Yet another talent balance thread
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- Dekar
- Jelly Doughnut
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Yet another talent balance thread
Starting with everyones favorite most talented hero AM:
Replace all innate talents with:
Gain control of skellis for 15.
Increase trigger chance by 5% for 7/9/11/13. Will propably turn out to be too imba with 40% revive chance, so maybe just 2 level and a bit higher cost .
Increase skeletons hp and damage for 18. Model change included, maybe movespeed if the normal ones have no chance every to keep up with a hero, but should stay under hero movement speed.
Feel free to add your own talent balance stuff.
Replace all innate talents with:
Gain control of skellis for 15.
Increase trigger chance by 5% for 7/9/11/13. Will propably turn out to be too imba with 40% revive chance, so maybe just 2 level and a bit higher cost .
Increase skeletons hp and damage for 18. Model change included, maybe movespeed if the normal ones have no chance every to keep up with a hero, but should stay under hero movement speed.
Feel free to add your own talent balance stuff.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Re: Yet another talent balance thread
Fenris's dire howl talent is terrible and useless and ridiculously so for the price. I've mentioned this before but at least its written here now.
- Luftwaffles
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WereWabbit
Canucklehead
Luftwaffles - Location: Canada
Re: Yet another talent balance thread
The Tempest talent on Aero is ridiculously easy to level and increases damage vs. heroes by 50%. I would at least look into how strong it is relative to other talents.
- Luftwaffles
- BustroQuick
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Re: Yet another talent balance thread
Incarnate's order-attack on Gravebind isn't that great either, especially with such a low percentage.
- Discombobulator
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Re: Yet another talent balance thread
Swashy's sheep talent seems useless for the price.
I'm this forum's MVP.
Re: Yet another talent balance thread
Keep 'em coming. I'll review everything in this thread before d comes out.
DarnYak
DarnYak
Re: Yet another talent balance thread
The damage share talent for AA with her fam (soul bind?) is fairly expensive for how good it is. Even if it was just straight unconditional 21% damage reduction without it even transferring it might still be worth it to just sell the crystal and spend it on items that do that better.
Oh and for all pick mode, im not sure if the BP talent for the bonus fire damage works for the equivilent units of other races but something like that would be nice. (I think its called Fervor)
Oh and for all pick mode, im not sure if the BP talent for the bonus fire damage works for the equivilent units of other races but something like that would be nice. (I think its called Fervor)
- Dekar
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Re: Yet another talent balance thread
Harps evasion talent should be turned into a single large one. 1% looks and feels like nothing. Compared with healing fountain fortresses, the cost should be no more than 25 crystal for 5%.
<EotA@Azeroth> YAKS GO MOOOOOOOOOOOOOOOOOOOOOOOO
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
Dekar: the ultimate ocean themed hero should buff and depend on spawn waves!
DarnYak: why is that
Dekar: WAVES
Dekar:
DarnYak: i was afraid that was the answer
- DarkNemesis
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Re: Yet another talent balance thread
Uh, you may want to check that again. I remember it being totally out of control. And too, try using Remorse first, I seem to remember something about them having a greater chance while under that effect.Incarnate's order-attack on Gravebind isn't that great either, especially with such a low percentage.
In any event, this skill is very solid imo.
Agreed, unless you can manage to rack up crystal, then meh.Swashy's sheep talent seems useless for the price.
My talent complaints (too expensive):
TC's Phase
GT's freeze shards
Bane's Dragonfear
Gravel's SOTM? (heath increase)
SB's Soul Shock? (either too expensive or too low of %)
Hmmm, that's it for now, maybe more later.
Reaper: If you seriously think America is the best country ever you are brainwashed. Fact.
DarkNemesis: Reaper, you're an idiot.
DarkNemesis: Reaper, you're an idiot.
- Strychnyne
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Re: Yet another talent balance thread
I disagree about the SB, Soul Strike's usefulness is increased infinitely with that talent, it's basically manditory if you want to actually get the kill and not just weaken. That being said, I don't know how much it costs; it's been a while.
Aero's talent mentioned above, the one for extra hero damage, is broken. At the first level it worked, with -s telling me 10 damage, doing 8 per wave, and then 12 per wave with the talent fully upgraded. The screenshot is of the same game, with the talent fully upgraded.
It says 24, it's doing 27, it should be doing 36ish. Maybe it only works on the level you upgrade it on? *shrug*
Aero's talent mentioned above, the one for extra hero damage, is broken. At the first level it worked, with -s telling me 10 damage, doing 8 per wave, and then 12 per wave with the talent fully upgraded. The screenshot is of the same game, with the talent fully upgraded.
It says 24, it's doing 27, it should be doing 36ish. Maybe it only works on the level you upgrade it on? *shrug*
Re: Yet another talent balance thread
Easier answer: Heroes take 75% damage from aoe spells. The number listed is for units.
DarnYak
DarnYak
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Re: Yet another talent balance thread
Yeah I've measured it and never found it off (I knew about 75% aoe though)
[Reaper]