Well, I really didn't figure out all the numbers, but with 200 int (not that uncommon) and lvl 6, it's not out of the question.
Curious, are you fairly new to EotA? If so, check out the hero Gravel, he's got an armor reduction spell that around 25 at six. I know alot of people don't like it, but I max it when playing a PK version of him.
Too, if your talking only 10ish armor lost with 150 int and lvl 3, then maybe it's ok, idk, you'd have to figure out what it does at 6 to really know or not if it's OP.
Hero Idea: Siege caster
- DarkNemesis
- Retired
- Posts: 993
- Joined: November 10th, 2008, 11:33 pm
- Realm: Lordaeron (U.S. West)
- Battle.net name: Dark_Nemesis
Re: Hero Idea: Siege caster
Reaper: If you seriously think America is the best country ever you are brainwashed. Fact.
DarkNemesis: Reaper, you're an idiot.
DarkNemesis: Reaper, you're an idiot.
- Dekar
- Jelly Doughnut
- Posts: 1433
- Joined: May 27th, 2006, 8:13 am
- Realm: Northrend (Europe)
- Battle.net name: Dekar
- Location: Germany
Re: Hero Idea: Siege caster
Own goal?DarkNemesis wrote: Ok, let's discuss unique shall we:
Cure Wounds/Close Wounds/Rapid Healing
Mortal Strike/Demoralizing Blow/Shred/Lunge/etc...
Tangle Weed/Grasping Treant/Entangling Seed
Point made.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
- Matt1965
- Visitor
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- Realm: Lordaeron (U.S. West)
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- Location: arizona
Re: Hero Idea: Siege caster
Iv played it quite a few times with coke and such. Balancing aside im trying to figure out wether i like it as a spell at all.
and what?!?? own goal?
and what?!?? own goal?
- Cokemonkey11
- Addict
- Posts: 306
- Joined: January 26th, 2008, 12:04 am
- Realm: Lordaeron (U.S. West)
- Battle.net name: Cokemonkey11
Re: Hero Idea: Siege caster
We've played it many a time, but as map makers we don't really have time to get "Good" at any maps.
And Dark, I think that amount of armor for wicked eye is pretty fair considering the player usually wouldn't control the target for the faerie fire, and if it targeted a different unit each time, that gives it only a small window of opportunity to take a bunch of damage.
And Dark, I think that amount of armor for wicked eye is pretty fair considering the player usually wouldn't control the target for the faerie fire, and if it targeted a different unit each time, that gives it only a small window of opportunity to take a bunch of damage.
I miss EotA
- Matt1965
- Visitor
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- Location: arizona
Re: Hero Idea: Siege caster
the player would never control it*