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Posted: May 8th, 2007, 7:03 pm
by HEROScioN
UGH WHY SO EARLY!? I'll be in freaking school. Stupid Pacific Time...

Posted: May 9th, 2007, 9:30 am
by Hammel
On Saturday? WTF... however... considering it is Saturday and 9pm MEST, I might come around...

Posted: May 9th, 2007, 9:48 am
by ashwa
hey ham, hows the eu community holding together? :) will there be some t8 play this weekend?

Posted: May 9th, 2007, 2:03 pm
by HEROScioN
ROFL IM STUPID! LOL ITS ON A SATURDAY! HAHAHAHAHA xD

Posted: May 10th, 2007, 9:05 am
by Hammel
You serious, scion? ~~

I dunno how things are going on on Northrend, I am only playing GW atm... you should better ask Dekar... but as long as I dont play GvG on Saturday evening, I will be there to play (I hope)...

Posted: May 10th, 2007, 10:36 am
by AlienFromBeyond
Hammel wrote:You serious, scion? ~~

I dunno how things are going on on Northrend, I am only playing GW atm... you should better ask Dekar... but as long as I dont play GvG on Saturday evening, I will be there to play (I hope)...
GvG? As in Guild versus Guild in say... Guild Wars?

Posted: May 10th, 2007, 12:08 pm
by Storamin
mianmian wrote:Well, in SC, the most popular maps were Defense (war3 mauls/tower D's)

Bounds (maze type thing, except it was exploding patterns instead of terrain)

Then mass slaughter/evolution maps, kinda like footies

RPGs, there are some amazing RPGs for SC.
Don't forget world war 2... my god was that amazing.

Also, I feel that the LOTR type maps were better in SC.

As surprising as it is, RPGs WERE better in SC. You would think that due to the heroes in W3:TFT it would be better, but I guess not.

Posted: May 10th, 2007, 2:30 pm
by Tehw00tz
Hammel wrote:I am only playing GW atm...
Guild Wars, join the millions already dancing.
Anyway, any update on the release?

Posted: May 10th, 2007, 2:36 pm
by Dekar
I really like the "tutorial" of GW, but after that if starts to suck more and more :roll:

Posted: May 11th, 2007, 9:45 am
by AlienFromBeyond
Pre-sear Ascalon > Post-sear Ascalon, by far.

Posted: May 12th, 2007, 12:40 am
by DarnYak
Postponed to sunday, last hero is almost done but not completely coming together and a few major bugs i haven't tracked down.

DarnYak

Posted: May 12th, 2007, 12:54 am
by Dekar
:cry:

Well, if i helps to get 1.11 out earlier its ok I guess ...

Posted: May 12th, 2007, 1:33 am
by DarnYak
Dekar wrote:Well, if i helps to get 1.11 out earlier its ok I guess ...
Earlier? No...better? I hope so ;P I have a big thing for not wanting to release something i'm not satisfied with. Which is probably a bad thing, as it'd probably be more popular for me to release weekly updates with tiny tweaks.

DarnYak

Posted: May 12th, 2007, 9:09 am
by mianmian
God Damn, I dunno if I can make it, I raid sundays, maybe, depends

Posted: May 13th, 2007, 4:11 am
by DarnYak
And another week back it goes.

Mostly done, a bit of cleanup but the real stumbling block is being unable to decide on the final 2 skills for the last hero. And some bug fixing.

DarnYak

Posted: May 13th, 2007, 3:08 pm
by Tehw00tz
How bout you post what you want in the skills in the "Hero Suggestions" like what we did for Defiler..?

Posted: May 13th, 2007, 3:37 pm
by DarnYak
Tehw00tz wrote:How bout you post what you want in the skills in the "Hero Suggestions" like what we did for Defiler..?
I dont think i ended up even using any of those ;P

DarnYak

Posted: May 14th, 2007, 4:31 am
by Dekar
Theres always a first time. :)

Posted: May 14th, 2007, 2:08 pm
by Tehw00tz
Dekar wrote:Theres always a first time. :)
(Sexual joke here)

Posted: May 15th, 2007, 5:47 am
by Dekar
Tehw00tz wrote:
Dekar wrote:Theres always a first time. :)
(Sexual joke here)
(insert random flame about your age here)

Posted: May 19th, 2007, 3:45 am
by DarnYak
Test8 postponed and i'm gonig to stop putting up dates till the fucking thing is acutaly completed.

The primary sticking point is the two final skills for the last hero. Several major bugs were fixed, and almost all work that needs to be done has been done (minus gloomreap, i still haven't deicde dhow iwant that to fully work). But untill I pick out two skills i'm satisfied with Test8 is basicly stalled.

Yes, 90% of the time EotA is stalled its because i'm stuck on some idea.

DarnYak

Posted: May 19th, 2007, 6:31 am
by Tehw00tz
Maybe I should've waited until AFTER 1.11 to introduce KartRider XD

Dekar wrote:
Tehw00tz wrote:
Dekar wrote:Theres always a first time. :)
(Sexual joke here)
(insert random flame about your age here)
(insert something about just a joke)

Posted: May 19th, 2007, 2:15 pm
by Sparda963
I blame woot for the delays, even before kartrider :P

Posted: May 19th, 2007, 3:02 pm
by DarnYak
Tehw00tz wrote:Maybe I should've waited until AFTER 1.11 to introduce KartRider XD
KartRider has no effect on my ability to come up with ideas. In fact, taking extended breaks tends to help the creative process far more then sitting around trying to brainstorm.

DarnYak

Posted: May 28th, 2007, 3:40 am
by DarnYak
Ok, unless I remember something major between now and test time, I should be able to go with what I have (leaving a few things out for after test fixing but nothing major).

Hopefully enough people will get the message even though forums will be down.

Nothing should be going in game except fixes and cleanup at this point.

DarnYak