Primarily using model/particle effect editing, but can use triggers in conjunction. Hell I'd handle the triggers if needed (would probably end up re-writing them anyway).
Could use help for making some new skills going into the final version, just to speed things along. If anyone's interested please let me know.
DarnYak
Anyone good at making spell graphics?
- Zdig25
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Re: Anyone good at making spell graphics?
This one is pretty sweet for a ice caster of sorts
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- Chilling Streams.w3x
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Re: Anyone good at making spell graphics?
So the next hero (Murloc) is almost complete (I apparently finished all but one skill before I stopped working on EotA). The graphics, however, aren't. That's fine, I can deal with them. Except one has me pretty stumpped. Spell creates a whirlpool...but i have no clue how I can make any graphic that would be a reasonable representation of a whirlpool. Suggestions are welcome.
DarnYak
DarnYak
- Tehw00tz
- Corpse
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Re: Anyone good at making spell graphics?
make the whirlpool a whole bunch of little murlocs that dance around
ДɷϣRØLEɷӟP
Re: Anyone good at making spell graphics?
BTW just a note relating to this oldish post: You may have noticed all new spell effects are using old recycled crap. I'm not wanting to put in the time to do proper spell effect edits, so if someone wants to make some feel free. I'll also provide any existing spell effects if you need references or to build new ones off them (eg. Flesh Eating Cloud should be based off Pestilence instead of just using Mana Storm)
DarnYak
DarnYak