1.12d Test2 Version Download

Learn about and comment on the next version of EotA in development.
Post Reply
Message
Author
User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

1.12d Test2 Version Download

#1 Post by DarnYak »

I lied, its 1.13 Test1.

Note: I ran out of time, its not complete, particularly the Fel Orcs.

DarnYak
Attachments
EotA_Twilight_1_13_Test1.w3x
(1.67 MiB) Downloaded 251 times

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

Re: 1.12d Test2 Version Download

#2 Post by DarnYak »

If you try to upgrade something and it upgrades something else, please let me know (I know Death and Decay gives Cannibalize)

Bugs:

[FIXED] Can't placed Eidolon's ult on water
[FIXED] Flank is wonky
[JUST LAG]Decoy might have abnormal delay
[FIXED]Upgrade helper commands aren't working

DarnYak

Crazyedd
Regular
Regular
Posts: 65
Joined: July 10th, 2011, 2:30 pm
Realm: Northrend (Europe)
Battle.net name: NagaSpawn

Re: 1.12d Test2 Version Download

#3 Post by Crazyedd »

[FIXED]just curious, what is the 'tiny obelisk tower' for (instead of the usual 'gold scroll')?

i didn't see any of the AI place them down. is it for controlling the fonts? maybe, as long as the tower is there, you get currency for it's presence at the font?

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

Re: 1.12d Test2 Version Download

#4 Post by DarnYak »

Because its a bug.

DarnYak

User avatar
Discombobulator
Retired
Retired
Posts: 710
Joined: September 19th, 2006, 4:16 pm
Battle.net name: Karunecm
Contact:

Re: 1.12d Test2 Version Download

#5 Post by Discombobulator »

[FIXED]Knights have divine shield without it being researched (but I did get some other stuff).
[FIXED?]I haven't noticed druids ever use that building disable thing.
I'm this forum's MVP.

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

Re: 1.12d Test2 Version Download

#6 Post by DarnYak »

Just making this official: I dont have time untill August to touch EotA again. When that happens, i'll have a crapload of time so i'll get a release version out asap, then start working on the final changes for the final version.

Also "bad" news, I came up with a random hero design concept I'm curious how would pan out.

DarnYak

User avatar
Cokemonkey11
Addict
Addict
Posts: 306
Joined: January 26th, 2008, 12:04 am
Realm: Lordaeron (U.S. West)
Battle.net name: Cokemonkey11

Re: 1.12d Test2 Version Download

#7 Post by Cokemonkey11 »

DarnYak wrote:I came up with a random hero design concept I'm curious how would pan out
...go on?
Image
I miss EotA :(

User avatar
DarnYak
Site Admin
Site Admin
Posts: 2364
Joined: August 12th, 2006, 2:54 pm

Re: 1.12d Test2 Version Download

#8 Post by DarnYak »

What fun is in that? Do youguys not appreicate surprises? Besides i might change my mind once i plan itout more completely.

I will say this though: The very initial design approached Neph in complexity. It took me a whole 5 seconds of realizing htat to scale it back to something reasonable.

DarnYak

Post Reply