starcraft 2 and the possibilities?
starcraft 2 and the possibilities?
Well I guess all of you have seen the screens and movies about sc2 by now, and I wondered what you darnyak think about the game and the possibilitys the upgraded engine brings.. i can only guess you can make hero'ish units with teh world builder here too, surely they have learned that that is a smart move when it comes to modding..
Last edited by ashwa on May 22nd, 2007, 1:26 pm, edited 1 time in total.
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
The new engine may be able to handle more units per player, what would be useful to maps like EotA.
A way to store data on a local pc in multiplayer would remove the need for codes and would it make easier for players to save their progress on maps generally, but who knows if they implement it.
A way to store data on a local pc in multiplayer would remove the need for codes and would it make easier for players to save their progress on maps generally, but who knows if they implement it.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer