y duration.
Controlled Market:
Adds a duration as a requirement before Tower can be bought back.
Notes:
For Make Way, I would say [X + (Y * Weight)] but that'd require a weight system for items.
Kind of like a cross between Arcane Archer and Tactician, is the best to describe the hero that I can think of.
[Edit] To further clarify, The gained ability for the two dogs is gained from the skill level of "Hunting Dogs" not the unit/hero level your dogs are (which is your level).