HELL IT'S ABOUT TIME
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- Wanderer
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HELL IT'S ABOUT TIME
FYEAH MOFUCKAS
Taco (535)
Taco (535)
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- Corpse
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Re: HELL IT'S ABOUT TIME
Jamn 926
Line 'em up.
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
"Black people don't play Mega Man, they play with guns or some shit." - Ion
"If it takes two whole days for a giraffe, you know that giraffe is a tall one." - Wade Phillips
- Dekar
- Jelly Doughnut
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Re: HELL IT'S ABOUT TIME
I didnt even order it yet!
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
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Re: HELL IT'S ABOUT TIME
You should! All the wonderful hybrid models to play with and the campaign is pretty epic.
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- Wanderer
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Re: HELL IT'S ABOUT TIME
You better get a North American one you German sonofabitch.Dekar wrote:I didnt even order it yet!
- Dekar
- Jelly Doughnut
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Re: HELL IT'S ABOUT TIME
But then nobody takes care of europe.
God, Bnet 2.0 is so stupid...
God, Bnet 2.0 is so stupid...
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: HELL IT'S ABOUT TIME
Very stupid.Dekar wrote:God, Bnet 2.0 is so stupid...
And for some bizzare reason, they decided it would be fun to add region locks with no option to change or cross-realm until sometime September/October. From what I hear, the same might be applying to custom games as well, which would probably explain why the only non-melee games in the list have all been TDs to far.
Been having fun otherwise.
Also hi.
Re: HELL IT'S ABOUT TIME
I'm really curious about the future of custom games given the current ui. In beta, only the top 5 or so most popular custom maps ever got people to join them. Anything on page 2 was utterly doomed at getting a game started.crimso wrote:the same might be applying to custom games as well, which would probably explain why the only non-melee games in the list have all been TDs to far.
Still waiting for my fucking copy to arrive. Damn gamestop for not shipping out early like amazon or even fucking walmart. Never buying there again.
DarnYak
- Discombobulator
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Re: HELL IT'S ABOUT TIME
Lol.DarnYak wrote:I'm really curious about the future of custom games given the current ui. In beta, only the top 5 or so most popular custom maps ever got people to join them. Anything on page 2 was utterly doomed at getting a game started.crimso wrote:the same might be applying to custom games as well, which would probably explain why the only non-melee games in the list have all been TDs to far.
Still waiting for my fucking copy to arrive. Damn gamestop for not shipping out early like amazon or even fucking walmart. Never buying there again.
DarnYak
I got my "discounted download" copy about 10 hours after it hit the stores, lol.
I'm this forum's MVP.
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Re: HELL IT'S ABOUT TIME
I preordered at gamestop and was in and out of the store in like 1 minute when midnight hit
- Dekar
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Re: HELL IT'S ABOUT TIME
I read that canadians with the english version play on the US server and with the french version they play on the EU servers.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
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- Addict
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Re: HELL IT'S ABOUT TIME
Haven't you seen the update?! They're L800ETC now!
Re: HELL IT'S ABOUT TIME
DarnYak.238 btw
Lets form a clan! oh wait..
Well lets use channel...oh wait
Thanks Blizz.
DarnYak
Lets form a clan! oh wait..
Well lets use channel...oh wait
Thanks Blizz.
DarnYak
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Re: HELL IT'S ABOUT TIME
Zed 657
- Dekar
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Re: HELL IT'S ABOUT TIME
First map removed for no reason + map publishing rights revoked: http://forums.sc2mapster.com/general/ge ... from-bnet/
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: HELL IT'S ABOUT TIME
Since when did they start re-routing people to the China server?
Seriously though, if what's stated in that thread is true, and my limited knowledge of the rating system is what it is, then i'm pretty sure ass, redneck and cripple all fall into what's covered by the T (M in aus) rating anyway. Failing that, there's that compulsary disclaimer about gameplay experience potentially exceeding that rating during online play.
Then again, looking at it from that angle, since the 'brilliant' B-Net 2.0, all custom games are hosted on the server itself rather than acting as a hub for peer-to-peer map sharing, so if a moderator believes that a service provided by the Blizzard servers is innapropriate they have the authority to act on it. Which goes back to the lack of support and information which could have filled the blanks of a template response, assuming the map was evil and twisted enough to violate the T rating in the first place.
Seriously though, if what's stated in that thread is true, and my limited knowledge of the rating system is what it is, then i'm pretty sure ass, redneck and cripple all fall into what's covered by the T (M in aus) rating anyway. Failing that, there's that compulsary disclaimer about gameplay experience potentially exceeding that rating during online play.
Then again, looking at it from that angle, since the 'brilliant' B-Net 2.0, all custom games are hosted on the server itself rather than acting as a hub for peer-to-peer map sharing, so if a moderator believes that a service provided by the Blizzard servers is innapropriate they have the authority to act on it. Which goes back to the lack of support and information which could have filled the blanks of a template response, assuming the map was evil and twisted enough to violate the T rating in the first place.
Re: HELL IT'S ABOUT TIME
It hadn't occurred to me till now that blizz just put themselves in the position of being a content distributor, which means they could potentialy be at risk of suit over copyright infringement (like youtube etc.). I dunno how seriously its going to be policed, or if anyone's going to seriously be looking for violations, however there is a "report map" button at the end of a game and its possible that putting them on notice for any violation would put them at risk and thus require a takedown - meaning people could report maps just to be an ass.
I would hope blizz would at least distinguish between types of map violations, like the fixable minor violations as opposed to blatent abusive content. Not that I like the idea of this shit being monitored to begin with.
DarnYak
I would hope blizz would at least distinguish between types of map violations, like the fixable minor violations as opposed to blatent abusive content. Not that I like the idea of this shit being monitored to begin with.
DarnYak
- GeneralFunk
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Re: HELL IT'S ABOUT TIME
If it's a free map, and there are no ads running for the map, it shouldn't be targeted for infringement. I mean it was never a problem before for Starcraft or Warcraft III. Pokemon, Bomberman, Smash TV, Mario, Tetris, Simpsons, Dragon Ball Z, LotR, Naruto, Bleach should all be familiar if you've played the two. >_>
Re: HELL IT'S ABOUT TIME
Map hosting didn't work the same then. That compares more to using AIM to transfer files - it can do it, but has no power over the content sent. SC2 instead works more like youtube - the map is uploaded to the server, and the server sends it to whoever wants it.GeneralFunk wrote:I mean it was never a problem before for Starcraft or Warcraft III.
When they wanted to put EotA on the BNet map of the week/hall of fame thing, that was the main question they asked, "does your map use copyrighted material?" I believe the version of DotA they posted was also stripped of all such material.
DarnYak
- GeneralFunk
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Re: HELL IT'S ABOUT TIME
I thought DotA had Rina Inbaasu-chan
They should allow P2P mapping as an option instead of trying to be content police.
They should allow P2P mapping as an option instead of trying to be content police.
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Re: HELL IT'S ABOUT TIME
Lina Inverse - Slayers?
- Dekar
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Re: HELL IT'S ABOUT TIME
I hope Blizz doesnt ban maps for displaying protected images like the red cross created from enemies at an intersection.I just want to let you all know that we finally did recieve a response from Blizzard about a day or two after Ultimate Tank Defense was deleted. Apparently the problem with our map was that the wave pathing caused a certain anti-semite symbol to be displayed on the minimap. This was unintentional and we have since changed the way the units path. (You'll notice the spiffy new terrain.)
Should try that out with a popular map some time.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer