Tehw00tz wrote:Steam's VAC system seems to work well enough, if you play any of their games. Hopefully it will be just as effective
I could run AHK for Natural-Selection and Day of Defeat: Source, in which I could very well make a pixel scan algorithm to function as an auto-aim.
Leek wrote:I like the idea behind achievements. Not really important but I think its cool.
X-Box 360 shows how retarded and elitist people get over such stupid crap. Why would we want to reduplicate that?
Leek wrote:Also, I heard that in Bnet 2.0 they're going to make it so instead of a D3 "account" you have a Blizzard "account" and keep it for all the new games they release, so same account for SC2 and whatever else they make.
Which is really isn't as innovating as you may think. That would be what they already did from, Diablo 1, Starcraft, Diablo II, Warcraft II BNE, until Warcraft III. But it's not unlike Blizzard to take an older feature they've used then calling it new.
I enjoy most of Blizzard's games. But they're not a company I would take their word for. For example, "Diablo II is unhackable" har har har, I laughed at that when I saw it before it came out, and I was ever right to do so. "Releasing features" that already exist... I have no immediate examples, but Blizzard literally released a patch that announced a bunch of "added features" that were features already in the game, only like two things were new from it. They've also stated that "refreshing doesn't work," which is a bunch of bullshit, not only does refreshing get you a higher frequency of joins beyond that of a coincidence, if you close open an only slot too fast YOU WILL GET TEMP BANNED OF BATTLE.NET, which means it's obviously sending packets over Battle.net. Though I suppose some of those features that already exist, they would have to state it's going to have, because they have a tendency to take out useful features like the ability to ban people from the game rather than kicking over and over or using a third party tool that kicks over and over, or a message showing if the host has left, or you got kicked, or you got banned. Or their promise of making "skill diversity" in Diablo II with synergies, but all I found is now I have to put 80 points into a skill instead of 20 or 40.
To sum it up, it's not something that excites or makes me hopeful.