EotA: Twilight 1.14d5 Download

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DarnYak
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EotA: Twilight 1.14d5 Download

#1 Post by DarnYak »

Updated AI, a few new talents, tooltips should be fixed.

This should be the midpoint creep update stable release, but it still needs some testing before I move it to official release (specifically, I need to know if Geomancy still desyncs from blight).

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Re: EotA: Twilight 1.14d5 Download

#2 Post by DarnYak »

I like how this thread had around 5 views but 14 downloads within the first 20 minutes. Someone lurker must really love this map. Or some bot. But what bot needs 14 copies (or any wtf).

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Re: EotA: Twilight 1.14d5 Download

#3 Post by Kalrithus »

here
eotadesync.png

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Re: EotA: Twilight 1.14d5 Download

#4 Post by DarnYak »

Desync problems persist.

Ok, so these 3 screenshots are from the same game & around the same time. If you look closely, the terrain is slightly different for all. Which means blight makes everyone's terrain slightly different. GOOD JOB BLIZZ. So glad i spent hours making all the different things for geomancy that I now have to completely scrap.

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Re: EotA: Twilight 1.14d5 Download

#5 Post by DarnYak »

Going to make a workaround for the above bug. There will be a new spell for terrain bordering blight because those terrain tiles can't be trusted. Not sure how this will work with halls being purchased over formerly blighted terrain but that's rare enough that I don't care to deal with it right now.

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Re: EotA: Twilight 1.14d5 Download

#6 Post by watermelon »

Some tooltips error for Geomancy - cloud says 200% miss chance and Bog Gas says zero sleep duration.
-s for AC doesn't list her new spells.
I don't think Barren dispel can hurt invulnerable summoned units.
Rock buff feels absurdly strong with a great boost and long duration.

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Re: EotA: Twilight 1.14d5 Download

#7 Post by DarnYak »

I don't think Barren dispel can hurt invulnerable summoned units.
Should be able to, its using the special code for it.

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Re: EotA: Twilight 1.14d5 Download

#8 Post by Dekar »

DarnYak wrote: If you look closely, the terrain is slightly different for all. Which means blight makes everyone's terrain slightly different. GOOD JOB BLIZZ.
Nice to know that the WC3 engine is still full of surprises. Thats why we all love it!
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO

Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar: :D
DarnYak: i was afraid that was the answer

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Re: EotA: Twilight 1.14d5 Download

#9 Post by watermelon »

I don't think Barren dispel can hurt invulnerable summoned units.
Never mind, I just ended up missing the dispel on Mind Fog.

Geomancy seems to keep getting stuck on Giant Growth inconsistently. Creeps can also spawn with the health buff and scaling intact though without the damage boost.
It would be nice if AC's ult could ignore bumping into Owl Scouts.

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Re: EotA: Twilight 1.14d5 Download

#10 Post by DarnYak »

Dekar wrote:
DarnYak wrote: If you look closely, the terrain is slightly different for all. Which means blight makes everyone's terrain slightly different. GOOD JOB BLIZZ.
Nice to know that the WC3 engine is still full of surprises. Thats why we all love it!
Hopefully its the last one I'll ever have to find.

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