1.12b Test1 bugs

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de-cross
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1.12b Test1 bugs

#1 Post by de-cross »

Kedge:
[FIXED]-Massive spawns of tower captaints

Rothwyn:
[FIXED]-discription test when selecting the hero is not visible
[FIXED]-Entangeling roots has no cooldown
[FIXED]-entangeling roots/fungal armor/spore cloud disable the hero during casting (if thats intended it's hella annoying

gonna add more when I find more :>

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Re: 1.12b bugs

#2 Post by Dekar »

[What?] Backlash animation once permanent until death, once didnt appear while the debuff was on me.

[FIXED] Acid puddle deals 10 damage/sec on all levels instead of 20/40.
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Re: 1.12b bugs

#3 Post by Elreth »

[FIXED] Sometimes even if you've selected a hero, they become in stock again. Don't know what happens if another person selects it, or what causes it. Also sometimes get disconnected during hero select (or right as the game starts?).. possibly related to the former.

[FIXED] Forced random hero selection led to me having no hero (a level 0 BP according to status window). Strych had a normal hero. -camera2 centered around where the BP is during hero selection. -s etc did not work, but income was normal. Talents button did nothing. Choosing teleport hero from a base cause a weird dragon roar.

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Re: 1.12b bugs

#4 Post by Poolman756 »

[FIXED] For Fel Orc teams, the bottom three spawn towers that can be built all have the same tool tip. The titles are different, but they all read something about building elite archers.
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Re: 1.12b bugs

#5 Post by BustroQuick »

Rothwyn's ultimate did not spawn any mushrooms or have a skill description in the selection menu.

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Re: 1.12b bugs

#6 Post by Dekar »

Gravebind partially not working/too short duration.
Swoop point blank range dealing 470 dmg.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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Re: 1.12b bugs

#7 Post by DarnYak »

The hero selection thing should be fixed now.

If anyone could give black orb/frozen treasure a test (what happens to item if hero dies when it wears off) I'd appriciate it. My notes say this should have been fixed in 1.12 but there's still reports of it, looking at the code i dont see how this is possible.

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Re: 1.12b bugs

#8 Post by Dekar »

On hero selection, if you change the page (twice) the ready button disappears.

@backlash: I had the graphic of the backlash debuff ( white ball ) still on me even after the buff was gone and another time it didnt appear when the buff was on me.

[FIXED] Rothwyns skills do not seem to put anyhing to sleep.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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Re: 1.12b bugs

#9 Post by Elreth »

Yak, you fixed it for the Vampire (I was there, man). I just double checked it and yes it is still broken for frozen treasures. Any item affected by it when the hero dies will appear where the hero was when Brain Freeze was cast on him. (No duplication, the hero loses the item.)

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Re: 1.12b bugs

#10 Post by DarnYak »

What the hell, Black Globe and Brain Freeze use the same item stealing code, if one works so should the other...

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Re: 1.12b bugs

#11 Post by Tehw00tz »

[FIXED] -temper while dead creates abundant treasures for all to enjoy.
Last edited by Tehw00tz on January 6th, 2009, 12:46 am, edited 1 time in total.
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Re: 1.12b bugs

#12 Post by DarnYak »

On the item bugs due to being dead, i've completely rewritten the code for all abilities (again), so don't waste time testing them.

Anyone else find anything (other then broken tooltips for Tyrant)? Or is this not that buggy of a test version?

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Re: 1.12b bugs

#13 Post by Dekar »

[Doesn't look broke, added extra code anyway] Heartstop doesn't look like it was fixed.
[FIXED] Wilting cannot be cast on bridges.


edit:

Cluster Rockets deal only ~65 damage to towers.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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Re: 1.12b bugs

#14 Post by Elreth »

The glacial tyrant did not appear for selection in an all pick game between orcs and creeps on candle.
*some further details in case it helps.. was one v one and my hero selection box started out on the empty page

[FIXED] Also orcs barracks does not work, no mana and no units available (candleburg thing).
Last edited by Elreth on January 10th, 2009, 3:53 pm, edited 1 time in total.

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Re: 1.12b bugs

#15 Post by DarkNemesis »

I'm not sure Cenibus's AoE dmg thing (Apotheis? correct spelling needed) is working. Could be wrong, but every time I've used it haven't got any visible results.
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